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4ef5be0c9b
huge background images for each view; also eats up memory. Not to say that complicates code. Added dnd basics.
61 lines
1.4 KiB
C++
61 lines
1.4 KiB
C++
/*
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* $Id$
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*
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* Eiconman, desktop and icon manager
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* Part of Equinox Desktop Environment (EDE).
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* Copyright (c) 2000-2007 EDE Authors.
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*
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* This program is licensed under terms of the
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* GNU General Public License version 2 or newer.
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* See COPYING for details.
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*/
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#ifndef __DESKTOPCONFIG_H__
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#define __DESKTOPCONFIG_H__
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#include <fltk/Window.h>
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#include <fltk/Button.h>
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#include <fltk/Input.h>
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#include <fltk/InvisibleBox.h>
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#include <fltk/Choice.h>
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#include <fltk/CheckButton.h>
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#include <fltk/Image.h>
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#include <edelib/String.h>
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class PreviewBox : public fltk::InvisibleBox {
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public:
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PreviewBox(int x, int y, int w, int h, const char* l = 0);
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~PreviewBox();
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virtual void draw(void);
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};
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class DesktopConfig : public fltk::Window {
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private:
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bool img_enable;
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fltk::Image* wp_img;
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fltk::Input* img_path;
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fltk::Button* img_browse;
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fltk::Choice* img_choice;
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fltk::CheckButton* use_wp;
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PreviewBox* preview;
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fltk::Button* color_box;
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edelib::String wp_path;
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public:
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DesktopConfig();
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~DesktopConfig();
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void run(void);
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void wp_disable(void);
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bool wp_enabled(void) { return img_enable; }
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void set_preview_color(unsigned int c);
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void set_preview_image(const char* path);
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void set_color(unsigned int c);
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unsigned int bg_color(void) { return color_box->color(); }
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};
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#endif
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