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eed5749909
Also center ede-launch window.
79 lines
1.9 KiB
C++
79 lines
1.9 KiB
C++
//
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// TextureHandler.hh for pekwm
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// Copyright © 2005 Claes Nästén <me@pekdon.net>
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//
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// This program is licensed under the GNU GPL.
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// See the LICENSE file for more information.
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//
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#ifndef _TEXTURE_HANDLER_HH_
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#define _TEXTURE_HANDLER_HH_
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif // HAVE_CONFIG_H
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#include "ParseUtil.hh"
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#include <string>
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#include <list>
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#include <vector>
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extern "C" {
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#include <string.h>
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}
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class PTexture;
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class TextureHandler {
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public:
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class Entry {
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public:
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Entry(const std::string &name, PTexture *texture) : _name(name), _texture(texture), _ref(0) { }
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~Entry(void) { delete _texture; }
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PTexture *getTexture(void) { return _texture; }
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inline uint getRef(void) const { return _ref; }
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inline void incRef(void) { ++_ref; }
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inline void decRef(void) { if (_ref > 0) { --_ref; }
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}
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inline bool operator==(const std::string &name) {
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return (::strcasecmp(_name.c_str(), name.c_str()) == 0);
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}
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private:
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std::string _name;
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PTexture *_texture;
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uint _ref;
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};
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TextureHandler(void);
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~TextureHandler(void);
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static TextureHandler *instance(void) { return _instance; }
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static int getLengthMin(void) { return LENGTH_MIN; }
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PTexture *getTexture(const std::string &texture);
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PTexture *referenceTexture(PTexture *texture);
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void returnTexture(PTexture *texture);
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private:
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PTexture *parse(const std::string &texture);
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PTexture *parseSolid(std::vector<std::string> &tok);
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PTexture *parseSolidRaised(std::vector<std::string> &tok);
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void parseSize(PTexture *tex, const std::string &size);
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private:
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static TextureHandler *_instance;
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static std::map<ParseUtil::Entry, PTexture::Type> _parse_map;
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static const int LENGTH_MIN; //!< Minimum texture name length.
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std::list<TextureHandler::Entry*> _texture_list;
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};
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#endif // _TEXTURE_HANDLER_HH_
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