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60 lines
1.1 KiB
C++
60 lines
1.1 KiB
C++
#ifndef _TITLEBAR_H_
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#define _TITLEBAR_H_
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class Frame;
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#include <efltk/Fl_Button.h>
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#include <efltk/Fl_Window.h>
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#include <efltk/Fl_Multi_Image.h>
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#include <efltk/Fl_Double_Window.h>
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#include <efltk/Fl_Group.h>
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#include <efltk/x.h>
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#include <efltk/Fl_Image.h>
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class Titlebar_Button : public Fl_Button
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{
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int m_type;
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public:
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Titlebar_Button(int type);
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void draw();
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};
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class Titlebar : public Fl_Window {
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friend class Frame;
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public:
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Titlebar(int x,int y,int w,int h,const char *l=0);
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virtual ~Titlebar();
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void setting_changed();
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void show();
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void hide();
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virtual void draw();
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virtual int handle(int event);
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virtual void layout();
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void draw_opaque(int, int, int, int);
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Fl_Button *close() { return &_close; }
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Fl_Button *min() { return &_min; }
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Fl_Button *max() { return &_max; }
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static void popup_menu(Frame *frame);
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static void cb_change_desktop(Fl_Widget *w, void *data);
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static int box_type;
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static int label_align;
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static int default_height;
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Frame *f;
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protected:
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Fl_Image *title_icon;
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Titlebar_Button _close, _max, _min;
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int text_w;
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};
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#endif
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