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60 lines
1.0 KiB
C++
60 lines
1.0 KiB
C++
#ifndef _TASKBUTTON_H_
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#define _TASKBUTTON_H_
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#include <efltk/Fl_Button.h>
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#include <efltk/Fl_Menu_.h>
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#include <efltk/Fl_WM.h>
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class TaskBar;
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// One task in taskabr
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class TaskButton : public Fl_Button
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{
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public:
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// TashBar is needed for this pointer, so we can call update()
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TaskButton(Window w);
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// Menu stuff
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static Fl_Menu_ *menu;
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static TaskButton *pushed;
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void draw();
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// Speed up drawing by keeping the minimized state
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bool m_minimized;
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};
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/////////////////////////////////////
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class TaskBar : public Fl_Group
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{
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public:
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TaskBar();
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// Active window ID
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static Window active;
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//Are buttons variable width
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static bool variable_width;
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// Windows from all desktops
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static bool all_desktops;
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void layout();
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void update();
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void update_name(Window win);
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void update_active(Window active);
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int max_taskwidth() const { return m_max_taskwidth; }
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void minimize_all();
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private:
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void add_new_task(Window w);
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int m_max_taskwidth;
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};
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#endif
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