mirror of
https://github.com/edeproject/ede.git
synced 2023-08-10 21:13:03 +03:00
f1a37cefd2
Changed how icons are started. Previously, ede-desktop would extract content from .desktop Exec key and explicitly run it. This would not correctly handle other .desktop details, like startup notification or running in terminal. Now, full .desktop path is sent directly to ede-launch which will take care about named startup details. These changes also fixes bug #235: "Working directory and startup notification for desktop icons".
416 lines
9.6 KiB
C++
416 lines
9.6 KiB
C++
/*
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* $Id$
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*
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* Copyright (C) 2006-2013 Sanel Zukan
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#define FL_LIBRARY 1
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#include <FL/Fl.H>
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#include <FL/fl_draw.H>
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#include <edelib/Debug.h>
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#include <edelib/IconLoader.h>
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#include <edelib/MenuItem.h>
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#include <edelib/MessageBox.h>
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#include <edelib/Nls.h>
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#include <edelib/Run.h>
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#include "DesktopIcon.h"
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#include "MovableIcon.h"
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#include "Desktop.h"
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/* label offset from icon y() + h(), so selection box can be drawn nicely */
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#define LABEL_OFFSET 2
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/* minimal icon sizes */
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#define ICON_SIZE_MIN_W 48
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#define ICON_SIZE_MIN_H 48
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/* spaces around box in case of large/small icons */
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#define OFFSET_W 16
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#define OFFSET_H 16
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EDELIB_NS_USING(IconLoader)
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EDELIB_NS_USING(String)
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EDELIB_NS_USING(MenuButton)
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EDELIB_NS_USING(MenuItem)
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EDELIB_NS_USING(run_async)
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EDELIB_NS_USING(ask)
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EDELIB_NS_USING(alert)
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EDELIB_NS_USING(input)
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EDELIB_NS_USING(ICON_SIZE_TINY)
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EDELIB_NS_USING(ICON_SIZE_HUGE)
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static void open_cb(Fl_Widget*, void* d);
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static void edit_cb(Fl_Widget*, void* d);
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static void delete_cb(Fl_Widget*, void* d);
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static MenuItem icon_menu[] = {
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{_("&Open"), 0, open_cb, 0},
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{_("&Edit"), 0, edit_cb, 0},
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{_("&Delete"), 0, delete_cb, 0},
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{0}
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};
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#if 0
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static MenuItem icon_trash_menu[] = {
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{_("&Open"), 0, 0},
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{_("&Properties"), 0, 0, 0, FL_MENU_DIVIDER},
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{_("&Empty"), 0, 0},
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{0}
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};
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#endif
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static void open_cb(Fl_Widget*, void* d) {
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DesktopIcon *o = (DesktopIcon*)d;
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/* run .desktop file directly, since it can contain startup details */
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run_async("ede-launch %s", o->get_path());
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}
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static void edit_cb(Fl_Widget*, void* d) {
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DesktopIcon *di = (DesktopIcon*)d;
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((Desktop*)di->parent())->edit_icon(di);
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}
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# if 0
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static void rename_cb(Fl_Widget*, void* d) {
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DesktopIcon *di = (DesktopIcon*)d;
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const char *new_name = input(_("Change desktop icon name to:"), di->label());
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if(new_name) {
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bool saved = ((Desktop*)di->parent())->rename_icon(di, new_name);
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if(!saved)
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alert(_("Unable to rename this icon. Please check if you have enough permissions to do so"));
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}
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}
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#endif
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static void delete_cb(Fl_Widget*, void* d) {
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DesktopIcon *di = (DesktopIcon*)d;
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if(ask(_("This icon will be permanently deleted. Are you sure?")))
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((Desktop*)di->parent())->remove_icon(di, true);
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}
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DesktopIcon::DesktopIcon(const char *l, int W, int H) : Fl_Widget(1, 1, W, H, l) {
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box(FL_FLAT_BOX);
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color(FL_RED);
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label(l);
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align(FL_ALIGN_WRAP);
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/* default values unless given explicitly */
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labelfont(FL_HELVETICA);
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labelsize(12);
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darker_img = 0;
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micon = 0;
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lwidth = lheight = 0;
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focused = false;
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imenu = 0;
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icon_menu[2].image((Fl_Image*)IconLoader::get("edit-delete", ICON_SIZE_TINY));
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}
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DesktopIcon::~DesktopIcon() {
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delete darker_img;
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delete micon;
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delete imenu;
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}
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void DesktopIcon::set_image(const char *name) {
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E_RETURN_IF_FAIL(IconLoader::inited());
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/* if not name give, use false name to trick IconLoader to use fallback icons */
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if(!name) name = "THIS-ICON-DOES-NOT-EXISTS";
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E_RETURN_IF_FAIL(IconLoader::set(this, name, ICON_SIZE_HUGE));
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/* fetch image object for sizes */
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Fl_Image *img = image();
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int img_w = img->w(),
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img_h = img->h();
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/* resize box if icon is larger */
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if(img_w > ICON_SIZE_MIN_W || img_h > ICON_SIZE_MIN_H)
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size(img_w + OFFSET_W, img_h + OFFSET_H);
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}
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void DesktopIcon::set_tooltip(const char *tip) {
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#if (FL_MAJOR_VERSION >= 1) && (FL_MINOR_VERSION >= 3)
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copy_tooltip(tip);
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#else
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/*
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* in versions prior 1.3, copy_tooltip didn't exist and there wasn't any
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* way to store tooltip without manually managing the storage
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*/
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if(tip) {
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ttip = tip;
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tooltip(ttip.c_str());
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} else {
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tooltip(tip);
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}
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#endif
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}
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void DesktopIcon::update_label_font_and_size(void) {
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E_RETURN_IF_FAIL(opts != 0);
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labelfont(opts->label_font);
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labelsize(opts->label_fontsize);
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lwidth = opts->label_maxwidth;
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lheight = 0;
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/*
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* make sure current font size/type is set (internaly to fltk)
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* so fl_measure() can correctly calculate label width and height
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*/
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int old = fl_font(), old_sz = fl_size();
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fl_font(labelfont(), labelsize());
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fl_measure(label(), lwidth, lheight, align());
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fl_font(old, old_sz);
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lwidth += 12;
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lheight += 5;
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}
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void DesktopIcon::fix_position(int X, int Y) {
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int dx = parent()->x(),
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dy = parent()->y(),
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dw = parent()->w(),
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dh = parent()->h();
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if(X < dx) X = dx;
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if(Y < dy) Y = dy;
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if(X + w() > dw) X = (dx + dw) - w();
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if(Y + h() > dh) Y = (dy + dh) - h();
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position(X, Y);
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}
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void DesktopIcon::drag(int x, int y, bool apply) {
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if(!micon) {
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micon = new MovableIcon(this);
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#if HAVE_SHAPE
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/*
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* This is used to calculate correct window startup/ending
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* position since icon is placed in the middle of the box.
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*/
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int ix = 0, iy = 0;
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if(image()) {
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ix = (w()/2) - (image()->w()/2);
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iy = (h()/2) - (image()->h()/2);
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/* include parent offset since x/y are absolute locations */
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if(parent()) {
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ix += parent()->x();
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iy += parent()->y();
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}
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}
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micon->position(micon->x() + ix, micon->y() + iy);
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#endif
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micon->show();
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} else {
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E_ASSERT(micon != NULL);
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micon->position(x, y);
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}
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if(apply) {
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#if HAVE_SHAPE
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int ix = 0, iy = 0;
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if(image()) {
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ix = (w()/2) - (image()->w()/2);
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iy = (h()/2) - (image()->h()/2);
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/* also take into account offsets, as below we subtract it */
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if(parent()) {
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ix += parent()->x();
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iy += parent()->y();
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}
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}
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fix_position(micon->x() - ix, micon->y() - iy);
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#else
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fix_position(micon->x(), micon->y());
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#endif
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delete micon;
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micon = NULL;
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}
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}
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/* used only in Desktop::move_selection */
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int DesktopIcon::drag_icon_x(void) {
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if(!micon)
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return x();
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else
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return micon->x();
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}
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/* used only in Desktop::move_selection */
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int DesktopIcon::drag_icon_y(void) {
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if(!micon)
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return y();
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else
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return micon->y();
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}
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void DesktopIcon::fast_redraw(void) {
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int wsz = w();
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int xpos = x();
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if(lwidth > w()) {
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wsz = lwidth + 4;
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xpos = x() - 4;
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}
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/* LABEL_OFFSET + 2 include selection box line height too; same for xpos */
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parent()->damage(FL_DAMAGE_ALL, xpos, y(), wsz, h() + lheight + LABEL_OFFSET + 2);
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}
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void DesktopIcon::draw(void) {
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if(image() && (damage() & FL_DAMAGE_ALL)) {
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Fl_Image *im = image();
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/* center image in the box */
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int ix = (w()/2) - (im->w()/2);
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int iy = (h()/2) - (im->h()/2);
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ix += x();
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iy += y();
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if(is_focused()) {
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/* create darker image only when needed */
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if(!darker_img) {
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darker_img = im->copy(im->w(), im->h());
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darker_img->color_average(FL_BLUE, 0.6);
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}
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darker_img->draw(ix, iy);
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} else {
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im->draw(ix, iy);
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}
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}
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if(opts && opts->label_visible && (damage() & (FL_DAMAGE_ALL | EDE_DESKTOP_DAMAGE_CHILD_LABEL))) {
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int X = x() + w()-(w()/2)-(lwidth/2);
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int Y = y() + h() + LABEL_OFFSET;
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Fl_Color old = fl_color();
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if(!opts->label_transparent) {
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fl_color(opts->label_background);
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fl_rectf(X, Y, lwidth, lheight);
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}
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int old_font = fl_font();
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int old_font_sz = fl_size();
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/* draw with icon's font */
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fl_font(labelfont(), labelsize());
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/* pseudo-shadow */
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fl_color(FL_BLACK);
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fl_draw(label(), X+1, Y+1, lwidth, lheight, align(), 0, 0);
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fl_color(opts->label_foreground);
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fl_draw(label(), X, Y, lwidth, lheight, align(), 0, 0);
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/* restore old font */
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fl_font(old_font, old_font_sz);
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if(is_focused()) {
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/* draw focused box on our way so later this can be used to draw customised boxes */
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fl_color(opts->label_foreground);
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fl_line_style(FL_DOT);
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fl_push_matrix();
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fl_begin_loop();
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fl_vertex(X, Y);
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fl_vertex(X + lwidth, Y);
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fl_vertex(X + lwidth, Y + lheight);
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fl_vertex(X, Y + lheight);
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fl_vertex(X, Y);
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fl_end_loop();
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fl_pop_matrix();
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/* revert to default line style */
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fl_line_style(0);
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}
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/* revert to old color whatever that be */
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fl_color(old);
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}
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}
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int DesktopIcon::handle(int event) {
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switch(event) {
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case FL_FOCUS:
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case FL_UNFOCUS:
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case FL_ENTER:
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case FL_LEAVE:
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/* We have to handle FL_MOVE too, if want to get only once FL_ENTER when entered or FL_LEAVE when leaved */
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case FL_MOVE:
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return 1;
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case FL_PUSH:
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if(Fl::event_button() == 3) {
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/*
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* init icon specific menu only when needed
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* TODO: since menu for all icons is mostly the same, it can be shared; Desktop can
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* have menu instance seeded to all icons
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*/
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if(!imenu) {
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imenu = new MenuButton(0, 0, 0, 0);
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imenu->menu(icon_menu);
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}
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/* MenuItem::popup() by default does not call callbacks */
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const MenuItem *m = imenu->menu()->popup(Fl::event_x(), Fl::event_y());
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/* call menu callbacks, passing correct parameters */
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if(m && m->callback())
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m->do_callback(0, this);
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}
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return 1;
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case FL_RELEASE:
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if(Fl::event_clicks() > 0 && !path.empty())
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run_async("ede-launch %s", path.c_str());
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return 1;
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case FL_DND_ENTER:
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case FL_DND_DRAG:
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case FL_DND_LEAVE:
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return 1;
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case FL_DND_RELEASE:
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E_DEBUG(E_STRLOC ": FL_DND_RELEASE on icon\n");
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return 1;
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case FL_PASTE:
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E_DEBUG(E_STRLOC ": FL_PASTE on icon with %s\n", Fl::event_text());
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return 1;
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default:
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break;
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}
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return 0;
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}
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