ede/pekwm/Theme.cc
2011-10-23 00:10:40 +00:00

1060 lines
30 KiB
C++

//
// Theme.cc for pekwm
// Copyright © 2003-2009 Claes Nasten <me@pekdon.net>
//
// This program is licensed under the GNU GPL.
// See the LICENSE file for more information.
//
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif // HAVE_CONFIG_H
#include "ParseUtil.hh"
#include "Theme.hh"
#include "PScreen.hh"
#include "Config.hh"
#include "PWinObj.hh"
#include "PFont.hh"
#include "PTexture.hh"
#include "ColorHandler.hh"
#include "FontHandler.hh"
#include "ImageHandler.hh"
#include "TextureHandler.hh"
#include "Util.hh"
#include <iostream>
#include <cstdlib>
using std::cerr;
using std::endl;
using std::string;
using std::list;
using std::vector;
using std::map;
// Theme::PDecorButtonData
//! @brief Theme::PDecorButtonData constructor.
Theme::PDecorButtonData::PDecorButtonData(void)
: ThemeData(),
_left(false), _width(1), _height(1)
{
for (uint i = 0; i < BUTTON_STATE_NO; ++i) {
_texture[i] = 0;
}
}
//! @brief Theme::PDecorButtonData destructor.
Theme::PDecorButtonData::~PDecorButtonData(void)
{
unload();
}
//! @brief Parses CfgParser::Entry section, loads and verifies data.
//! @param section CfgParser::Entry with button configuration.
//! @return True if a valid button was parsed.
bool
Theme::PDecorButtonData::load(CfgParser::Entry *section)
{
if (*section == "LEFT") {
_left = true;
} else if (*section == "RIGHT") {
_left = false;
} else {
return false;
}
// Get actions.
ActionEvent ae;
CfgParser::iterator it(section->begin());
for (; it != section->end(); ++it) {
if (Config::instance()->parseActionEvent(*it, ae, BUTTONCLICK_OK, true)) {
_ae_list.push_back (ae);
}
}
// Got some actions, consider it to be a valid button.
if (_ae_list.size() > 0) {
TextureHandler *th = TextureHandler::instance();
CfgParser::Entry *value;
value = section->find_entry("FOCUSED");
if (value) {
_texture[BUTTON_STATE_FOCUSED] = th->getTexture(value->get_value());
}
value = section->find_entry("UNFOCUSED");
if (value) {
_texture[BUTTON_STATE_UNFOCUSED] = th->getTexture(value->get_value());
}
value = section->find_entry("PRESSED");
if (value) {
_texture[BUTTON_STATE_PRESSED] = th->getTexture(value->get_value());
}
// HOOVER has been kept around due to backwards compatibility.
value = section->find_entry("HOVER");
if (! value) {
value = section->find_entry("HOOVER");
}
if (value) {
_texture[BUTTON_STATE_HOVER] = th->getTexture(value->get_value());
}
check();
return true;
}
return false;
}
//! @brief Unloads data.
void
Theme::PDecorButtonData::unload(void)
{
for (uint i = 0; i < BUTTON_STATE_NO; ++i) {
TextureHandler::instance()->returnTexture(_texture[i]);
_texture[i] = 0;
}
}
//! @brief Verifies and makes sure no 0 textures exists.
void
Theme::PDecorButtonData::check(void)
{
for (uint i = 0; i < (BUTTON_STATE_NO - 1); ++i) {
if (! _texture[i]) {
_texture[i] = TextureHandler::instance()->getTexture("EMPTY");
}
}
_width = _texture[BUTTON_STATE_FOCUSED]->getWidth();
_height = _texture[BUTTON_STATE_FOCUSED]->getHeight();
}
// Theme::PDecorData
map<FocusedState, string> Theme::PDecorData::_fs_map = map<FocusedState, string>();
map<BorderPosition, string> Theme::PDecorData::_border_map = map<BorderPosition, string>();
//! @brief Theme::PDecorData constructor.
Theme::PDecorData::PDecorData(const char *name)
: ThemeData(),
_title_height(0), _title_width_min(0), _title_width_max(100),
_title_width_symetric(true), _title_height_adapt(false)
{
if (name) {
_name = name;
}
// init static data
if (! _fs_map.size()) {
_fs_map[FOCUSED_STATE_FOCUSED] = "FOCUSED";
_fs_map[FOCUSED_STATE_UNFOCUSED] = "UNFOCUSED";
_fs_map[FOCUSED_STATE_FOCUSED_SELECTED] = "FOCUSEDSELECTED";
_fs_map[FOCUSED_STATE_UNFOCUSED_SELECTED] = "UNFOCUSEDSELECTED";
}
if (! _border_map.size()) {
_border_map[BORDER_TOP_LEFT] = "TOPLEFT";
_border_map[BORDER_TOP] = "TOP";
_border_map[BORDER_TOP_RIGHT] = "TOPRIGHT";
_border_map[BORDER_LEFT] = "LEFT";
_border_map[BORDER_RIGHT] = "RIGHT";
_border_map[BORDER_BOTTOM_LEFT] = "BOTTOMLEFT";
_border_map[BORDER_BOTTOM] = "BOTTOM";
_border_map[BORDER_BOTTOM_RIGHT] = "BOTTOMRIGHT";
}
// init arrays
for (uint i = 0; i < PAD_NO; ++i) {
_pad[i] = 0;
}
for (uint i = 0; i < FOCUSED_STATE_NO; ++i) {
_texture_tab[i] = 0;
_font[i] = 0;
_font_color[i] = 0;
}
for (uint i = 0; i < FOCUSED_STATE_FOCUSED_SELECTED; ++i) {
_texture_main[i] = 0;
_texture_separator[i] = 0;
}
for (uint i = 0; i < FOCUSED_STATE_FOCUSED_SELECTED; ++i) {
for (uint j = 0; j < BORDER_NO_POS; ++j) {
_texture_border[i][j] = 0;
}
}
}
//! @brief Theme::PDecorData destructor.
Theme::PDecorData::~PDecorData(void)
{
unload();
}
//! @brief Parses CfgParser::Entry section, loads and verifies data.
//! @param section CfgParser::Entry with pdecor configuration.
//! @return True if a valid pdecor was parsed.
bool
Theme::PDecorData::load(CfgParser::Entry *section)
{
if (! section) {
return false;
}
CfgParser::Entry *value;
_name = section->get_value();
if (! _name.size()) {
cerr << " *** WARNING: no name identifying decor" << endl;
return false;
}
CfgParser::Entry *title_section = section->find_section("TITLE");
if (! title_section) {
cerr << " *** WARNING: no title section in decor: " << _name << endl;
return false;
}
TextureHandler *th = TextureHandler::instance(); // convenience
vector<string> tok;
list<CfgParserKey*> key_list;
string value_pad, value_focused, value_unfocused;
key_list.push_back(new CfgParserKeyNumeric<int>("HEIGHT", _title_height, 10, 0));
key_list.push_back(new CfgParserKeyNumeric<int>("WIDTHMIN", _title_width_min, 0));
key_list.push_back(new CfgParserKeyNumeric<int>("WIDTHMAX", _title_width_max, 100, 0, 100));
key_list.push_back(new CfgParserKeyBool("WIDTHSYMETRIC", _title_width_symetric));
key_list.push_back(new CfgParserKeyBool("HEIGHTADAPT", _title_height_adapt));
key_list.push_back(new CfgParserKeyString("PAD", value_pad, "0 0 0 0", 7));
key_list.push_back(new CfgParserKeyString("FOCUSED", value_focused, "Empty", th->getLengthMin ()));
key_list.push_back(new CfgParserKeyString("UNFOCUSED", value_unfocused, "Empty", th->getLengthMin ()));
// Free up resources
title_section->parse_key_values(key_list.begin(), key_list.end());
for_each (key_list.begin(), key_list.end(), Util::Free<CfgParserKey*>());
key_list.clear();
// Handle parsed data.
_texture_main[FOCUSED_STATE_FOCUSED] = th->getTexture(value_focused);
_texture_main[FOCUSED_STATE_UNFOCUSED] = th->getTexture(value_unfocused);
if (Util::splitString(value_pad, tok, " \t", 4) == 4) {
for (uint i = 0; i < PAD_NO; ++i)
_pad[i] = strtol(tok[i].c_str (), 0, 10);
}
CfgParser::Entry *tab_section = title_section->find_section("TAB");
if (tab_section) {
for (uint i = 0; i < FOCUSED_STATE_NO; ++i) {
value = tab_section->find_entry(_fs_map[FocusedState (i)]);
if (value) {
_texture_tab[i] = th->getTexture(value->get_value ());
}
}
}
CfgParser::Entry *separator_section = title_section->find_section ("SEPARATOR");
if (separator_section) {
key_list.push_back(new CfgParserKeyString("FOCUSED", value_focused, "Empty", th->getLengthMin()));
key_list.push_back(new CfgParserKeyString("UNFOCUSED", value_unfocused, "Empty", th->getLengthMin()));
// Parse data
separator_section->parse_key_values(key_list.begin(), key_list.end());
// Free up resources
for_each (key_list.begin(), key_list.end(), Util::Free<CfgParserKey*>());
key_list.clear();
// Handle parsed data.
_texture_separator[FOCUSED_STATE_FOCUSED] = th->getTexture(value_focused);
_texture_separator[FOCUSED_STATE_UNFOCUSED] = th->getTexture(value_unfocused);
}
CfgParser::Entry *font_section = title_section->find_section ("FONT");
if (font_section) {
for (uint i = 0; i < FOCUSED_STATE_NO; ++i) {
value = font_section->find_entry(_fs_map[FocusedState(i)]);
if (value) {
_font[i] = FontHandler::instance()->getFont(value->get_value ());
}
}
} else {
cerr << " *** WARNING: no font section in decor: " << _name << endl;
}
CfgParser::Entry *fontcolor_section = title_section->find_section ("FONTCOLOR");
if (fontcolor_section) {
for (uint i = 0; i < FOCUSED_STATE_NO; ++i) {
value = fontcolor_section->find_entry (_fs_map[FocusedState(i)]);
if (value) {
_font_color[i] = FontHandler::instance()->getColor(value->get_value ());
}
}
}
loadButtons (title_section->find_section("BUTTONS"));
loadBorder (title_section->find_section("BORDER"));
check();
return true;
}
//! @brief Unloads data.
void
Theme::PDecorData::unload(void)
{
TextureHandler *th = TextureHandler::instance();
for (uint i = 0; i < FOCUSED_STATE_NO; ++i) {
th->returnTexture(_texture_tab[i]);
FontHandler::instance()->returnFont(_font[i]);
FontHandler::instance()->returnColor(_font_color[i]);
_texture_tab[i] = 0;
_font[i] = 0;
_font_color[i] = 0;
}
for (uint i = 0; i < FOCUSED_STATE_FOCUSED_SELECTED; ++i) {
th->returnTexture(_texture_main[i]);
th->returnTexture(_texture_separator[i]);
_texture_main[i] = 0;
_texture_separator[i] = 0;
for (uint j = 0; j < BORDER_NO_POS; ++j) {
th->returnTexture(_texture_border[i][j]);
_texture_border[i][j] = 0;
}
}
list<Theme::PDecorButtonData*>::iterator it(_button_list.begin());
for (; it != _button_list.end(); ++it) {
delete *it;
}
_button_list.clear();
}
//! @brief Checks data properties, prints warning and tries to fix.
void
Theme::PDecorData::check(void)
{
// check values
if (_title_width_max > 100) {
cerr << " *** WARNING: " << _name << " WIDTHMAX > 100" << endl;
_title_width_max = 100;
}
checkTextures();
checkFonts();
checkBorder();
checkColors();
}
//! @brief Loads border data.
void
Theme::PDecorData::loadBorder(CfgParser::Entry *section)
{
if (! section) {
return;
}
TextureHandler *th = TextureHandler::instance(); // convenience
CfgParser::Entry *sub, *value;
sub = section->find_section ("FOCUSED");
if (sub) {
for (uint i = 0; i < BORDER_NO_POS; ++i) {
value = sub->find_entry (_border_map[BorderPosition (i)]);
if (value) {
_texture_border[FOCUSED_STATE_FOCUSED][i] =
th->getTexture (value->get_value ());
}
}
}
sub = section->find_section ("UNFOCUSED");
if (sub) {
for (uint i = 0; i < BORDER_NO_POS; ++i) {
value = sub->find_entry (_border_map[BorderPosition (i)]);
if (value) {
_texture_border[FOCUSED_STATE_UNFOCUSED][i] =
th->getTexture (value->get_value ());
}
}
}
}
//! @brief Loads button data.
void
Theme::PDecorData::loadButtons(CfgParser::Entry *section)
{
if (! section) {
return;
}
CfgParser::iterator it(section->begin());
for (; it != section->end(); ++it) {
if (! (*it)->get_section()) {
continue;
}
Theme::PDecorButtonData *btn = new Theme::PDecorButtonData ();
if (btn->load((*it)->get_section())) {
_button_list.push_back(btn);
} else {
delete btn;
}
}
}
//! @brief Checks for 0 textures, prints warning and sets empty texture
void
Theme::PDecorData::checkTextures(void)
{
for (uint i = 0; i < FOCUSED_STATE_NO; ++i) {
if (! _texture_tab[i]) {
cerr << " *** WARNING: " << _name << " missing tab texture state "
<< _fs_map[FocusedState(i)] << endl;
_texture_tab[i] = TextureHandler::instance()->getTexture("EMPTY");
}
}
for (uint i = 0; i < FOCUSED_STATE_FOCUSED_SELECTED; ++i) {
if (! _texture_main[i]) {
cerr << " *** WARNING: " << _name << " missing main texture state "
<< _fs_map[FocusedState(i)] << endl;
_texture_main[i] = TextureHandler::instance()->getTexture("EMPTY");
}
if (! _texture_separator[i]) {
cerr << " *** WARNING: " << _name << " missing tab texture state "
<< _fs_map[FocusedState(i)] << endl;
_texture_separator[i] = TextureHandler::instance()->getTexture("EMPTY");
}
}
}
//! @brief Checks for 0 fonts, prints warning and sets empty font
void
Theme::PDecorData::checkFonts(void)
{
// the only font that's "obligatory" is the standard focused font,
// others are only used if availible so we only check the focused font.
if (! _font[FOCUSED_STATE_FOCUSED]) {
cerr << " *** WARNING: " << _name << " missing font state "
<< _fs_map[FOCUSED_STATE_FOCUSED] << endl;
_font[FOCUSED_STATE_FOCUSED] = FontHandler::instance()->getFont("");
}
}
//! @brief Checks for 0 border PTextures.
void
Theme::PDecorData::checkBorder(void)
{
for (uint state = FOCUSED_STATE_FOCUSED; state < FOCUSED_STATE_FOCUSED_SELECTED; ++state) {
for (uint i = 0; i < BORDER_NO_POS; ++i) {
if (! _texture_border[state][i]) {
cerr << " *** WARNING: " << _name << " missing border texture "
<< _border_map[BorderPosition(i)] << " "
<< _fs_map[FocusedState(state)] << endl;
_texture_border[state][i] =
TextureHandler::instance()->getTexture("EMPTY");
}
}
}
}
//! @brief Checks for 0 colors, prints warning and sets empty color
void
Theme::PDecorData::checkColors(void)
{
for (uint i = 0; i < FOCUSED_STATE_NO; ++i) {
if (! _font_color[i]) {
cerr << " *** WARNING: " << _name << " missing font color state "
<< _fs_map[FocusedState(i)] << endl;
_font_color[i] = FontHandler::instance()->getColor("#000000");
}
}
}
// Theme::PMenuData
//! @brief PMenuData constructor
Theme::PMenuData::PMenuData(void)
: ThemeData()
{
for (uint i = 0; i <= OBJECT_STATE_NO; ++i) {
_font[i] = 0;
_color[i] = 0;
_tex_menu[i] = 0;
_tex_item[i] = 0;
_tex_arrow[i] = 0;
}
for (uint i = 0; i < OBJECT_STATE_NO; ++i) {
_tex_sep[i] = 0;
}
for (uint i = 0; i < PAD_NO; ++i) {
_pad[i] = 0;
}
}
//! @brief PMenuData destructor
Theme::PMenuData::~PMenuData(void)
{
unload();
}
//! @brief Parses CfgParser::Entry section, loads and verifies data.
//! @param section CfgParser::Entry with pmenu configuration.
bool
Theme::PMenuData::load(CfgParser::Entry *section)
{
CfgParser::Entry *value;
value = section->find_entry ("PAD");
if (value) {
vector<string> tok;
if (Util::splitString (value->get_value (), tok, " \t", 4) == 4) {
for (int i = 0; i < PAD_NO; ++i) {
_pad[i] = strtol (tok[i].c_str(), 0, 10);
}
}
}
value = section->find_section ("FOCUSED");
if (value) {
loadState(value, OBJECT_STATE_FOCUSED);
}
value = section->find_section ("UNFOCUSED");
if (value) {
loadState(value, OBJECT_STATE_UNFOCUSED);
}
value = section->find_section ("SELECTED");
if (value) {
loadState(value, OBJECT_STATE_SELECTED);
}
check();
return true;
}
//! @brief Unloads data.
void
Theme::PMenuData::unload(void)
{
for (uint i = 0; i <= OBJECT_STATE_NO; ++i) {
FontHandler::instance()->returnFont(_font[i]);
FontHandler::instance()->returnColor(_color[i]);
TextureHandler::instance()->returnTexture(_tex_menu[i]);
TextureHandler::instance()->returnTexture(_tex_item[i]);
TextureHandler::instance()->returnTexture(_tex_arrow[i]);
_font[i] = 0;
_color[i] = 0;
_tex_menu[i] = 0;
_tex_item[i] = 0;
_tex_arrow[i] = 0;
}
for (uint i = 0; i < OBJECT_STATE_NO; ++i) {
TextureHandler::instance()->returnTexture(_tex_sep[i]);
_tex_sep[i] = 0;
}
}
//! @brief Check data properties, prints warning and tries to fix.
void
Theme::PMenuData::check(void)
{
for (uint i = 0; i <= OBJECT_STATE_NO; ++i) {
if (! _font[i]) {
_font[i] = FontHandler::instance()->getFont("");
}
if (! _color[i]) {
_color[i] = FontHandler::instance()->getColor("#000000");
}
if (! _tex_menu[i]) {
_tex_menu[i] = TextureHandler::instance()->getTexture("EMPTY");
}
if (! _tex_item[i]) {
_tex_item[i] = TextureHandler::instance()->getTexture("EMPTY");
}
if (! _tex_arrow[i]) {
_tex_arrow[i] = TextureHandler::instance()->getTexture("EMPTY");
}
}
for (uint i = 0; i < OBJECT_STATE_NO; ++i) {
if (! _tex_sep[i]) {
_tex_sep[i] = TextureHandler::instance()->getTexture("EMPTY");
}
}
}
//! @brief
void
Theme::PMenuData::loadState (CfgParser::Entry *section, ObjectState state)
{
list<CfgParserKey*> key_list;
string value_font, value_background, value_item;
string value_text, value_arrow, value_separator;
key_list.push_back(new CfgParserKeyString ("FONT", value_font));
key_list.push_back(new CfgParserKeyString ("BACKGROUND", value_background, "Solid #ffffff"));
key_list.push_back(new CfgParserKeyString ("ITEM", value_item, "Solid #ffffff"));
key_list.push_back(new CfgParserKeyString ("TEXT", value_text, "Solid #000000"));
key_list.push_back(new CfgParserKeyString ("ARROW", value_arrow, "Solid #000000"));
if (state < OBJECT_STATE_SELECTED) {
key_list.push_back(new CfgParserKeyString("SEPARATOR", value_separator, "Solid #000000"));
}
section->parse_key_values(key_list.begin(), key_list.end());
for_each(key_list.begin(), key_list.end(), Util::Free<CfgParserKey*>());
TextureHandler *th = TextureHandler::instance ();
// Handle parsed data.
_font[state] = FontHandler::instance ()->getFont (value_font);
_tex_menu[state] = th->getTexture (value_background);
_tex_item[state] = th->getTexture (value_item);
_color[state] = FontHandler::instance ()->getColor (value_text);
_tex_arrow[state] = th->getTexture (value_arrow);
if (state < OBJECT_STATE_SELECTED) {
_tex_sep[state] = th->getTexture(value_separator);
}
}
// Theme::TextDialogData
//! @brief TextDialogData constructor.
Theme::TextDialogData::TextDialogData(void)
: ThemeData(),
_font(0), _color(0), _tex(0)
{
for (uint i = 0; i < PAD_NO; ++i) {
_pad[i] = 0;
}
}
//! @brief TextDialogData destructor.
Theme::TextDialogData::~TextDialogData(void)
{
unload();
}
//! @brief Parses CfgParser::Entry section, loads and verifies data.
//! @param section CfgParser::Entry with textdialog configuration.
bool
Theme::TextDialogData::load(CfgParser::Entry *section)
{
list<CfgParserKey*> key_list;
string value_font, value_text, value_texture, value_pad;
key_list.push_back(new CfgParserKeyString("FONT", value_font));
key_list.push_back(new CfgParserKeyString("TEXT", value_text, "#000000"));
key_list.push_back(new CfgParserKeyString("TEXTURE", value_texture, "Solid #ffffff"));
key_list.push_back(new CfgParserKeyString("PAD", value_pad, "0 0 0 0", 7));
section->parse_key_values(key_list.begin(), key_list.end());
for_each(key_list.begin(), key_list.end(), Util::Free<CfgParserKey*>());
// Handle parsed data.
_font = FontHandler::instance ()->getFont (value_font);
_color = FontHandler::instance ()->getColor (value_text);
_tex = TextureHandler::instance ()->getTexture (value_texture);
vector<string> tok;
if (Util::splitString(value_pad, tok, " \t", 4) == 4) {
for (uint i = 0; i < PAD_NO; ++i) {
_pad[i] = strtol(tok[i].c_str(), 0, 10);
}
}
check();
return true;
}
//! @brief Unloads data.
void
Theme::TextDialogData::unload(void)
{
FontHandler::instance()->returnFont(_font);
FontHandler::instance()->returnColor(_color);
TextureHandler::instance()->returnTexture(_tex);
_font = 0;
_tex = 0;
_color = 0;
}
//! @brief Check data properties, prints warning and tries to fix.
//! @todo print warnings
void
Theme::TextDialogData::check(void)
{
if (! _font) {
_font = FontHandler::instance()->getFont("");
}
if (! _color) {
_color = FontHandler::instance()->getColor("#000000");
}
if (! _tex) {
_tex = TextureHandler::instance()->getTexture("EMPTY");
}
}
// WorkspaceIndicatorData
/**
* WorkspaceIndicatorData constructor
*/
Theme::WorkspaceIndicatorData::WorkspaceIndicatorData(void)
: ThemeData(),
font(0), font_color(0), texture_background(0),
texture_workspace(0), texture_workspace_act(0),
edge_padding(0), workspace_padding(0)
{
}
/**
* WorkspaceIndicatorData destructor
*/
Theme::WorkspaceIndicatorData::~WorkspaceIndicatorData(void)
{
unload();
}
/**
* Load theme data and check.
*/
bool
Theme::WorkspaceIndicatorData::load(CfgParser::Entry *section)
{
list<CfgParserKey*> key_list;
string value_font, value_color, value_tex_bg;
string value_tex_ws, value_tex_ws_act;
key_list.push_back(new CfgParserKeyString("FONT", value_font));
key_list.push_back(new CfgParserKeyString("TEXT", value_color));
key_list.push_back(new CfgParserKeyString("BACKGROUND", value_tex_bg));
key_list.push_back(new CfgParserKeyString("WORKSPACE", value_tex_ws));
key_list.push_back(new CfgParserKeyString("WORKSPACEACTIVE", value_tex_ws_act));
key_list.push_back(new CfgParserKeyNumeric<int>("EDGEPADDING", edge_padding, 5, 0));
key_list.push_back(new CfgParserKeyNumeric<int>("WORKSPACEPADDING", workspace_padding, 2, 0));
section->parse_key_values(key_list.begin(), key_list.end());
for_each(key_list.begin(), key_list.end(), Util::Free<CfgParserKey*>());
font = FontHandler::instance()->getFont(value_font);
font_color = FontHandler::instance()->getColor(value_color);
texture_background = TextureHandler::instance()->getTexture(value_tex_bg);
texture_workspace = TextureHandler::instance()->getTexture(value_tex_ws);
texture_workspace_act = TextureHandler::instance()->getTexture(value_tex_ws_act);
check();
return true;
}
/**
* Unload loaded theme data.
*/
void
Theme::WorkspaceIndicatorData::unload(void)
{
FontHandler::instance()->returnFont(font);
FontHandler::instance()->returnColor(font_color);
TextureHandler::instance()->returnTexture(texture_background);
TextureHandler::instance()->returnTexture(texture_workspace);
TextureHandler::instance()->returnTexture(texture_workspace_act);
font = 0;
font_color = 0;
texture_background = 0;
texture_workspace = 0;
texture_workspace_act = 0;
edge_padding = 0;
workspace_padding = 0;
}
/**
* Validate theme data loading
*/
void
Theme::WorkspaceIndicatorData::check(void)
{
if (! font) {
font = FontHandler::instance()->getFont("Sans#Center#XFT");
}
if (! font_color) {
font_color = FontHandler::instance()->getColor("#000000");
}
if (! texture_background) {
texture_background = TextureHandler::instance()->getTexture("Solid #ffffff");
}
if (! texture_workspace) {
texture_workspace = TextureHandler::instance()->getTexture("Solid #cccccc");
}
if (! texture_workspace_act) {
texture_workspace_act = TextureHandler::instance()->getTexture("Solid #aaaaaa");
}
}
/**
* HarbourData constructor.
*/
Theme::HarbourData::HarbourData(void)
: ThemeData(),
_texture(0)
{
}
/**
* HarbourData destructor, unload data.
*/
Theme::HarbourData::~HarbourData(void)
{
unload();
}
/**
* Load harbour data and validate state, unloading previously loaded
* data if any.
*/
bool
Theme::HarbourData::load(CfgParser::Entry *section)
{
CfgParser::Entry *value;
value = section->find_entry ("TEXTURE");
if (value) {
_texture = TextureHandler::instance()->getTexture (value->get_value());
}
check();
return true;
}
/**
* Unload harbour data.
*/
void
Theme::HarbourData::unload(void)
{
if (_texture) {
TextureHandler::instance()->returnTexture(_texture);
_texture = 0;
}
}
/**
* Check state of harbour data.
*/
void
Theme::HarbourData::check(void)
{
if (! _texture) {
_texture = TextureHandler::instance()->getTexture("EMPTY");
}
}
// Theme
//! @brief Theme constructor
Theme::Theme(PScreen *scr)
: _scr(scr), _image_handler(0),
_is_loaded(false), _invert_gc(None)
{
// image handler
_image_handler = new ImageHandler();
// Map between theme sections and ThemeData structures.
_section_data_map["MENU"] = &_menu_data;
_section_data_map["STATUS"] = &_status_data;
_section_data_map["CMDDIALOG"] = &_cmd_d_data;
_section_data_map["WORKSPACEINDICATOR"] = &_workspace_indicator_data;
_section_data_map["HARBOUR"] = &_harbour_data;
// window gc's
XGCValues gv;
gv.function = GXinvert;
gv.subwindow_mode = IncludeInferiors;
gv.line_width = 1;
_invert_gc = XCreateGC(_scr->getDpy(), _scr->getRoot(),
GCFunction|GCSubwindowMode|GCLineWidth, &gv);
_scr->grabServer();
load(Config::instance()->getThemeFile());
_scr->ungrabServer(true);
}
//! @brief Theme destructor
Theme::~Theme(void)
{
unload(); // should clean things up
XFreeGC(_scr->getDpy(), _invert_gc);
delete _image_handler;
}
/**
* Re-loads theme if needed, clears up previously used resources.
*/
bool
Theme::load(const std::string &dir)
{
string norm_dir(dir);
if (dir.size() && dir.at(dir.size() - 1) != '/') {
norm_dir.append("/");
}
string theme_file(norm_dir + string("theme"));
if (! Util::requireReload(_cfg_state, theme_file)) {
return false;
}
if (_is_loaded) {
unload();
}
_theme_dir = norm_dir;
if (! _theme_dir.size()) {
cerr << " *** WARNING: empty theme directory name, using default." << endl;
_theme_dir = DATADIR "/pekwm/themes/default/";
}
bool theme_ok = true;
CfgParser theme;
if (! theme.parse(theme_file)) {
_theme_dir = DATADIR "/pekwm/themes/default/";
theme_file = _theme_dir + string("theme");
if (! theme.parse(theme_file)) {
cerr << " *** WARNING: couldn't load " << _theme_dir << " or default theme." << endl;
theme_ok = false;
}
}
// Setup quirks and requirements before parsing.
if (theme_ok) {
if (theme.is_dynamic_content()) {
_cfg_state.clear();
} else {
_cfg_state = theme.get_file_list();
}
loadThemeRequire(theme, theme_file);
}
// Set image basedir.
_image_handler->path_clear();
_image_handler->path_push_back(_theme_dir);
// Load decor data.
CfgParser::Entry *section = theme.get_entry_root()->find_section("PDECOR");
if (section) {
CfgParser::iterator it(section->begin());
for (; it != section->end(); ++it) {
Theme::PDecorData *data = new Theme::PDecorData();
if (data->load((*it)->get_section())) {
_pdecordata_map[data->getName()] = data;
} else {
delete data;
}
}
}
if (! getPDecorData("DEFAULT")) {
// Create DEFAULT decor, let check fill it up with empty but non-null data.
cerr << " *** WARNING: theme doesn't contain any DEFAULT decor." << endl;
Theme::PDecorData *decor_data = new Theme::PDecorData("DEFAULT");
decor_data->check();
_pdecordata_map["DEFAULT"] = decor_data;
}
map<string, ThemeData*>::iterator it(_section_data_map.begin());
for (; it != _section_data_map.end(); ++it) {
section = theme.get_entry_root()->find_section(it->first);
if (section) {
it->second->load(section);
} else {
cerr << " *** WARNING: missing " << it->first << " section!" << endl;
it->second->check();
}
}
_is_loaded = true;
return true;
}
/**
* Load template quirks.
*/
void
Theme::loadThemeRequire(CfgParser &theme_cfg, std::string &file)
{
CfgParser::Entry *section;
// Look for requires section,
section = theme_cfg.get_entry_root()->find_section("REQUIRE");
if (section) {
list<CfgParserKey*> key_list;
bool value_templates;
key_list.push_back(new CfgParserKeyBool("TEMPLATES", value_templates, false));
section->parse_key_values(key_list.begin(), key_list.end());
for_each(key_list.begin(), key_list.end(), Util::Free<CfgParserKey*>());
// Re-load configuration with templates enabled.
if (value_templates) {
theme_cfg.clear(true);
theme_cfg.parse(file, CfgParserSource::SOURCE_FILE, true);
}
}
}
/**
* Unload theme data.
*/
void
Theme::unload(void)
{
// Unload decors
map<string, Theme::PDecorData*>::iterator p_it(_pdecordata_map.begin());
for (; p_it != _pdecordata_map.end(); ++p_it) {
delete p_it->second;
}
_pdecordata_map.clear();
// Unload theme data
map<string, Theme::ThemeData*>::iterator d_it(_section_data_map.begin());
for (; d_it != _section_data_map.end(); ++d_it) {
d_it->second->unload();
}
_is_loaded = false;
}