ede/ede-desktop/Wallpaper.h
Sanel Zukan ffee0edd57 Some refactoring so icon properties does not get's copied
Added some hack to make valgrind silent in wallpaper code
2009-05-19 11:10:23 +00:00

47 lines
941 B
C++

/*
* $Id$
*
* ede-desktop, desktop and icon manager
* Part of Equinox Desktop Environment (EDE).
* Copyright (c) 2006-2009 EDE Authors.
*
* This program is licensed under terms of the
* GNU General Public License version 2 or newer.
* See COPYING for details.
*/
#ifndef __WALLPAPER_H__
#define __WALLPAPER_H__
#include <X11/Xlib.h> // XImage, Pixmap
#include <FL/Fl_Box.H>
enum WallpaperState {
WALLPAPER_CENTER,
WALLPAPER_STRETCH,
WALLPAPER_TILE
};
class Fl_Image;
class Wallpaper : public Fl_Box {
private:
Pixmap rootpmap_pixmap;
WallpaperState state;
Fl_Image* stretched_alloc; /* FLTK issue */
void set_rootpmap(void);
public:
Wallpaper(int X, int Y, int W, int H) : Fl_Box(X, Y, W, H),
rootpmap_pixmap(0), state(WALLPAPER_CENTER), stretched_alloc(NULL) { }
~Wallpaper();
bool load(const char* path, WallpaperState s);
virtual void draw(void);
virtual int handle(int event);
};
#endif