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https://github.com/edeproject/ede.git
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bafdb44a10
Dumping usage of FL_SHOW event in ede-panel; everything is now handled in Panel::show(). Call Panel::hide() even if ede-panel was ended/killed with outside signal; with this configuration file will be stored. Remember panel position (top/bottom).
32 lines
541 B
C++
32 lines
541 B
C++
#include <signal.h>
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#include <FL/Fl.H>
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#include <FL/Fl_Double_Window.H>
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#include <FL/Fl_Button.H>
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#include "Panel.h"
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#include "AppletManager.h"
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static bool running;
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static void exit_signal(int signum) {
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running = false;
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}
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int main(int argc, char **argv) {
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signal(SIGTERM, exit_signal);
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signal(SIGKILL, exit_signal);
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signal(SIGINT, exit_signal);
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Panel *panel = new Panel();
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panel->load_applets();
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panel->show();
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running = true;
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while(running)
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Fl::wait();
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/* so Panel::hide() can be called */
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panel->hide();
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return 0;
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}
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