ede/ekeyconf/Shortcut_Button.cpp

55 lines
1.5 KiB
C++
Executable File

// -- copyied over from fluid (Fl_Menu_Type.cpp)
// This program is licenced under terms of the
// GNU General Public Licence version 2 or newer.
// See COPYING for details.
#include "Shortcut_Button.h"
#include <fltk/Button.h> //#include <efltk/Fl_Button.h>
#include <fltk/draw.h> //#include <efltk/fl_draw.h>
//#include <efltk/Fl.h>
#include <fltk/events.h>
void Shortcut_Button::draw() {
label(fltk::key_name(svalue));
color(value() ? default_style->selection_color() : default_style->color());
textcolor(value() ? default_style->selection_textcolor() : default_style->textcolor());
#ifdef _WIN32
Button::draw();
#else
fltk::Button::draw();
#endif
}
#include <stdio.h>
int Shortcut_Button::handle(int e) {
when(0); type(TOGGLE);
if (e == fltk::KEY) {
if (!value()) return 0;
int v = fltk::event_text()[0];
if (v > 32 && v < 0x7f || v > 0xa0 && v <= 0xff) {
v = v | fltk::event_state()&(fltk::META|fltk::ALT|fltk::CTRL);
} else {
v = fltk::event_state()&(fltk::META|fltk::ALT|fltk::CTRL|fltk::SHIFT) | fltk::event_key();
if (v == fltk::BackSpaceKey && svalue) v = 0;
}
if (v != svalue) {svalue = v; do_callback(); redraw();}
return 1;
} else if (e == fltk::UNFOCUS) {
int c = changed(); value(0); if (c) set_changed();
return 1;
} else if (e == fltk::FOCUS) {
return value();
} else {
#ifdef _WIN32
int r = Button::handle(e);
#else
int r = fltk::Button::handle(e);
#endif
if (e == fltk::RELEASE && value() && fltk::focus() != this) take_focus();
return r;
}
}