mirror of
https://github.com/edeproject/ede.git
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bc68297a78
s/icon2()/use_icon2() Let selected icon be darker; it is a much better visual than only selected icon label
1184 lines
27 KiB
C++
1184 lines
27 KiB
C++
/*
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* $Id$
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*
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* ede-desktop, desktop and icon manager
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* Part of Equinox Desktop Environment (EDE).
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* Copyright (c) 2006-2008 EDE Authors.
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*
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* This program is licensed under terms of the
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* GNU General Public License version 2 or newer.
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* See COPYING for details.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <unistd.h> // sleep
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#include <signal.h>
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#include <stdlib.h> // rand, srand
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#include <time.h> // time
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#include <FL/Fl.H>
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#include <FL/x.H>
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#include <FL/fl_draw.H>
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#include <FL/Fl_Box.H>
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#include <FL/Fl_Shared_Image.H>
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#include <FL/Fl_Menu_Button.H>
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#include <FL/fl_ask.H>
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#include <edelib/Debug.h>
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#include <edelib/File.h>
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#include <edelib/DesktopFile.h>
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#include <edelib/Directory.h>
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#include <edelib/DirWatch.h>
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#include <edelib/MimeType.h>
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#include <edelib/StrUtil.h>
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#include <edelib/IconTheme.h>
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#include <edelib/Run.h>
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#include <edelib/Util.h>
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#include <edelib/Nls.h>
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#include "ede-desktop.h"
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#include "DesktopIcon.h"
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#include "Utils.h"
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#include "Wallpaper.h"
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#define EDE_DESKTOP_UID 0x10
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#define CONFIG_NAME "ede/ede-desktop"
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#define ICONS_CONFIG_NAME "ede/ede-desktop-icons"
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#define EDE_DESKTOP_INTERFACE "org.equinoxproject.Desktop"
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#define EDE_DESKTOP_OBJECT "/org/equinoxproject/Desktop"
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#define SELECTION_SINGLE (Fl::event_button() == 1)
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#define SELECTION_MULTI (Fl::event_button() == 1 && (Fl::event_key(FL_Shift_L) || Fl::event_key(FL_Shift_R)))
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#undef MIN
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#define MIN(x,y) ((x) < (y) ? (x) : (y))
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#undef MAX
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#define MAX(x,y) ((x) > (y) ? (x) : (y))
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/*
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* Which widgets Fl::belowmouse() should skip. This should be updated
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* when new non-icon child is added to Desktop window.
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*/
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#define NOT_SELECTABLE(widget) ((widget == this) || (widget == wallpaper) || (widget == dmenu))
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void background_conf_cb(Fl_Widget*, void*);
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void icons_conf_cb(Fl_Widget*, void*);
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Fl_Menu_Item desktop_menu[] = {
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{_(" &New desktop item "), 0, 0, 0, FL_SUBMENU},
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{_(" &Application... "), 0, 0},
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{_(" &Directory... "), 0, 0},
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{_(" &URL... "), 0, 0},
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{_(" &Link... "), 0, 0},
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{0},
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{_(" &Arrange "), 0, 0, 0, FL_SUBMENU | FL_MENU_DIVIDER},
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{_(" &Vertical line up "), 0, 0},
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{_(" &Horizontal line up "), 0, 0},
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{0},
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{_(" &Copy "), 0, 0},
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{_(" &Paste "), 0, 0, 0, FL_MENU_DIVIDER},
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{_(" &Icons settings... "), 0, icons_conf_cb, 0},
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{_(" &Background... "), 0, background_conf_cb, 0},
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{0}
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};
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Desktop* Desktop::pinstance = NULL;
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static bool running = false;
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inline unsigned int random_pos(int max) {
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return (rand() % max);
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}
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inline bool intersects(int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2) {
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return (MAX(x1, x2) <= MIN(w1, w2) &&
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MAX(y1, y2) <= MIN(h1, h2));
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}
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// assume fl_open_display() is called before
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inline void dpy_sizes(int& width, int& height) {
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width = DisplayWidth(fl_display, fl_screen);
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height = DisplayHeight(fl_display, fl_screen);
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}
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void exit_signal(int signum) {
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E_DEBUG(E_STRLOC ": Exiting (got signal %d)\n", signum);
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running = false;
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}
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void restart_signal(int signum) {
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E_DEBUG(E_STRLOC ": Restarting (got signal %d)\n", signum);
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}
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void dir_watch_cb(const char* dir, const char* changed, int flags, void* data) {
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Desktop::instance()->dir_watch(dir, changed, flags);
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}
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void settings_changed_cb(void* data) {
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Desktop::instance()->read_config();
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Desktop::instance()->redraw();
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}
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void background_conf_cb(Fl_Widget*, void*) {
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Desktop::instance()->execute("../ede-desktop-conf/ede-desktop-conf");
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}
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void icons_conf_cb(Fl_Widget*, void*) {
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Desktop::instance()->execute("../ede-desktop-conf/ede-desktop-conf --icons");
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}
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int desktop_xmessage_handler(int event) {
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if(fl_xevent->type == PropertyNotify) {
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if(fl_xevent->xproperty.atom == _XA_NET_CURRENT_DESKTOP) {
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Desktop::instance()->notify_desktop_changed();
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return 1;
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}
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if(fl_xevent->xproperty.atom == _XA_NET_WORKAREA) {
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Desktop::instance()->update_workarea();
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return 1;
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}
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}
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return 0;
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}
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Desktop::Desktop() : DESKTOP_WINDOW(0, 0, 100, 100, "") {
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selection_x = selection_y = 0;
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moving = false;
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do_dirwatch = true;
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#ifdef USE_EDELIB_WINDOW
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DESKTOP_WINDOW::init();
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settings_uid(EDE_DESKTOP_UID);
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settings_callback(settings_changed_cb);
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//DESKTOP_WINDOW::single_buffer(true);
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#endif
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selbox = new SelectionOverlay;
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selbox->x = selbox->y = selbox->w = selbox->h = 0;
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selbox->show = false;
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gisett = new GlobalIconSettings;
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// gnome light blue
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gisett->label_background = 138;
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gisett->label_foreground = FL_WHITE;
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gisett->label_fontsize = 12;
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gisett->label_maxwidth = 75;
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gisett->label_transparent = false;
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gisett->label_draw = true;
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gisett->one_click_exec = false;
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gisett->auto_arrange = true;
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dsett = new DesktopSettings;
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dsett->color = FL_GRAY;
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dsett->wp_use = false;
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}
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Desktop::~Desktop() {
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E_DEBUG("Desktop::~Desktop()\n");
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save_icons_positions();
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delete gisett;
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delete dsett;
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delete selbox;
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delete dbus;
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edelib::DirWatch::shutdown();
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}
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void Desktop::init_internals(void) {
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edelib::String p;
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init_atoms();
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update_workarea();
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/*
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* NOTE: order how childs are added is important. First non iconable ones should be
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* added (wallpaper, menu, ...) then icons, so they can be drawn at top of them.
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*/
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begin();
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dmenu = new Fl_Menu_Button(0, 0, 0, 0);
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dmenu->menu(desktop_menu);
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wallpaper = new Wallpaper(0, 0, w(), h());
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end();
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set_bg_color(dsett->color, false);
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dbus = new edelib::EdbusConnection();
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if(!dbus->connect(edelib::EDBUS_SESSION)) {
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E_WARNING("Unable to connecto to session bus. Disabling dbus interface...\n");
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delete dbus;
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dbus = NULL;
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}
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// read main config
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read_config();
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// now try to load icons, looking inside ~/Desktop directory
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p = edelib::dir_home();
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edelib::String desktop_path = edelib::build_filename(p.c_str(), "Desktop");
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// setup watcher used for Desktop and Trash directories
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edelib::DirWatch::init();
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if(edelib::dir_exists(desktop_path.c_str())) {
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load_icons(desktop_path.c_str());
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if(!edelib::DirWatch::add(desktop_path.c_str(),
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edelib::DW_CREATE | edelib::DW_MODIFY | edelib::DW_RENAME | edelib::DW_DELETE))
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{
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E_WARNING(E_STRLOC ": Unable to watch %s\n", desktop_path.c_str());
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}
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}
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/*
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* For watching Trash, we will check Trash/files only with create/delete flags and
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* in callback will be checked if directory is empty (trash empty) or not (trash full).
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*
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* FIXME: at startup it should be checked is Trash empty and update icons for that
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*/
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p = edelib::user_data_dir();
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trash_path = edelib::build_filename(p.c_str(), "Trash/files");
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if(edelib::dir_exists(trash_path.c_str())) {
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if(!edelib::DirWatch::add(trash_path.c_str(), edelib::DW_CREATE | edelib::DW_DELETE))
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E_WARNING(E_STRLOC ": Unable to watch %s\n", trash_path.c_str());
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}
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edelib::DirWatch::callback(dir_watch_cb);
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running = true;
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}
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void Desktop::init(void) {
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if(Desktop::pinstance != NULL)
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return;
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Desktop::pinstance = new Desktop();
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Desktop::pinstance->init_internals();
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}
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void Desktop::shutdown(void) {
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if(Desktop::pinstance == NULL)
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return;
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delete Desktop::pinstance;
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Desktop::pinstance = NULL;
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}
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Desktop* Desktop::instance(void) {
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E_ASSERT(Desktop::pinstance != NULL && "Desktop::init() should be run first");
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return Desktop::pinstance;
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}
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/*
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* This function must be overriden so window can inform
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* wm to see it as desktop. It will send data when window
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* is created, but before is shown.
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*/
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void Desktop::show(void) {
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if(!shown()) {
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Fl_X::make_xid(this);
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net_make_me_desktop(this);
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}
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}
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/*
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* If someone intentionaly hide desktop
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* then quit from it.
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*/
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void Desktop::hide(void) {
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running = false;
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}
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void Desktop::update_workarea(void) {
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int X, Y, W, H;
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if(!net_get_workarea(X, Y, W, H)) {
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E_WARNING(E_STRLOC ": wm does not support _NET_WM_WORKAREA; using screen sizes...\n");
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X = Y = 0;
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dpy_sizes(W, H);
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}
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resize(X, Y, W, H);
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}
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void Desktop::set_bg_color(int c, bool do_redraw) {
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if(color() == c)
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return;
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dsett->color = c;
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color(c);
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if(do_redraw)
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redraw();
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}
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void Desktop::read_config(void) {
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edelib::Resource conf;
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if(!conf.load(CONFIG_NAME)) {
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E_WARNING(E_STRLOC ": Can't load %s, using default...\n", CONFIG_NAME);
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return;
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}
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/*
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* TODO:
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* Add IconArea[X,Y,W,H] so icons can live
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* inside that area only (aka margins).
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*/
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int default_bg_color = FL_BLUE;
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int default_wp_use = false;
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char wpath[256];
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conf.get("Desktop", "color", dsett->color, default_bg_color);
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conf.get("Desktop", "wallpaper_use", dsett->wp_use, default_wp_use);
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conf.get("Desktop", "wallpaper", wpath, sizeof(wpath));
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// keep path but disable wallpaper if file does not exists
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if(!edelib::file_exists(wpath)) {
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E_DEBUG(E_STRLOC ": %s as wallpaper does not exists\n", wpath);
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dsett->wp_use = false;
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}
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// '138' is gnome light blue
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conf.get("Icons", "label_background", gisett->label_background, 138);
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conf.get("Icons", "label_foreground", gisett->label_foreground, FL_WHITE);
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conf.get("Icons", "label_fontsize", gisett->label_fontsize, 12);
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conf.get("Icons", "label_maxwidth", gisett->label_maxwidth, 75);
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conf.get("Icons", "label_transparent",gisett->label_transparent, false);
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conf.get("Icons", "label_visible", gisett->label_draw, true);
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conf.get("Icons", "one_click_exec", gisett->one_click_exec, false);
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conf.get("Icons", "auto_arrange", gisett->auto_arrange, true);
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if(dsett->wp_use)
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wallpaper->set(wpath);
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}
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void Desktop::load_icons(const char* path) {
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E_ASSERT(path != NULL);
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edelib::Resource conf, *conf_ptr = NULL;
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if(!conf.load(ICONS_CONFIG_NAME))
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E_WARNING(E_STRLOC ": Can't load icons positions from %s, randomizing them...\n", ICONS_CONFIG_NAME);
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else
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conf_ptr = &conf;
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StringList lst;
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// list with full path; icon basename is extracted in add_icon_by_path()
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if(!dir_list(path, lst, true)) {
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E_DEBUG(E_STRLOC ": Can't read %s\n", path);
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return;
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}
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StringListIter it, it_end;
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for(it = lst.begin(), it_end = lst.end(); it != it_end; ++it)
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add_icon_by_path((*it).c_str(), conf_ptr);
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}
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bool Desktop::add_icon_by_path(const char* path, edelib::Resource* conf) {
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E_ASSERT(path != NULL);
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IconSettings is;
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bool can_add = false;
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const char* base = get_basename(path);
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/*
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* see is possible .desktop file; icon, name fields are filled from read_desktop_file()
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*
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* FIXME: maybe the good thing is to use MimeType to check .desktop;
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* extension does not have to be always present, or .desktop does not have to be
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* Desktop File at all
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*/
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if(edelib::str_ends(path, ".desktop")) {
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if(read_desktop_file(path, is))
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can_add = true;
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} else {
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edelib::MimeType mt;
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// then try to figure out it's mime; if fails, ignore it
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if(mt.set(path)) {
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E_DEBUG(E_STRLOC ": Loading icon as mime-type %s\n", mt.icon_name().c_str());
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is.icon = mt.icon_name();
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// icon label path's basename
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is.name = base;
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is.type = ICON_FILE;
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can_add = true;
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} else {
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E_DEBUG(E_STRLOC ": Failed mime-type for %s, ignoring...\n", path);
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can_add = false;
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}
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}
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if(can_add) {
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/*
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* key_name is section in config file with icon X/Y values
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* FIXME: this should be named 'section_name'
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*/
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is.key_name = base;
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// random_pos() is used if X/Y keys are not found
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int icon_x = random_pos(w() - 10);
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int icon_y = random_pos(w() - 10);
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if(conf) {
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// we load positions from used ede-desktop-icos.conf only
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conf->get(base, "X", icon_x, icon_x, edelib::RES_USER_ONLY);
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conf->get(base, "Y", icon_y, icon_y, edelib::RES_USER_ONLY);
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}
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E_DEBUG(E_STRLOC ": %s found with: %i %i\n", base, icon_x, icon_y);
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is.x = icon_x;
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is.y = icon_y;
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is.full_path = path;
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DesktopIcon* dic = new DesktopIcon(gisett, &is, dsett->color);
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add_icon(dic);
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}
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return can_add;
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}
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void Desktop::save_icons_positions(void) {
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edelib::Resource conf;
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char* icon_base;
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DesktopIconListIter it = icons.begin(), it_end = icons.end();
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for(; it != it_end; ++it) {
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if((*it)->path().empty())
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continue;
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icon_base = get_basename((*it)->path().c_str());
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conf.set(icon_base, "X", (*it)->x());
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conf.set(icon_base, "Y", (*it)->y());
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}
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if(!conf.save(ICONS_CONFIG_NAME))
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E_WARNING(E_STRLOC ": Unable to store icons positions\n");
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}
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DesktopIcon* Desktop::find_icon_by_path(const char* path) {
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E_ASSERT(path != NULL);
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if(icons.empty())
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return NULL;
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DesktopIconListIter it, it_end;
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for(it = icons.begin(), it_end = icons.end(); it != it_end; ++it) {
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if((*it)->path() == path)
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return (*it);
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}
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return NULL;
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}
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bool Desktop::remove_icon_by_path(const char* path) {
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E_ASSERT(path != NULL);
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if(icons.empty())
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return false;
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DesktopIconListIter it, it_end;
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bool found = false;
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for(it = icons.begin(), it_end = icons.end(); it != it_end; ++it) {
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if((*it)->path() == path) {
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found = true;
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break;
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}
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}
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if(found) {
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DesktopIcon* ic = (*it);
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icons.erase(it);
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// Fl_Group::remove() does not delete child, just pops it out
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remove(ic);
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delete ic;
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}
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return found;
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}
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// read .desktop files
|
|
bool Desktop::read_desktop_file(const char* path, IconSettings& is) {
|
|
E_ASSERT(path != NULL);
|
|
|
|
if(!edelib::file_exists(path)) {
|
|
E_DEBUG(E_STRLOC ": %s don't exists\n");
|
|
return false;
|
|
}
|
|
|
|
edelib::DesktopFile dconf;
|
|
if(!dconf.load(path)) {
|
|
E_WARNING(E_STRLOC ": Can't read %s (%s)\n", path, dconf.strerror());
|
|
return false;
|
|
}
|
|
|
|
char buff[128];
|
|
int buffsz = sizeof(buff);
|
|
|
|
/*
|
|
* Check for 'EmptyIcon' key since via it is determined
|
|
* is icon trash type or not (in case of trash, 'Icon' key is used for full trash).
|
|
* FIXME: any other way to check for trash icons ???
|
|
*/
|
|
if(dconf.get("Desktop Entry", "EmptyIcon", buff, buffsz)) {
|
|
is.type = ICON_TRASH;
|
|
is.icon = buff;
|
|
} else
|
|
is.type = ICON_NORMAL;
|
|
|
|
if(!dconf.icon(buff, buffsz)) {
|
|
E_WARNING(E_STRLOC ": No Icon key, balling out\n");
|
|
return false;
|
|
}
|
|
|
|
if(is.type == ICON_TRASH)
|
|
is.icon2 = buff;
|
|
else
|
|
is.icon = buff;
|
|
|
|
edelib::DesktopFileType dtype = dconf.type();
|
|
if(dtype == edelib::DESK_FILE_TYPE_LINK) {
|
|
is.cmd_is_url = true;
|
|
dconf.url(buff, buffsz);
|
|
}
|
|
else {
|
|
is.cmd_is_url = false;
|
|
dconf.exec(buff, buffsz);
|
|
}
|
|
|
|
is.cmd = buff;
|
|
|
|
if(!dconf.name(buff, buffsz)) {
|
|
E_DEBUG(E_STRLOC ": No Name key\n");
|
|
is.name = "(none)";
|
|
} else
|
|
is.name = buff;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Desktop::add_icon(DesktopIcon* ic) {
|
|
E_ASSERT(ic != NULL);
|
|
|
|
icons.push_back(ic);
|
|
add((Fl_Widget*)ic);
|
|
}
|
|
|
|
void Desktop::unfocus_all(void) {
|
|
DesktopIcon* ic;
|
|
DesktopIconListIter it, it_end;
|
|
|
|
for(it = icons.begin(), it_end = icons.end(); it != it_end; ++it) {
|
|
ic = (*it);
|
|
|
|
if(ic->is_focused()) {
|
|
ic->do_unfocus();
|
|
ic->fast_redraw();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Desktop::select(DesktopIcon* ic, bool do_redraw) {
|
|
E_ASSERT(ic != NULL);
|
|
|
|
if(in_selection(ic))
|
|
return;
|
|
|
|
selectionbuff.push_back(ic);
|
|
|
|
if(!ic->is_focused()) {
|
|
ic->do_focus();
|
|
|
|
if(do_redraw)
|
|
ic->fast_redraw();
|
|
}
|
|
}
|
|
|
|
void Desktop::select_only(DesktopIcon* ic) {
|
|
E_ASSERT(ic != NULL);
|
|
|
|
unfocus_all();
|
|
selectionbuff.clear();
|
|
selectionbuff.push_back(ic);
|
|
|
|
ic->do_focus();
|
|
ic->fast_redraw();
|
|
}
|
|
|
|
bool Desktop::in_selection(const DesktopIcon* ic) {
|
|
E_ASSERT(ic != NULL);
|
|
|
|
if(selectionbuff.empty())
|
|
return false;
|
|
|
|
DesktopIconListIter it, it_end;
|
|
|
|
for(it = selectionbuff.begin(), it_end = selectionbuff.end(); it != it_end; ++it) {
|
|
if((*it) == ic)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Desktop::move_selection(int x, int y, bool apply) {
|
|
if(selectionbuff.empty())
|
|
return;
|
|
|
|
int prev_x, prev_y, tmp_x, tmp_y;
|
|
DesktopIcon* ic;
|
|
|
|
DesktopIconListIter it, it_end;
|
|
|
|
for(it = selectionbuff.begin(), it_end = selectionbuff.end(); it != it_end; ++it) {
|
|
ic = (*it);
|
|
|
|
prev_x = ic->drag_icon_x();
|
|
prev_y = ic->drag_icon_y();
|
|
|
|
tmp_x = x - selection_x;
|
|
tmp_y = y - selection_y;
|
|
|
|
ic->drag(prev_x + tmp_x, prev_y + tmp_y, apply);
|
|
|
|
// very slow if not checked
|
|
//if(apply == true)
|
|
// ic->fast_redraw();
|
|
}
|
|
|
|
selection_x = x;
|
|
selection_y = y;
|
|
|
|
/*
|
|
* Redraw whole screen so it reflects
|
|
* new icon position
|
|
*/
|
|
if(apply)
|
|
redraw();
|
|
}
|
|
|
|
/*
|
|
* Tries to figure out icon below mouse. It is alternative to
|
|
* Fl::belowmouse() since with this we hunt only icons, not other
|
|
* childs (wallpaper, menu), which can be returned by Fl::belowmouse()
|
|
* and bad things be hapened.
|
|
*/
|
|
DesktopIcon* Desktop::below_mouse(int px, int py) {
|
|
DesktopIcon* ic = NULL;
|
|
DesktopIconListIter it, it_end;
|
|
|
|
for(it = icons.begin(), it_end = icons.end(); it != it_end; ++it) {
|
|
ic = (*it);
|
|
if(ic->x() < px && ic->y() < py && px < (ic->x() + ic->h()) && py < (ic->y() + ic->h()))
|
|
return ic;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void Desktop::select_in_area(void) {
|
|
if(!selbox->show)
|
|
return;
|
|
|
|
int ax = selbox->x;
|
|
int ay = selbox->y;
|
|
int aw = selbox->w;
|
|
int ah = selbox->h;
|
|
|
|
if(aw < 0) {
|
|
ax += aw;
|
|
aw = -aw;
|
|
} else if(!aw)
|
|
aw = 1;
|
|
|
|
if(ah < 0) {
|
|
ay += ah;
|
|
ah = -ah;
|
|
} else if(!ah)
|
|
ah = 1;
|
|
|
|
/*
|
|
* XXX: This function can fail since icon coordinates are absolute (event_x_root)
|
|
* but selbox use relative (event_root). It will work as expected if desktop is at x=0 y=0.
|
|
* This should be checked further.
|
|
*/
|
|
DesktopIcon* ic = NULL;
|
|
DesktopIconListIter it, it_end;
|
|
|
|
for(it = icons.begin(), it_end = icons.end(); it != it_end; ++it) {
|
|
ic = (*it);
|
|
E_ASSERT(ic != NULL && "Impossible to happen");
|
|
|
|
if(intersects(ax, ay, ax+aw, ay+ah, ic->x(), ic->y(), ic->w()+ic->x(), ic->h()+ic->y())) {
|
|
if(!ic->is_focused()) {
|
|
ic->do_focus();
|
|
// updated from Desktop::draw()
|
|
ic->damage(EDAMAGE_CHILD_LABEL);
|
|
}
|
|
} else {
|
|
if(ic->is_focused()) {
|
|
ic->do_unfocus();
|
|
// updated from Desktop::draw()
|
|
ic->fast_redraw();
|
|
//ic->damage(EDAMAGE_CHILD_LABEL);
|
|
//ic->redraw();
|
|
//ic->damage(EDAMAGE_CHILD_LABEL);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Desktop::notify_desktop_changed(void) {
|
|
int num = net_get_current_desktop();
|
|
if(num == -1)
|
|
return;
|
|
|
|
char** names;
|
|
int ret = net_get_workspace_names(names);
|
|
if(!ret)
|
|
return;
|
|
|
|
if(num >= ret) {
|
|
XFreeStringList(names);
|
|
return;
|
|
}
|
|
|
|
if(dbus) {
|
|
edelib::EdbusMessage msg;
|
|
// send org.equinoxproject.Desktop.DesktopChanged(int32, string) signal
|
|
msg.create_signal(EDE_DESKTOP_OBJECT, EDE_DESKTOP_INTERFACE, "DesktopChanged");
|
|
msg << num << names[num];
|
|
dbus->send(msg);
|
|
}
|
|
|
|
XFreeStringList(names);
|
|
}
|
|
|
|
void Desktop::dnd_drop_source(const char* src, int src_len, int x, int y) {
|
|
if(!src)
|
|
return;
|
|
|
|
if(src_len < 1)
|
|
return;
|
|
|
|
char* src_copy = new char[src_len + 1];
|
|
int real_len = 0;
|
|
|
|
// mozilla sends UTF-16 form; for now use this hack untill some utf8 code is ready
|
|
for(int i = 0, j = 0; i < src_len; i++) {
|
|
if(src[i] != 0) {
|
|
src_copy[j++] = src[i];
|
|
real_len++;
|
|
}
|
|
}
|
|
src_copy[real_len] = '\0';
|
|
|
|
if(real_len < 1) {
|
|
delete [] src_copy;
|
|
return;
|
|
}
|
|
|
|
E_DEBUG(E_STRLOC ": DND on Desktop, got: %s\n", src_copy);
|
|
|
|
// valid url's (if got) ends with \r\n, clean that
|
|
char* pp = strstr(src_copy, "\r\n");
|
|
if(pp)
|
|
*pp = '\0';
|
|
|
|
char* sptr = 0;
|
|
if((real_len > 7) && (strncmp(src_copy, "file://", 7) == 0))
|
|
sptr = src_copy + 7;
|
|
else
|
|
sptr = src_copy;
|
|
|
|
if(!edelib::file_exists(sptr) && !edelib::dir_exists(sptr)) {
|
|
fl_message("Droping file content is not implemented yet. Soon, soon... :)");
|
|
delete [] src_copy;
|
|
return;
|
|
}
|
|
|
|
IconSettings is;
|
|
is.x = x;
|
|
is.y = y;
|
|
|
|
bool is_read = false;
|
|
|
|
if(edelib::str_ends(src_copy, ".desktop")) {
|
|
edelib::DesktopFile dconf;
|
|
|
|
edelib::String path = sptr;
|
|
edelib::DesktopFile dfile;
|
|
|
|
if(dfile.load(path.c_str())) {
|
|
char buff[256];
|
|
if(dfile.type() == edelib::DESK_FILE_TYPE_LINK) {
|
|
dfile.url(buff, 256);
|
|
is.cmd_is_url = true;
|
|
}
|
|
else {
|
|
dfile.exec(buff, 256);
|
|
is.cmd_is_url = false;
|
|
}
|
|
is.cmd = buff;
|
|
is.type = ICON_NORMAL;
|
|
|
|
dfile.name(buff, 256);
|
|
is.name = buff;
|
|
dfile.icon(buff, 256);
|
|
is.icon = buff;
|
|
|
|
is_read = true;
|
|
}
|
|
}
|
|
|
|
if(!is_read) {
|
|
// absolute path is (for now) seen as non-url
|
|
if(sptr[0] == '/')
|
|
is.cmd_is_url = false;
|
|
else
|
|
is.cmd_is_url = true;
|
|
|
|
is.cmd = "(none)";
|
|
is.type = ICON_NORMAL;
|
|
|
|
edelib::MimeType mt;
|
|
if(!mt.set(sptr)) {
|
|
E_WARNING(E_STRLOC ": MimeType for %s (%s) failed, not dropping icon\n", sptr, src_copy);
|
|
delete [] src_copy;
|
|
return;
|
|
}
|
|
|
|
is.name = get_basename(sptr);
|
|
is.icon = mt.icon_name();
|
|
}
|
|
|
|
DesktopIcon* dic = new DesktopIcon(gisett, &is, color());
|
|
add_icon(dic);
|
|
|
|
delete [] src_copy;
|
|
|
|
redraw();
|
|
}
|
|
|
|
void Desktop::draw(void) {
|
|
if(!damage())
|
|
return;
|
|
|
|
if(damage() & (FL_DAMAGE_ALL | FL_DAMAGE_EXPOSE)) {
|
|
/*
|
|
* If any overlay was previously visible during full
|
|
* redraw, it will not be cleared because of fast flip.
|
|
* This will assure that does not happened.
|
|
*/
|
|
clear_xoverlay();
|
|
|
|
DESKTOP_WINDOW::draw();
|
|
E_DEBUG(E_STRLOC ": REDRAW ALL\n");
|
|
}
|
|
|
|
if(damage() & EDAMAGE_OVERLAY) {
|
|
if(selbox->show)
|
|
draw_xoverlay(selbox->x, selbox->y, selbox->w, selbox->h);
|
|
else
|
|
clear_xoverlay();
|
|
|
|
/*
|
|
* now scan all icons and see if they needs redraw, and if do
|
|
* just update their label since it is indicator of selection
|
|
*/
|
|
for(int i = 0; i < children(); i++) {
|
|
if(child(i)->damage() == EDAMAGE_CHILD_LABEL) {
|
|
update_child(*child(i));
|
|
child(i)->clear_damage();
|
|
E_DEBUG(E_STRLOC ": ICON REDRAW \n");
|
|
}
|
|
}
|
|
}
|
|
|
|
clear_damage();
|
|
}
|
|
|
|
void Desktop::dir_watch(const char* dir, const char* changed, int flags) {
|
|
if(!do_dirwatch || !changed || flags == edelib::DW_REPORT_NONE)
|
|
return;
|
|
|
|
// skip temporary files
|
|
if(is_temp_filename(changed))
|
|
return;
|
|
|
|
if(trash_path == dir) {
|
|
bool is_empty = edelib::dir_empty(trash_path.c_str());
|
|
|
|
DesktopIconListIter it, it_end;
|
|
for(it = icons.begin(), it_end = icons.end(); it != it_end; ++it) {
|
|
if((*it)->icon_type() == ICON_TRASH) {
|
|
if(is_empty)
|
|
(*it)->use_icon1();
|
|
else
|
|
(*it)->use_icon2();
|
|
}
|
|
}
|
|
|
|
E_DEBUG(E_STRLOC ": event on trash dir %s\n", dir);
|
|
|
|
return;
|
|
}
|
|
|
|
sleep(1);
|
|
|
|
if(flags == edelib::DW_REPORT_CREATE) {
|
|
E_DEBUG(E_STRLOC ": adding %s\n", changed);
|
|
|
|
if(find_icon_by_path(changed)) {
|
|
E_DEBUG(E_STRLOC ": %s already registered; skipping...\n", changed);
|
|
return;
|
|
}
|
|
|
|
if(add_icon_by_path(changed, 0))
|
|
redraw();
|
|
|
|
} else if(flags == edelib::DW_REPORT_MODIFY) {
|
|
E_DEBUG(E_STRLOC ": modified %s\n", changed);
|
|
} else if(flags == edelib::DW_REPORT_DELETE) {
|
|
E_DEBUG(E_STRLOC ": deleted %s\n", changed);
|
|
if(remove_icon_by_path(changed))
|
|
redraw();
|
|
} else
|
|
E_DEBUG(E_STRLOC ": %s changed with %i\n", changed, flags);
|
|
}
|
|
|
|
void Desktop::execute(const char* cmd) {
|
|
E_ASSERT(cmd != NULL);
|
|
edelib::run_program(cmd, false);
|
|
}
|
|
|
|
int Desktop::handle(int event) {
|
|
switch(event) {
|
|
case FL_FOCUS:
|
|
case FL_UNFOCUS:
|
|
case FL_SHORTCUT:
|
|
return 1;
|
|
|
|
case FL_PUSH: {
|
|
/*
|
|
* First check where we clicked. If we do it on desktop
|
|
* unfocus any possible focused childs, and handle
|
|
* specific clicks. Otherwise, do rest for childs.
|
|
*/
|
|
Fl_Widget* clicked = Fl::belowmouse();
|
|
|
|
if(NOT_SELECTABLE(clicked)) {
|
|
E_DEBUG(E_STRLOC ": DESKTOP CLICK !!!\n");
|
|
if(!selectionbuff.empty()) {
|
|
/*
|
|
* Only focused are in selectionbuff, so this is
|
|
* fine to do; also will prevent full redraw when is clicked on desktop
|
|
*/
|
|
unfocus_all();
|
|
selectionbuff.clear();
|
|
}
|
|
|
|
// track position so moving can be deduced
|
|
if(Fl::event_button() == 1) {
|
|
selbox->x = Fl::event_x();
|
|
selbox->y = Fl::event_y();
|
|
} else if(Fl::event_button() == 3) {
|
|
const Fl_Menu_Item* item = dmenu->menu()->popup(Fl::event_x(), Fl::event_y());
|
|
dmenu->picked(item);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// from here, all events are managed for icons
|
|
DesktopIcon* tmp_icon = (DesktopIcon*)clicked;
|
|
|
|
/*
|
|
* do no use assertion on this, since
|
|
* fltk::belowmouse() can miss our icon
|
|
*/
|
|
if(!tmp_icon)
|
|
return 1;
|
|
|
|
if(SELECTION_MULTI) {
|
|
Fl::event_is_click(0);
|
|
select(tmp_icon);
|
|
return 1;
|
|
} else if(SELECTION_SINGLE) {
|
|
if(!in_selection(tmp_icon)) {
|
|
/*
|
|
* for testing:
|
|
* notify_box(tmp_icon->label());
|
|
*/
|
|
select_only(tmp_icon);
|
|
}
|
|
} else if(Fl::event_button() == 3) {
|
|
select_only(tmp_icon);
|
|
/*
|
|
* for testing:
|
|
* notify_box(tmp_icon->label());
|
|
*/
|
|
}
|
|
|
|
/*
|
|
* Let child handle the rest.
|
|
* Also prevent click on other mouse buttons during move.
|
|
*/
|
|
if(!moving)
|
|
tmp_icon->handle(FL_PUSH);
|
|
|
|
E_DEBUG(E_STRLOC ": FL_PUSH from desktop\n");
|
|
selection_x = Fl::event_x_root();
|
|
selection_y = Fl::event_y_root();
|
|
|
|
return 1;
|
|
}
|
|
|
|
case FL_DRAG:
|
|
moving = true;
|
|
if(!selectionbuff.empty()) {
|
|
E_DEBUG(E_STRLOC ": DRAG icon from desktop\n");
|
|
move_selection(Fl::event_x_root(), Fl::event_y_root(), false);
|
|
} else {
|
|
E_DEBUG(E_STRLOC ": DRAG from desktop\n");
|
|
/*
|
|
* Moving is started with pushed button.
|
|
* From this point selection box is created and is rolled until release
|
|
*/
|
|
if(selbox->x != 0 || selbox->y != 0) {
|
|
selbox->w = Fl::event_x() - selbox->x;
|
|
selbox->h = Fl::event_y() - selbox->y;
|
|
|
|
selbox->show = true;
|
|
|
|
// see if there some icons inside selection area
|
|
select_in_area();
|
|
|
|
// redraw selection box
|
|
damage(EDAMAGE_OVERLAY);
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
|
|
case FL_RELEASE:
|
|
E_DEBUG(E_STRLOC ": RELEASE from desktop\n");
|
|
E_DEBUG(E_STRLOC ": clicks: %i\n", Fl::event_is_click());
|
|
|
|
if(selbox->show) {
|
|
selbox->x = selbox->y = selbox->w = selbox->h = 0;
|
|
selbox->show = false;
|
|
damage(EDAMAGE_OVERLAY);
|
|
|
|
/*
|
|
* Now pickup those who are in is_focused() state.
|
|
*
|
|
* Possible flickers due overlay will be later removed when is
|
|
* called move_selection(), which will in turn redraw icons again
|
|
* after position them.
|
|
*/
|
|
if(!selectionbuff.empty())
|
|
selectionbuff.clear();
|
|
|
|
DesktopIconListIter it, it_end;
|
|
for(it = icons.begin(), it_end = icons.end(); it != it_end; ++it) {
|
|
if((*it)->is_focused())
|
|
select((*it), false);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
if(!selectionbuff.empty() && moving)
|
|
move_selection(Fl::event_x_root(), Fl::event_y_root(), true);
|
|
|
|
/*
|
|
* Do not send FL_RELEASE during move
|
|
*
|
|
* TODO: should be alowed FL_RELEASE to multiple icons? (aka. run
|
|
* command for all selected icons ?
|
|
*/
|
|
if(selectionbuff.size() == 1 && !moving)
|
|
(*selectionbuff.begin())->handle(FL_RELEASE);
|
|
|
|
moving = false;
|
|
return 1;
|
|
|
|
case FL_DND_ENTER:
|
|
case FL_DND_DRAG:
|
|
case FL_DND_LEAVE:
|
|
return 1;
|
|
|
|
case FL_DND_RELEASE: {
|
|
DesktopIcon* di = below_mouse(Fl::event_x(), Fl::event_y());
|
|
if(di)
|
|
return di->handle(event);
|
|
return 1;
|
|
}
|
|
|
|
case FL_PASTE: {
|
|
DesktopIcon* di = below_mouse(Fl::event_x(), Fl::event_y());
|
|
if(di)
|
|
return di->handle(event);
|
|
|
|
dnd_drop_source(Fl::event_text(), Fl::event_length(), Fl::event_x(), Fl::event_y());
|
|
return 1;
|
|
}
|
|
|
|
case FL_ENTER:
|
|
case FL_LEAVE:
|
|
case FL_MOVE:
|
|
return DESKTOP_WINDOW::handle(event);
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int main() {
|
|
signal(SIGTERM, exit_signal);
|
|
signal(SIGKILL, exit_signal);
|
|
signal(SIGINT, exit_signal);
|
|
signal(SIGHUP, restart_signal);
|
|
|
|
srand(time(NULL));
|
|
|
|
// a lot of preparing code depends on this
|
|
fl_open_display();
|
|
|
|
#ifndef USE_EDELIB_WINDOW
|
|
fl_register_images();
|
|
edelib::IconTheme::init("edeneu");
|
|
#endif
|
|
|
|
Desktop::init();
|
|
Desktop::instance()->show();
|
|
|
|
/*
|
|
* XSelectInput will redirect PropertyNotify messages, which
|
|
* are listened for
|
|
*/
|
|
XSelectInput(fl_display, RootWindow(fl_display, fl_screen), PropertyChangeMask | StructureNotifyMask | ClientMessage);
|
|
|
|
Fl::add_handler(desktop_xmessage_handler);
|
|
|
|
while(running)
|
|
Fl::wait();
|
|
|
|
Desktop::shutdown();
|
|
|
|
#ifndef USE_EDELIB_WINDOW
|
|
edelib::IconTheme::shutdown();
|
|
#endif
|
|
return 0;
|
|
}
|