mirror of
https://github.com/edeproject/ede.git
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c2adf77325
Atom initialization moved to one place. Added few ede specific atoms with implementation. Added sample test.
129 lines
3.1 KiB
C++
129 lines
3.1 KiB
C++
/*
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* $Id$
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*
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* Eiconman, desktop and icon manager
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* Part of Equinox Desktop Environment (EDE).
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* Copyright (c) 2000-2007 EDE Authors.
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*
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* This program is licensed under terms of the
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* GNU General Public License version 2 or newer.
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* See COPYING for details.
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*/
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#ifndef __EICONMAN_H__
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#define __EICONMAN_H__
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#include <FL/Fl_Window.h>
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#include <FL/Fl_Double_Window.h>
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#include <FL/Fl_Image.h>
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#include <edelib/String.h>
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#include <edelib/Config.h>
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#include <edelib/Vector.h>
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#define EDAMAGE_LABEL 0x20
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struct DesktopSettings {
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int color; // background color
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bool wp_use; // use wallpaper or not
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};
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struct GlobalIconSettings {
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int label_background;
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int label_foreground;
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int label_fontsize;
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int label_maxwidth;
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bool label_transparent;
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bool label_draw;
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bool one_click_exec;
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bool auto_arrange;
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bool same_size;
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};
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#define ICON_NORMAL 1 // .desktop file
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#define ICON_TRASH 2 // trash.desktop (specific since have two icons for empty/full)
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#define ICON_FILE 3 // real file
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#define ICON_SYMLINK 4 // symbolic link
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/*
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* Settings representing related to icon on desktop. To complicate our lives
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* (and to, at least, simplify code) it can be:
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* - .desktop file content (normal or trash like)
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* - real file copied/moved inside ~/Desktop directory
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* - symlink in ~/Desktop directory pointing to the real file
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*/
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struct IconSettings {
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int x, y;
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int type; // ICON_NORMAL, ICON_TRASH,...
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bool cmd_is_url; // interpret cmd as url, like system:/,trash:/,$HOME
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edelib::String name;
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edelib::String cmd;
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edelib::String icon;
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edelib::String icon2; // for stateable icons, like trash (empty/full)
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edelib::String key_name; // name used as key when storing positions
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};
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class Wallpaper;
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class DesktopIcon;
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class NotifyBox;
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typedef edelib::vector<DesktopIcon*> DesktopIconList;
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class Desktop : public Fl_Window {
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private:
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static Desktop* pinstance;
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int selection_x, selection_y;
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bool moving;
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GlobalIconSettings gisett;
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DesktopSettings* dsett;
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Wallpaper* wallpaper;
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NotifyBox* notify;
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DesktopIconList icons;
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DesktopIconList selectionbuff;
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void load_icons(const char* path, edelib::Config& conf);
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bool read_desktop_file(const char* path, IconSettings& is);
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void add_icon(DesktopIcon* ic);
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void unfocus_all(void);
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void select(DesktopIcon* ic);
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void select_only(DesktopIcon* ic);
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bool in_selection(const DesktopIcon* ic);
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void move_selection(int x, int y, bool apply);
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//DesktopIcon* below_mouse(int px, int py);
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public:
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Desktop();
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~Desktop();
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virtual void show(void);
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virtual void hide(void);
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virtual int handle(int event);
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static void init(void);
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static void shutdown(void);
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static Desktop* instance(void);
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void read_config(void);
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void save_config(void);
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void update_workarea(void);
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void set_bg_color(int c, bool do_redraw = true);
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void notify_box(const char* msg, bool copy = false);
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void notify_box_color(Fl_Color col);
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void notify_desktop_changed(void);
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Fl_Window* desktop_window(void) { return this; }
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};
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#endif
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