ede/ede-panel/ede-panel.cpp
Sanel Zukan eb175fa89f Moving all class declarations to EDE_PANEL_APPLET_CLASS macro.
This change should make base applet code easier to modify without modifying applets itself. This is also
a starting point for implementation of better routing netwm messages to applets without adding specific listener
to each applet.
2012-05-28 10:57:50 +00:00

59 lines
1.4 KiB
C++

/*
* $Id$
*
* Copyright (C) 2012 Sanel Zukan
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <signal.h>
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Button.H>
#include <edelib/Ede.h>
#include "Panel.h"
#include "AppletManager.h"
static bool running;
static void exit_signal(int signum) {
running = false;
}
int main(int argc, char **argv) {
EDE_APPLICATION("ede-panel");
signal(SIGTERM, exit_signal);
signal(SIGKILL, exit_signal);
signal(SIGINT, exit_signal);
Panel *panel = new Panel();
panel->load_applets();
panel->show();
running = true;
while(running)
Fl::wait();
/* so Panel::hide() can be called */
panel->hide();
return 0;
}