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https://github.com/edeproject/ede.git
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eed5749909
Also center ede-launch window.
100 lines
2.2 KiB
C++
100 lines
2.2 KiB
C++
//
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// PImage.hh for pekwm
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// Copyright © 2007-2009 Claes Nästén <me@pekdon.net>
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//
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// This program is licensed under the GNU GPL.
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// See the LICENSE file for more information.
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//
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif // HAVE_CONFIG_H
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#include <iostream>
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#include "Atoms.hh"
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#include "PImageIcon.hh"
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using std::cerr;
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using std::endl;
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//! @brief PImageIcon constructor.
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//! @param dpy Display to load icon from.
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PImageIcon::PImageIcon(Display *dpy)
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: PImage(dpy)
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{
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_type = IMAGE_TYPE_SCALED;
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_has_alpha = true;
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_use_alpha = true;
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}
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//! @brief PImage destructor.
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PImageIcon::~PImageIcon(void)
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{
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}
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/**
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* Load icon from window (if atom is set)
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*/
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bool
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PImageIcon::loadFromWindow(Window win)
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{
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bool status = false;
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uchar *udata = 0;
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ulong expected = 2, actual;
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if (AtomUtil::getProperty(win, Atoms::getAtom(NET_WM_ICON), XA_CARDINAL,
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expected, &udata, &actual)) {
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if (actual >= expected) {
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status = setImageFromData(udata, actual);
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}
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XFree(udata);
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}
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return status;
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}
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/**
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* Do the actual reading and loading of the icon data in ARGB data.
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*/
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bool
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PImageIcon::setImageFromData(uchar *udata, ulong actual)
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{
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// Icon size successfully read, proceed with loading the actual icon data.
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long *from_data = reinterpret_cast<long*>(udata);
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uint width = from_data[0];
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uint height = from_data[1];
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if (actual < (width * height + 2)) {
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return false;
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}
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_width = width;
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_height = height;
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_data = new uchar[_width * _height * 4];
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convertARGBtoRGBA(_width * _height, from_data, _data);
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_pixmap = createPixmap(_data, _width, _height);
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_mask = createMask(_data, _width, _height);
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return true;
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}
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/**
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* Convert data, source data is ARGB one pixel per 32bit and
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* destination is RGBA in 4x8bit.
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*/
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void
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PImageIcon::convertARGBtoRGBA(ulong size, long *from_data, uchar *to_data)
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{
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uchar *p = to_data;
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int pixel;
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for (ulong i = 2; i < size; i += 1) {
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pixel = from_data[i]; // in case 64bit system drop the unneeded bits
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*p++ = pixel >> 16 & 0xff;
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*p++ = pixel >> 8 & 0xff;
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*p++ = pixel & 0xff;
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*p++ = pixel >> 24 & 0xff;
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}
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}
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