ede/ede-panel/ede-panel.cpp
Sanel Zukan fb708f76ed Closing #212: Panel buttons are reodered on titlebar click.
By default, pekwm will reorder window list on input focus (probably to optimize things) and this would also reorder buttons inside taskbar. Also, on new window list, all panel buttons would be recreated again, causing many allocations and deallocations. Now, window list received from wm is compared agains internal window storage for diffs.

Fixing this issue made removal some old edewm specific code and made panel nicely working under sawfish ;)
2012-12-17 15:49:33 +00:00

53 lines
1.3 KiB
C++

/*
* $Id$
*
* Copyright (C) 2012 Sanel Zukan
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <signal.h>
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Button.H>
#include <edelib/Ede.h>
#include "Panel.h"
#include "AppletManager.h"
static Panel *panel;
static void exit_signal(int signum) {
if(panel) panel->hide();
}
int main(int argc, char **argv) {
EDE_APPLICATION("ede-panel");
panel = NULL;
signal(SIGTERM, exit_signal);
signal(SIGKILL, exit_signal);
signal(SIGINT, exit_signal);
panel = new Panel();
panel->load_applets();
panel->show();
return Fl::run();
}