ede/ede-crasher/CrashDialog.h
Sanel Zukan e8c8485097 Very tiny documentation revision.
Fixed code so it can be compiled on SunStudio without errors.
2009-03-30 15:17:00 +00:00

63 lines
1.3 KiB
C++

/*
* $Id$
*
* Ecrasher, a crash handler tool
* Part of Equinox Desktop Environment (EDE).
* Copyright (c) 2008 EDE Authors.
*
* This program is licensed under terms of the
* GNU General Public License version 2 or newer.
* See COPYING for details.
*/
#ifndef __CRASHDIALOG_H__
#define __CRASHDIALOG_H__
#include <FL/Fl_Box.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Pixmap.H>
#include <FL/Fl_Text_Display.H>
#include <FL/Fl_Text_Buffer.H>
#include <FL/Fl_Window.H>
#include <edelib/String.h>
class CrashDialog : public Fl_Window {
private:
const char* appname;
const char* apppath;
const char* bugaddress;
const char* pid;
const char* signal_num;
Fl_Pixmap* pix;
Fl_Box* txt_box;
Fl_Box* icon_box;
Fl_Button* close;
Fl_Button* details;
Fl_Text_Display* trace_log;
Fl_Text_Buffer* trace_buff;
Fl_Button* save_as;
edelib::String cmd;
bool details_shown;
public:
CrashDialog();
~CrashDialog();
void show_details(void);
void set_appname(const char* a) { appname = a; }
void set_apppath(const char* p) { apppath = p; }
void set_bugaddress(const char* a) { bugaddress = a; }
void set_pid(const char* p) { pid = p; }
void set_signal(const char* s) { signal_num = s; }
void save(void);
void run(void);
};
#endif