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100 lines
2.8 KiB
C++
100 lines
2.8 KiB
C++
/*
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* $Id: ede-panel.cpp 3463 2012-12-17 15:49:33Z karijes $
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*
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* Copyright (C) 2013 Sanel Zukan
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __EDE_DESKTOP_H__
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#define __EDE_DESKTOP_H__
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#include <edelib/MenuButton.h>
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#include <edelib/DesktopFile.h>
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#include <edelib/Config.h>
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#include <edelib/List.h>
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#include <edelib/String.h>
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#ifdef USE_EDELIB_WINDOW
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# include <edelib/Window.h>
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# define EDE_DESKTOP_WINDOW EDELIB_NS_PREPEND(Window)
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#else
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# include <FL/Fl_Window.H>
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# define EDE_DESKTOP_WINDOW Fl_Window
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#endif
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#include "Globals.h"
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#define EDE_DESKTOP_APP "ede-desktop"
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struct SelectionOverlay;
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struct IconOptions;
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class DesktopIcon;
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class Wallpaper;
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typedef EDELIB_NS_PREPEND(list)<DesktopIcon*> DesktopIconList;
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typedef EDELIB_NS_PREPEND(list)<DesktopIcon*>::iterator DesktopIconListIt;
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class Desktop : public EDE_DESKTOP_WINDOW {
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private:
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SelectionOverlay *selbox;
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DesktopConfig *conf;
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IconOptions *icon_opts;
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EDELIB_NS_PREPEND(String) dpath;
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EDELIB_NS_PREPEND(MenuButton) *dmenu;
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Wallpaper *wallpaper;
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int selection_x, selection_y;
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/* last recorded pointer position, so icon can be created at position where menu is clicked */
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int last_px, last_py;
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bool moving;
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/* so we can track selected icons; one or multiselection */
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DesktopIconList selectionbuf;
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public:
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Desktop();
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~Desktop();
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const char *desktop_path(void);
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void show(void);
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void update_workarea(void);
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void read_config(void);
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void read_desktop_folder(const char *dpath = NULL);
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DesktopIcon *read_desktop_file(const char *path, const char *base = 0, DesktopConfig *positions = 0);
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void arrange_icons(void);
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bool remove_icon(DesktopIcon *di, bool real_delete);
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bool rename_icon(DesktopIcon *di, const char *name);
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bool save_icons_positions(void);
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bool create_folder(const char *name);
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void unfocus_all(void);
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void select(DesktopIcon *ic, bool do_redraw = true);
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void select_only(DesktopIcon *ic);
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bool in_selection(const DesktopIcon *ic);
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void move_selection(int x, int y, bool apply);
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DesktopIcon *below_mouse(int px, int py);
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void select_in_area(void);
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void draw(void);
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int handle(int event);
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};
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#endif
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