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Niklas von Hertzen 2013-08-04 15:51:16 +03:00
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#### JavaScript HTML renderer ####
This script allows you to take "screenshots" of webpages or parts of it, directly on the users browser. The screenshot is based on the DOM and as such may not be 100% accurate to the real representation as it does not make an actual screenshot, but builds the screenshot based on the information available on the page.
The script allows you to take "screenshots" of webpages or parts of it, directly on the users browser. The screenshot is based on the DOM and as such may not be 100% accurate to the real representation as it does not make an actual screenshot, but builds the screenshot based on the information available on the page.
###How does it work?###
The script renders the current page as a canvas image, by reading the DOM and the different styles applied to the elements.
It does <b>not require any rendering from the server</b>, as the whole image is created on the <b>clients browser</b>. However, as it is heavily dependent on the browser, this library is *not suitable* to be used on for example on node.js.
It doesn't magically circumvent and browser content policy restrictions either, so rendering cross origin content will require a <a href="https://github.com/niklasvh/html2canvas/wiki/Proxies">proxy</a> to get the content to the <a href="http://en.wikipedia.org/wiki/Same_origin_policy">same origin</a>.
It does <b>not require any rendering from the server</b>, as the whole image is created on the <b>clients browser</b>. However, as it is heavily dependent on the browser, this library is *not suitable* to be used in nodejs.
It doesn't magically circumvent any browser content policy restrictions either, so rendering cross-origin content will require a <a href="https://github.com/niklasvh/html2canvas/wiki/Proxies">proxy</a> to get the content to the <a href="http://en.wikipedia.org/wiki/Same_origin_policy">same origin</a>.
The script is still in a **very experimental state**, so I don't recommend using it in a production environment nor start building applications with it yet, as there will be still major changes made.
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### Contributing ###
If you wish to contribute to the project, please send the pull requests to the develop branch. Before making any changes, make sure to run the webdriver tests to create the baseline results. If some CSS property isn't supported or is incomplete, please create appropriate tests for it as well before submitting any code changes.
If you wish to contribute to the project, please send the pull requests to the develop branch. Before submitting any changes, try and test that the changes work with all the support browsers. If some CSS property isn't supported or is incomplete, please create appropriate tests for it as well before submitting any code changes.
### Changelog ###
v0.40 -
v0.4.1 -
* Fixed inline text in top element
* Basic implementation for text-shadow
v0.4.0 - 30.1.2013
* Added rendering tests with <a href="https://github.com/niklasvh/webdriver.js">webdriver</a>
* Switched to using grunt for building
* Removed support for IE<9, including any FlashCanvas bits
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* Support for placeholder rendering
* Reformatted all tests to small units to test specific features
v0.34 - 26.6.2012
v0.3.4 - 26.6.2012
* Removed (last?) jQuery dependencies (<a href="https://github.com/niklasvh/html2canvas/commit/343b86705fe163766fcf735eb0217130e4bd5b17">niklasvh</a>)
* SVG-powered rendering (<a href="https://github.com/niklasvh/html2canvas/commit/67d3e0d0f59a5a654caf71a2e3be6494ff146c75">niklasvh</a>)
@ -107,7 +111,7 @@ v0.34 - 26.6.2012
* Split renderers to their own objects (<a href="https://github.com/niklasvh/html2canvas/commit/94f2f799a457cd29a21cc56ef8c06f1697866739">niklasvh</a>)
* Simplified API, cleaned up code (<a href="https://github.com/niklasvh/html2canvas/commit/c7d526c9eaa6a4abf4754d205fe1dee360c7660e">niklasvh</a>)
v0.33 - 2.3.2012
v0.3.3 - 2.3.2012
* SVG taint fix, and additional taint testing options for rendering (<a href="https://github.com/niklasvh/html2canvas/commit/2dc8b9385e656696cb019d615bdfa1d98b17d5d4">niklasvh</a>)
* Added support for CORS images and option to create canvas as tainted (<a href="https://github.com/niklasvh/html2canvas/commit/3ad49efa0032cde25c6ed32a39e35d1505d3b2ef">niklasvh</a>)
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* Added integrated support for Flashcanvas (<a href="https://github.com/niklasvh/html2canvas/commit/e9257191519f67d74fd5e364d8dee3c0963ba5fc">niklasvh</a>)
* Fixed a variety of legacy IE bugs (<a href="https://github.com/niklasvh/html2canvas/commit/b65357c55d0701017bafcd357bc654b54d458f8f">niklasvh</a>)
v0.32 - 20.2.2012
v0.3.2 - 20.2.2012
* Added changelog!
* Added bookmarklet (<a href="https://github.com/niklasvh/html2canvas/commit/b320dd306e1a2d32a3bc5a71b6ebf6d8c060cde5">cobexer</a>)