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Add option to use existing canvas for rendering
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@@ -1,8 +1,10 @@
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function CanvasRenderer(width, height) {
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Renderer.apply(this, arguments);
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this.canvas = this.document.createElement("canvas");
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this.canvas.width = width;
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this.canvas.height = height;
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this.canvas = this.options.canvas || this.document.createElement("canvas");
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if (!this.options.canvas) {
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this.canvas.width = width;
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this.canvas.height = height;
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}
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this.ctx = this.canvas.getContext("2d");
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this.taintCtx = this.document.createElement("canvas").getContext("2d");
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this.ctx.textBaseline = "bottom";
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