Merge pull request #62 from cobexer/for-niklasvh

fix image loaded through the proxy hanging the preload process
This commit is contained in:
Niklas von Hertzen 2012-02-26 12:52:46 -08:00
commit 84a676403f

View File

@ -61,17 +61,16 @@ html2canvas.Preload = function(element, opts){
}
}
function proxyGetImage(url, img){
function proxyGetImage(url, img, imageObj){
var callback_name,
scriptUrl = options.proxy,
script,
imgObj = images[url];
script;
link.href = url;
url = link.href; // work around for pages with base href="" set - WARNING: this may change the url -> so access imgObj from images map before changing that url!
url = link.href; // work around for pages with base href="" set - WARNING: this may change the url
callback_name = 'html2canvas_' + count;
imgObj.callbackname = callback_name;
callback_name = 'html2canvas_' + (count++);
imageObj.callbackname = callback_name;
if (scriptUrl.indexOf("?") > -1) {
scriptUrl += "&";
@ -79,19 +78,16 @@ html2canvas.Preload = function(element, opts){
scriptUrl += "?";
}
scriptUrl += 'url=' + encodeURIComponent(url) + '&callback=' + callback_name;
script = doc.createElement("script");
window[callback_name] = function(a){
if (a.substring(0,6) === "error:"){
imgObj.succeeded = false;
imageObj.succeeded = false;
images.numLoaded++;
images.numFailed++;
start();
} else {
img.onload = function(){
imgObj.succeeded = true;
images.numLoaded++;
start();
};
setImageLoadHandlers(img, imageObj);
img.src = a;
}
window[callback_name] = undefined; // to work with IE<9 // NOTE: that the undefined callback property-name still exists on the window object (for IE<9)
@ -100,15 +96,13 @@ html2canvas.Preload = function(element, opts){
} catch(ex) {}
script.parentNode.removeChild(script);
script = null;
imgObj.callbackname = undefined;
delete imageObj.script;
delete imageObj.callbackname;
};
count += 1;
script = doc.createElement("script");
script.setAttribute("src", scriptUrl);
script.setAttribute("type", "text/javascript");
imgObj.script = script;
script.setAttribute("src", scriptUrl);
imageObj.script = script;
window.document.body.appendChild(script);
/*
@ -219,54 +213,41 @@ html2canvas.Preload = function(element, opts){
}
}
function setImageLoadHandlers(img, imageObj) {
img.onload = function() {
images.numLoaded++;
imageObj.succeeded = true;
start();
};
img.onerror = function() {
images.numLoaded++;
images.numFailed++;
imageObj.succeeded = false;
start();
};
}
methods = {
loadImage: function( src ) {
var img;
var img, imageObj;
if ( src && images[src] === undefined ) {
img = new Image();
if ( src.match(/data:image\/.*;base64,/i) ) {
//Base64 src
img = new Image();
img.src = src.replace(/url\(['"]{0,}|['"]{0,}\)$/ig, '');
images[src] = {
img: img,
succeeded: true
};
imageObj = images[src] = { img: img };
images.numTotal++;
images.numLoaded++;
start();
}else if ( isSameOrigin( src ) ) {
img = new Image();
images[src] = {
img: img
};
setImageLoadHandlers(img, imageObj);
}
else if ( isSameOrigin( src ) ) {
imageObj = images[src] = { img: img };
images.numTotal++;
img.onload = function() {
images.numLoaded++;
images[src].succeeded = true;
start();
};
img.onerror = function() {
images.numLoaded++;
images.numFailed++;
images[src].succeeded = false;
start();
};
setImageLoadHandlers(img, imageObj);
img.src = src;
}else if ( options.proxy ){
// console.log('b'+src);
img = new Image();
images[src] = {
img: img
};
}
else if ( options.proxy ) {
imageObj = images[src] = { img: img };
images.numTotal++;
proxyGetImage( src, img );
proxyGetImage( src, img, imageObj );
}
}
@ -326,7 +307,6 @@ html2canvas.Preload = function(element, opts){
if (options.timeout > 0) {
timeoutTimer = window.setTimeout(methods.cleanupDOM, options.timeout);
}
var startTime = (new Date()).getTime();
html2canvas.log('html2canvas: Preload starts: finding background-images');
images.firstRun = true;