fixed a few undefined references, fixed missing files in a few places

This commit is contained in:
Obexer Christoph
2012-03-12 07:15:03 +01:00
parent 6cf3d36624
commit b47347d6b8
6 changed files with 14 additions and 11 deletions

View File

@@ -7,7 +7,7 @@
*/
html2canvas.Renderer.Canvas = function( options ) {
_html2canvas.Renderer.Canvas = function( options ) {
options = options || {};
@@ -21,11 +21,11 @@ html2canvas.Renderer.Canvas = function( options ) {
if (canvas.getContext){
html2canvas.log("html2canvas: Renderer: using canvas renderer");
h2clog("html2canvas: Renderer: using canvas renderer");
canvasReadyToDraw = true;
} else if ( options.flashcanvas !== undefined ){
usingFlashcanvas = true;
html2canvas.log("html2canvas: Renderer: canvas not available, using flashcanvas");
h2clog("html2canvas: Renderer: canvas not available, using flashcanvas");
var script = doc.createElement("script");
script.src = options.flashcanvas;
@@ -52,7 +52,7 @@ html2canvas.Renderer.Canvas = function( options ) {
window.setTimeout( intervalFunc, 250 );
} else {
html2canvas.log("html2canvas: Renderer: Can't track when flashcanvas is loaded");
h2clog("html2canvas: Renderer: Can't track when flashcanvas is loaded");
}
} else {
@@ -62,7 +62,7 @@ html2canvas.Renderer.Canvas = function( options ) {
})(script, function(){
if (typeof window.FlashCanvas !== "undefined") {
html2canvas.log("html2canvas: Renderer: Flashcanvas initialized");
h2clog("html2canvas: Renderer: Flashcanvas initialized");
window.FlashCanvas.initElement( canvas );
canvasReadyToDraw = true;
@@ -226,4 +226,4 @@ html2canvas.Renderer.Canvas = function( options ) {
return methods;
};
};

View File

@@ -9,7 +9,7 @@
// WARNING THIS file is outdated, and hasn't been tested in quite a while
html2canvas.Renderer.SVG = function( options ) {
_html2canvas.Renderer.SVG = function( options ) {
options = options || {};
@@ -203,4 +203,4 @@ html2canvas.Renderer.SVG = function( options ) {
return methods;
};
};