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style: format js
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@ -600,14 +600,9 @@ export class CanvasRenderer extends Renderer {
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image.height,
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image.width / image.height
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]);
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// const pattern = this.ctx.createPattern(
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// this.resizeImage(image, width, height),
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// 'repeat'
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// ) as CanvasPattern;
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// this.renderRepeat(path, pattern, x, y);
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const scaleX = width / image.naturalWidth;
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const scaleY = height / image.naturalHeight;
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const pattern = this.ctx.createPattern(image, "repeat") as CanvasPattern;
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const pattern = this.ctx.createPattern(image, 'repeat') as CanvasPattern;
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const scaledPath = (path as Vector[]).map((item) => {
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item.x = item.x / scaleX;
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item.y = item.y / scaleY;
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