/*
html2canvas 0.5.0-alpha
Copyright (c) 2014 Niklas von Hertzen
Released under MIT License
*/
(function(window, document, undefined){
/*
Copyright (c) 2013 Yehuda Katz, Tom Dale, and contributors
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
!function(){var a,b,c,d;!function(){var e={},f={};a=function(a,b,c){e[a]={deps:b,callback:c}},d=c=b=function(a){function c(b){if("."!==b.charAt(0))return b;for(var c=b.split("/"),d=a.split("/").slice(0,-1),e=0,f=c.length;f>e;e++){var g=c[e];if(".."===g)d.pop();else{if("."===g)continue;d.push(g)}}return d.join("/")}if(d._eak_seen=e,f[a])return f[a];if(f[a]={},!e[a])throw new Error("Could not find module "+a);for(var g,h=e[a],i=h.deps,j=h.callback,k=[],l=0,m=i.length;m>l;l++)"exports"===i[l]?k.push(g={}):k.push(b(c(i[l])));var n=j.apply(this,k);return f[a]=g||n}}(),a("promise/all",["./utils","exports"],function(a,b){"use strict";function c(a){var b=this;if(!d(a))throw new TypeError("You must pass an array to all.");return new b(function(b,c){function d(a){return function(b){f(a,b)}}function f(a,c){h[a]=c,0===--i&&b(h)}var g,h=[],i=a.length;0===i&&b([]);for(var j=0;j= 0x80 (not a basic code point)',
'invalid-input': 'Invalid input'
},
/** Convenience shortcuts */
baseMinusTMin = base - tMin,
floor = Math.floor,
stringFromCharCode = String.fromCharCode,
/** Temporary variable */
key;
/*--------------------------------------------------------------------------*/
/**
* A generic error utility function.
* @private
* @param {String} type The error type.
* @returns {Error} Throws a `RangeError` with the applicable error message.
*/
function error(type) {
throw RangeError(errors[type]);
}
/**
* A generic `Array#map` utility function.
* @private
* @param {Array} array The array to iterate over.
* @param {Function} callback The function that gets called for every array
* item.
* @returns {Array} A new array of values returned by the callback function.
*/
function map(array, fn) {
var length = array.length;
var result = [];
while (length--) {
result[length] = fn(array[length]);
}
return result;
}
/**
* A simple `Array#map`-like wrapper to work with domain name strings or email
* addresses.
* @private
* @param {String} domain The domain name or email address.
* @param {Function} callback The function that gets called for every
* character.
* @returns {Array} A new string of characters returned by the callback
* function.
*/
function mapDomain(string, fn) {
var parts = string.split('@');
var result = '';
if (parts.length > 1) {
// In email addresses, only the domain name should be punycoded. Leave
// the local part (i.e. everything up to `@`) intact.
result = parts[0] + '@';
string = parts[1];
}
var labels = string.split(regexSeparators);
var encoded = map(labels, fn).join('.');
return result + encoded;
}
/**
* Creates an array containing the numeric code points of each Unicode
* character in the string. While JavaScript uses UCS-2 internally,
* this function will convert a pair of surrogate halves (each of which
* UCS-2 exposes as separate characters) into a single code point,
* matching UTF-16.
* @see `punycode.ucs2.encode`
* @see
* @memberOf punycode.ucs2
* @name decode
* @param {String} string The Unicode input string (UCS-2).
* @returns {Array} The new array of code points.
*/
function ucs2decode(string) {
var output = [],
counter = 0,
length = string.length,
value,
extra;
while (counter < length) {
value = string.charCodeAt(counter++);
if (value >= 0xD800 && value <= 0xDBFF && counter < length) {
// high surrogate, and there is a next character
extra = string.charCodeAt(counter++);
if ((extra & 0xFC00) == 0xDC00) { // low surrogate
output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);
} else {
// unmatched surrogate; only append this code unit, in case the next
// code unit is the high surrogate of a surrogate pair
output.push(value);
counter--;
}
} else {
output.push(value);
}
}
return output;
}
/**
* Creates a string based on an array of numeric code points.
* @see `punycode.ucs2.decode`
* @memberOf punycode.ucs2
* @name encode
* @param {Array} codePoints The array of numeric code points.
* @returns {String} The new Unicode string (UCS-2).
*/
function ucs2encode(array) {
return map(array, function(value) {
var output = '';
if (value > 0xFFFF) {
value -= 0x10000;
output += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);
value = 0xDC00 | value & 0x3FF;
}
output += stringFromCharCode(value);
return output;
}).join('');
}
/**
* Converts a basic code point into a digit/integer.
* @see `digitToBasic()`
* @private
* @param {Number} codePoint The basic numeric code point value.
* @returns {Number} The numeric value of a basic code point (for use in
* representing integers) in the range `0` to `base - 1`, or `base` if
* the code point does not represent a value.
*/
function basicToDigit(codePoint) {
if (codePoint - 48 < 10) {
return codePoint - 22;
}
if (codePoint - 65 < 26) {
return codePoint - 65;
}
if (codePoint - 97 < 26) {
return codePoint - 97;
}
return base;
}
/**
* Converts a digit/integer into a basic code point.
* @see `basicToDigit()`
* @private
* @param {Number} digit The numeric value of a basic code point.
* @returns {Number} The basic code point whose value (when used for
* representing integers) is `digit`, which needs to be in the range
* `0` to `base - 1`. If `flag` is non-zero, the uppercase form is
* used; else, the lowercase form is used. The behavior is undefined
* if `flag` is non-zero and `digit` has no uppercase form.
*/
function digitToBasic(digit, flag) {
// 0..25 map to ASCII a..z or A..Z
// 26..35 map to ASCII 0..9
return digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);
}
/**
* Bias adaptation function as per section 3.4 of RFC 3492.
* http://tools.ietf.org/html/rfc3492#section-3.4
* @private
*/
function adapt(delta, numPoints, firstTime) {
var k = 0;
delta = firstTime ? floor(delta / damp) : delta >> 1;
delta += floor(delta / numPoints);
for (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {
delta = floor(delta / baseMinusTMin);
}
return floor(k + (baseMinusTMin + 1) * delta / (delta + skew));
}
/**
* Converts a Punycode string of ASCII-only symbols to a string of Unicode
* symbols.
* @memberOf punycode
* @param {String} input The Punycode string of ASCII-only symbols.
* @returns {String} The resulting string of Unicode symbols.
*/
function decode(input) {
// Don't use UCS-2
var output = [],
inputLength = input.length,
out,
i = 0,
n = initialN,
bias = initialBias,
basic,
j,
index,
oldi,
w,
k,
digit,
t,
/** Cached calculation results */
baseMinusT;
// Handle the basic code points: let `basic` be the number of input code
// points before the last delimiter, or `0` if there is none, then copy
// the first basic code points to the output.
basic = input.lastIndexOf(delimiter);
if (basic < 0) {
basic = 0;
}
for (j = 0; j < basic; ++j) {
// if it's not a basic code point
if (input.charCodeAt(j) >= 0x80) {
error('not-basic');
}
output.push(input.charCodeAt(j));
}
// Main decoding loop: start just after the last delimiter if any basic code
// points were copied; start at the beginning otherwise.
for (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {
// `index` is the index of the next character to be consumed.
// Decode a generalized variable-length integer into `delta`,
// which gets added to `i`. The overflow checking is easier
// if we increase `i` as we go, then subtract off its starting
// value at the end to obtain `delta`.
for (oldi = i, w = 1, k = base; /* no condition */; k += base) {
if (index >= inputLength) {
error('invalid-input');
}
digit = basicToDigit(input.charCodeAt(index++));
if (digit >= base || digit > floor((maxInt - i) / w)) {
error('overflow');
}
i += digit * w;
t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);
if (digit < t) {
break;
}
baseMinusT = base - t;
if (w > floor(maxInt / baseMinusT)) {
error('overflow');
}
w *= baseMinusT;
}
out = output.length + 1;
bias = adapt(i - oldi, out, oldi == 0);
// `i` was supposed to wrap around from `out` to `0`,
// incrementing `n` each time, so we'll fix that now:
if (floor(i / out) > maxInt - n) {
error('overflow');
}
n += floor(i / out);
i %= out;
// Insert `n` at position `i` of the output
output.splice(i++, 0, n);
}
return ucs2encode(output);
}
/**
* Converts a string of Unicode symbols (e.g. a domain name label) to a
* Punycode string of ASCII-only symbols.
* @memberOf punycode
* @param {String} input The string of Unicode symbols.
* @returns {String} The resulting Punycode string of ASCII-only symbols.
*/
function encode(input) {
var n,
delta,
handledCPCount,
basicLength,
bias,
j,
m,
q,
k,
t,
currentValue,
output = [],
/** `inputLength` will hold the number of code points in `input`. */
inputLength,
/** Cached calculation results */
handledCPCountPlusOne,
baseMinusT,
qMinusT;
// Convert the input in UCS-2 to Unicode
input = ucs2decode(input);
// Cache the length
inputLength = input.length;
// Initialize the state
n = initialN;
delta = 0;
bias = initialBias;
// Handle the basic code points
for (j = 0; j < inputLength; ++j) {
currentValue = input[j];
if (currentValue < 0x80) {
output.push(stringFromCharCode(currentValue));
}
}
handledCPCount = basicLength = output.length;
// `handledCPCount` is the number of code points that have been handled;
// `basicLength` is the number of basic code points.
// Finish the basic string - if it is not empty - with a delimiter
if (basicLength) {
output.push(delimiter);
}
// Main encoding loop:
while (handledCPCount < inputLength) {
// All non-basic code points < n have been handled already. Find the next
// larger one:
for (m = maxInt, j = 0; j < inputLength; ++j) {
currentValue = input[j];
if (currentValue >= n && currentValue < m) {
m = currentValue;
}
}
// Increase `delta` enough to advance the decoder's state to ,
// but guard against overflow
handledCPCountPlusOne = handledCPCount + 1;
if (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {
error('overflow');
}
delta += (m - n) * handledCPCountPlusOne;
n = m;
for (j = 0; j < inputLength; ++j) {
currentValue = input[j];
if (currentValue < n && ++delta > maxInt) {
error('overflow');
}
if (currentValue == n) {
// Represent delta as a generalized variable-length integer
for (q = delta, k = base; /* no condition */; k += base) {
t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);
if (q < t) {
break;
}
qMinusT = q - t;
baseMinusT = base - t;
output.push(
stringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))
);
q = floor(qMinusT / baseMinusT);
}
output.push(stringFromCharCode(digitToBasic(q, 0)));
bias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);
delta = 0;
++handledCPCount;
}
}
++delta;
++n;
}
return output.join('');
}
/**
* Converts a Punycode string representing a domain name or an email address
* to Unicode. Only the Punycoded parts of the input will be converted, i.e.
* it doesn't matter if you call it on a string that has already been
* converted to Unicode.
* @memberOf punycode
* @param {String} input The Punycoded domain name or email address to
* convert to Unicode.
* @returns {String} The Unicode representation of the given Punycode
* string.
*/
function toUnicode(input) {
return mapDomain(input, function(string) {
return regexPunycode.test(string)
? decode(string.slice(4).toLowerCase())
: string;
});
}
/**
* Converts a Unicode string representing a domain name or an email address to
* Punycode. Only the non-ASCII parts of the domain name will be converted,
* i.e. it doesn't matter if you call it with a domain that's already in
* ASCII.
* @memberOf punycode
* @param {String} input The domain name or email address to convert, as a
* Unicode string.
* @returns {String} The Punycode representation of the given domain name or
* email address.
*/
function toASCII(input) {
return mapDomain(input, function(string) {
return regexNonASCII.test(string)
? 'xn--' + encode(string)
: string;
});
}
/*--------------------------------------------------------------------------*/
/** Define the public API */
punycode = {
/**
* A string representing the current Punycode.js version number.
* @memberOf punycode
* @type String
*/
'version': '1.3.1',
/**
* An object of methods to convert from JavaScript's internal character
* representation (UCS-2) to Unicode code points, and back.
* @see
* @memberOf punycode
* @type Object
*/
'ucs2': {
'decode': ucs2decode,
'encode': ucs2encode
},
'decode': decode,
'encode': encode,
'toASCII': toASCII,
'toUnicode': toUnicode
};
/** Expose `punycode` */
// Some AMD build optimizers, like r.js, check for specific condition patterns
// like the following:
if (
typeof define == 'function' &&
typeof define.amd == 'object' &&
define.amd
) {
define('punycode', function() {
return punycode;
});
} else if (freeExports && freeModule) {
if (module.exports == freeExports) { // in Node.js or RingoJS v0.8.0+
freeModule.exports = punycode;
} else { // in Narwhal or RingoJS v0.7.0-
for (key in punycode) {
punycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]);
}
}
} else { // in Rhino or a web browser
root.punycode = punycode;
}
}(this));
var html2canvasNodeAttribute = "data-html2canvas-node";
window.html2canvas = function(nodeList, options) {
options = options || {};
if (options.logging) {
window.html2canvas.logging = true;
window.html2canvas.start = Date.now();
}
options.async = typeof(options.async) === "undefined" ? true : options.async;
options.allowTaint = typeof(options.allowTaint) === "undefined" ? false : options.allowTaint;
options.removeContainer = typeof(options.removeContainer) === "undefined" ? true : options.removeContainer;
var node = ((nodeList === undefined) ? [document.documentElement] : ((nodeList.length) ? nodeList : [nodeList]))[0];
node.setAttribute(html2canvasNodeAttribute, "true");
return renderDocument(node.ownerDocument, options, window.innerWidth, window.innerHeight).then(function(canvas) {
if (typeof(options.onrendered) === "function") {
log("options.onrendered is deprecated, html2canvas returns a Promise containing the canvas");
options.onrendered(canvas);
}
return canvas;
});
};
window.html2canvas.punycode = this.punycode;
function renderDocument(document, options, windowWidth, windowHeight) {
return createWindowClone(document, windowWidth, windowHeight, options).then(function(container) {
log("Document cloned");
var selector = "[" + html2canvasNodeAttribute + "='true']";
document.querySelector(selector).removeAttribute(html2canvasNodeAttribute);
var clonedWindow = container.contentWindow;
var node = clonedWindow.document.querySelector(selector);
var support = new Support(clonedWindow.document);
var imageLoader = new ImageLoader(options, support);
var bounds = getBounds(node);
var width = options.type === "view" ? Math.min(bounds.width, windowWidth) : documentWidth();
var height = options.type === "view" ? Math.min(bounds.height, windowHeight) : documentHeight();
var renderer = new CanvasRenderer(width, height, imageLoader, options);
var parser = new NodeParser(node, renderer, support, imageLoader, options);
return parser.ready.then(function() {
log("Finished rendering");
var canvas = (options.type !== "view" && (node === clonedWindow.document.body || node === clonedWindow.document.documentElement)) ? renderer.canvas : crop(renderer.canvas, bounds);
if (options.removeContainer) {
container.parentNode.removeChild(container);
log("Cleaned up container");
}
return canvas;
});
});
}
function crop(canvas, bounds) {
var croppedCanvas = document.createElement("canvas");
var x1 = Math.min(canvas.width - 1, Math.max(0, bounds.left));
var x2 = Math.min(canvas.width, Math.max(1, bounds.left + bounds.width));
var y1 = Math.min(canvas.height - 1, Math.max(0, bounds.top));
var y2 = Math.min(canvas.height, Math.max(1, bounds.top + bounds.height));
var width = croppedCanvas.width = x2 - x1;
var height = croppedCanvas.height = y2 - y1;
log("Cropping canvas at:", "left:", bounds.left, "top:", bounds.top, "width:", bounds.width, "height:", bounds.height);
log("Resulting crop with width", width, "and height", height, " with x", x1, "and y", y1);
croppedCanvas.getContext("2d").drawImage(canvas, x1, y1, width, height, 0, 0, width, height);
return croppedCanvas;
}
function documentWidth () {
return Math.max(
Math.max(document.body.scrollWidth, document.documentElement.scrollWidth),
Math.max(document.body.offsetWidth, document.documentElement.offsetWidth),
Math.max(document.body.clientWidth, document.documentElement.clientWidth)
);
}
function documentHeight () {
return Math.max(
Math.max(document.body.scrollHeight, document.documentElement.scrollHeight),
Math.max(document.body.offsetHeight, document.documentElement.offsetHeight),
Math.max(document.body.clientHeight, document.documentElement.clientHeight)
);
}
function smallImage() {
return "data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7";
}
function createWindowClone(ownerDocument, width, height, options) {
var documentElement = ownerDocument.documentElement.cloneNode(true),
container = ownerDocument.createElement("iframe");
container.style.visibility = "hidden";
container.style.position = "absolute";
container.style.left = container.style.top = "-10000px";
container.width = width;
container.height = height;
container.scrolling = "no"; // ios won't scroll without it
ownerDocument.body.appendChild(container);
return new Promise(function(resolve) {
var documentClone = container.contentWindow.document;
/* Chrome doesn't detect relative background-images assigned in inline