package env import ( "github.com/Lukaesebrot/pasty/internal/static" "github.com/joho/godotenv" "os" ) // Load loads an optional .env file func Load() { godotenv.Load() } // Get returns the content of the environment variable with the given key or the given fallback func Get(key, fallback string) string { found := os.Getenv(static.EnvironmentVariablePrefix + key) if found == "" { return fallback } return found }