piskel/js/controller/DrawingController.js

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JavaScript
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(function () {
var ns = $.namespace("pskl.controller");
ns.DrawingController = function (piskelController, paletteController,container) {
/**
* @public
*/
this.piskelController = piskelController;
this.paletteController = paletteController;
/**
* @public
*/
this.overlayFrame = pskl.model.Frame.createEmptyFromFrame(piskelController.getCurrentFrame());
/**
* @private
*/
this.container = container;
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this.dpi = this.calculateDPI_();
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// TODO(vincz): Store user prefs in a localstorage string ?
var renderingOptions = {
"dpi": this.dpi,
"supportGridRendering" : true
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};
this.overlayRenderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, ["canvas-overlay"]);
this.renderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, ["drawing-canvas"]);
this.layersBelowRenderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, ["layers-canvas", "layers-below-canvas"]);
this.layersAboveRenderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, ["layers-canvas", "layers-above-canvas"]);
// State of drawing controller:
this.isClicked = false;
this.isRightClicked = false;
this.previousMousemoveTime = 0;
this.currentToolBehavior = null;
};
ns.DrawingController.prototype.init = function () {
this.initMouseBehavior();
$.subscribe(Events.TOOL_SELECTED, $.proxy(function(evt, toolBehavior) {
this.currentToolBehavior = toolBehavior;
this.overlayFrame.clear();
}, this));
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$(window).resize($.proxy(this.startDPIUpdateTimer_, this));
$.subscribe(Events.USER_SETTINGS_CHANGED, $.proxy(this.onUserSettingsChange_, this));
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$.subscribe(Events.FRAME_SIZE_CHANGED, $.proxy(this.updateDPI_, this));
this.updateDPI_();
};
ns.DrawingController.prototype.initMouseBehavior = function() {
var body = $('body');
this.container.mousedown($.proxy(this.onMousedown_, this));
this.container.mousemove($.proxy(this.onMousemove_, this));
body.mouseup($.proxy(this.onMouseup_, this));
// Deactivate right click:
body.contextmenu(this.onCanvasContextMenu_);
};
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ns.DrawingController.prototype.startDPIUpdateTimer_ = function () {
if (this.dpiUpdateTimer) {
window.clearInterval(this.dpiUpdateTimer);
}
this.dpiUpdateTimer = window.setTimeout($.proxy(this.updateDPI_, this), 200);
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},
/**
* @private
*/
ns.DrawingController.prototype.onUserSettingsChange_ = function (evt, settingsName, settingsValue) {
if(settingsName == pskl.UserSettings.SHOW_GRID) {
this.updateDPI_();
}
},
/**
* @private
*/
ns.DrawingController.prototype.onMousedown_ = function (event) {
this.isClicked = true;
if(event.button == 2) { // right click
this.isRightClicked = true;
}
var coords = this.getSpriteCoordinates(event);
this.currentToolBehavior.applyToolAt(
coords.col, coords.row,
this.getCurrentColor_(),
this.piskelController.getCurrentFrame(),
this.overlayFrame,
this.wrapEvtInfo_(event)
);
$.publish(Events.LOCALSTORAGE_REQUEST);
};
/**
* @private
*/
ns.DrawingController.prototype.onMousemove_ = function (event) {
var currentTime = new Date().getTime();
// Throttling of the mousemove event:
if ((currentTime - this.previousMousemoveTime) > 40 ) {
var coords = this.getSpriteCoordinates(event);
if (this.isClicked) {
this.currentToolBehavior.moveToolAt(
coords.col, coords.row,
this.getCurrentColor_(),
this.piskelController.getCurrentFrame(),
this.overlayFrame,
this.wrapEvtInfo_(event)
);
// TODO(vincz): Find a way to move that to the model instead of being at the interaction level.
// Eg when drawing, it may make sense to have it here. However for a non drawing tool,
// you don't need to draw anything when mousemoving and you request useless localStorage.
$.publish(Events.LOCALSTORAGE_REQUEST);
} else {
this.currentToolBehavior.moveUnactiveToolAt(
coords.col, coords.row,
this.getCurrentColor_(),
this.piskelController.getCurrentFrame(),
this.overlayFrame,
this.wrapEvtInfo_(event)
);
}
this.previousMousemoveTime = currentTime;
}
};
/**
* @private
*/
ns.DrawingController.prototype.onMouseup_ = function (event) {
if(this.isClicked || this.isRightClicked) {
// A mouse button was clicked on the drawing canvas before this mouseup event,
// the user was probably drawing on the canvas.
// Note: The mousemove movement (and the mouseup) may end up outside
// of the drawing canvas.
this.isClicked = false;
this.isRightClicked = false;
var coords = this.getSpriteCoordinates(event);
//console.log("mousemove: col: " + spriteCoordinate.col + " - row: " + spriteCoordinate.row);
this.currentToolBehavior.releaseToolAt(
coords.col, coords.row,
this.getCurrentColor_(),
this.piskelController.getCurrentFrame(),
this.overlayFrame,
this.wrapEvtInfo_(event)
);
$.publish(Events.TOOL_RELEASED);
}
};
/**
* @private
*/
ns.DrawingController.prototype.wrapEvtInfo_ = function (event) {
var evtInfo = {};
if (event.button === 0) {
evtInfo.button = Constants.LEFT_BUTTON;
} else if (event.button == 2) {
evtInfo.button = Constants.RIGHT_BUTTON;
}
return evtInfo;
};
/**
* @private
*/
ns.DrawingController.prototype.getRelativeCoordinates = function (clientX, clientY) {
var canvasPageOffset = this.container.offset();
return {
x : clientX - canvasPageOffset.left,
y : clientY - canvasPageOffset.top
};
};
/**
* @private
*/
ns.DrawingController.prototype.getSpriteCoordinates = function(event) {
var coords = this.getRelativeCoordinates(event.clientX, event.clientY);
return this.renderer.convertPixelCoordinatesIntoSpriteCoordinate(coords);
};
/**
* @private
*/
ns.DrawingController.prototype.getCurrentColor_ = function () {
if(this.isRightClicked) {
return this.paletteController.getSecondaryColor();
} else {
return this.paletteController.getPrimaryColor();
}
};
/**
* @private
*/
ns.DrawingController.prototype.onCanvasContextMenu_ = function (event) {
if ($(event.target).closest('#drawing-canvas-container').length) {
// Deactivate right click on drawing canvas only.
event.preventDefault();
event.stopPropagation();
event.cancelBubble = true;
return false;
}
};
ns.DrawingController.prototype.render = function () {
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this.renderLayers();
this.renderFrame();
this.renderOverlay();
};
ns.DrawingController.prototype.renderFrame = function () {
var frame = this.piskelController.getCurrentFrame();
var serializedFrame = this.dpi + "-" + frame.serialize();
if (this.serializedFrame != serializedFrame) {
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if (!frame.isSameSize(this.overlayFrame)) {
this.overlayFrame = pskl.model.Frame.createEmptyFromFrame(frame);
}
this.serializedFrame = serializedFrame;
this.renderer.render(frame);
}
};
ns.DrawingController.prototype.renderOverlay = function () {
var serializedOverlay = this.dpi + "-" + this.overlayFrame.serialize();
if (this.serializedOverlay != serializedOverlay) {
this.serializedOverlay = serializedOverlay;
this.overlayRenderer.render(this.overlayFrame);
}
};
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ns.DrawingController.prototype.renderLayers = function () {
var layers = this.piskelController.getLayers();
var currentFrameIndex = this.piskelController.currentFrameIndex;
var currentLayerIndex = this.piskelController.currentLayerIndex;
var serializedLayerFrame = [
this.dpi,
currentFrameIndex,
currentLayerIndex,
layers.length
].join("-");
if (this.serializedLayerFrame != serializedLayerFrame) {
this.layersAboveRenderer.clear();
this.layersBelowRenderer.clear();
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var downLayers = layers.slice(0, currentLayerIndex);
var downFrame = this.getFrameForLayersAt_(currentFrameIndex, downLayers);
this.layersBelowRenderer.render(downFrame);
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if (currentLayerIndex + 1 < layers.length) {
var upLayers = layers.slice(currentLayerIndex + 1, layers.length);
var upFrame = this.getFrameForLayersAt_(currentFrameIndex, upLayers);
this.layersAboveRenderer.render(upFrame);
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}
this.serializedLayerFrame = serializedLayerFrame;
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}
};
ns.DrawingController.prototype.getFrameForLayersAt_ = function (frameIndex, layers) {
var frames = layers.map(function (l) {
return l.getFrameAt(frameIndex);
});
return pskl.utils.FrameUtils.merge(frames);
};
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/**
* @private
*/
ns.DrawingController.prototype.calculateDPI_ = function() {
var availableViewportHeight = $('#main-wrapper').height(),
leftSectionWidth = $('.left-column').outerWidth(true),
rightSectionWidth = $('.right-column').outerWidth(true),
availableViewportWidth = $('#main-wrapper').width() - leftSectionWidth - rightSectionWidth,
framePixelHeight = this.piskelController.getCurrentFrame().getHeight(),
framePixelWidth = this.piskelController.getCurrentFrame().getWidth();
if (pskl.UserSettings.get(pskl.UserSettings.SHOW_GRID)) {
availableViewportWidth = availableViewportWidth - (framePixelWidth * Constants.GRID_STROKE_WIDTH);
availableViewportHeight = availableViewportHeight - (framePixelHeight * Constants.GRID_STROKE_WIDTH);
}
var dpi = pskl.PixelUtils.calculateDPI(
availableViewportHeight, availableViewportWidth, framePixelHeight, framePixelWidth);
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return dpi;
};
/**
* @private
*/
ns.DrawingController.prototype.updateDPI_ = function() {
this.dpi = this.calculateDPI_();
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this.overlayRenderer.setDPI(this.dpi);
this.renderer.setDPI(this.dpi);
this.layersAboveRenderer.setDPI(this.dpi);
this.layersBelowRenderer.setDPI(this.dpi);
var currentFrameHeight = this.piskelController.getCurrentFrame().getHeight();
var canvasHeight = currentFrameHeight * this.dpi;
if (pskl.UserSettings.get(pskl.UserSettings.SHOW_GRID)) {
canvasHeight += Constants.GRID_STROKE_WIDTH * currentFrameHeight;
}
var verticalGapInPixel = Math.floor(($('#main-wrapper').height() - canvasHeight) / 2);
$('#column-wrapper').css({
'top': verticalGapInPixel + 'px',
'height': canvasHeight + 'px'
});
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};
})();