piskel/README.md

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Piskel
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======
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The goal is to create an easy-to-use/in-the-cloud/web-based 2d animation editor.
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Try it at : http://juliandescottes.github.com/piskel/
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16 Sep 2012
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Just a quick update to post a new screenshot. @grosbouddha is delivering features so fast, it's hard to keep up !
![Screenshot 4](https://dl.dropbox.com/u/17803671/screen_piskel_4.png "Screenshot 4")
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15 Sep 2012
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2 weeks already since the last README.md update, and so many changes ! There has been a continuous stream of features added to piskel by @grosboudda, @captainbrosset (thanks guys) and myself.
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I can't list everything here but quickly
* __Tools__ : in addition to the regular Pen, you can now draw Rectangles, Circles. You can move stuff, copy, paste !
* __Undo/redo__ : you can now cancel your actions using ctrl-z/ctrl-y
* __Drag and drop__ : move frames around in your framesheet, using drag and drop
And a screenshot, for the record :
![Screenshot 3](https://dl.dropbox.com/u/17803671/screen_piskel_3.png "Screenshot 3")
30 Aug 2012
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Many new features in 2 days :
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* __save animations__, they are persisted in the cloud, and can be retrieved via a __unique URL__
* __color picker__, no longer limited to black and white
* __local storage__, your work is automatically backed up locally
* __color palette__, listing all the colors already used in the animation
* __slider__ for choosing the speed of the preview
UI was slightly updated :
![Screenshot 2](https://dl.dropbox.com/u/17803671/screen_piskel_2.png "Screenshot 2")
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28 Aug 2012
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Thanks to grosbouddha, new features added to Piskel :
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* modify preview speed !
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* remove frames
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* transparent background
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24 Aug 2012 (aka the thing I did last night)
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* create small animations in __black__ (left click) and __white__ (right click)
* and actually animations are always in __32x32__ zoomed 10 times
* you can __not even save them__ !
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* add new frames for your animation
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* do small __ridiculous__ characters
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Looks like this :
![Alt text](https://dl.dropbox.com/u/17803671/screen_piskel.png "Optional title")
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**On the left**, the list of frames for the animation.
**In the 'middle'**, the editable canvas.
**On the right**, the LIVE-ANIMATED-PREVIEW (rocket science stuff going on here).