mirror of
https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
64 lines
2.0 KiB
JavaScript
64 lines
2.0 KiB
JavaScript
|
(function () {
|
||
|
var ns = $.namespace('pskl.utils');
|
||
|
|
||
|
ns.Deserializer = function (data, callback) {
|
||
|
this.layersToLoad_ = 0;
|
||
|
this.data_ = data;
|
||
|
this.callback_ = callback;
|
||
|
this.piskel_ = null;
|
||
|
};
|
||
|
|
||
|
ns.Deserializer.prototype.deserialize = function () {
|
||
|
var data = this.data_;
|
||
|
if (data.modelVersion == Constants.MODEL_VERSION) {
|
||
|
var piskelData = data.piskel;
|
||
|
this.piskel_ = new pskl.model.Piskel(piskelData.width, piskelData.height);
|
||
|
|
||
|
this.layersToLoad_ = piskelData.layers.length;
|
||
|
|
||
|
piskelData.layers.forEach(function (serializedLayer) {
|
||
|
var layer = this.deserializeLayer(serializedLayer);
|
||
|
this.piskel_.addLayer(layer);
|
||
|
}.bind(this));
|
||
|
} else if (data.modelVersion == 1) {
|
||
|
this.callback_(pskl.utils.Serializer.backwardDeserializer_v1(data));
|
||
|
} else {
|
||
|
this.callback_(pskl.utils.Serializer.backwardDeserializer_(data));
|
||
|
}
|
||
|
};
|
||
|
|
||
|
ns.Deserializer.prototype.deserializeLayer = function (layerString) {
|
||
|
var layerData = JSON.parse(layerString);
|
||
|
var layer = new pskl.model.Layer(layerData.name);
|
||
|
|
||
|
// 1 - create an image to load the base64PNG representing the layer
|
||
|
var base64PNG = layerData.base64PNG;
|
||
|
var image = new Image();
|
||
|
|
||
|
// 2 - attach the onload callback that will be triggered asynchronously
|
||
|
image.onload = function () {
|
||
|
// 5 - extract the frames from the loaded image
|
||
|
var frames = pskl.utils.LayerUtils.createFromImage(image, layerData.frameCount);
|
||
|
|
||
|
// 6 - add each image to the layer
|
||
|
frames.forEach(function (frame) {
|
||
|
layer.addFrame(pskl.model.Frame.fromPixelGrid(frame));
|
||
|
});
|
||
|
|
||
|
this.onLayerLoaded_();
|
||
|
}.bind(this);
|
||
|
|
||
|
// 3 - set the source of the image
|
||
|
image.src = base64PNG;
|
||
|
|
||
|
// 4 - return a pointer to the new layer instance
|
||
|
return layer;
|
||
|
};
|
||
|
|
||
|
ns.Deserializer.prototype.onLayerLoaded_ = function () {
|
||
|
this.layersToLoad_ = this.layersToLoad_ - 1;
|
||
|
if (this.layersToLoad_ === 0) {
|
||
|
this.callback_(this.piskel_);
|
||
|
}
|
||
|
};
|
||
|
})();
|