piskel/dev/js/controller/MinimapController.js

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JavaScript
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2017-05-22 10:56:42 +03:00
(function () {
var ns = $.namespace('pskl.controller');
ns.MinimapController = function (piskelController, previewController, drawingController, container) {
this.piskelController = piskelController;
this.previewController = previewController;
this.drawingController = drawingController;
this.container = container;
this.isClicked = false;
this.isVisible = false;
};
ns.MinimapController.prototype.init = function () {
// Create minimap DOM elements
this.minimapEl = document.createElement('DIV');
this.minimapEl.className = 'minimap-crop-frame';
this.minimapEl.style.display = 'none';
$(this.container).append(this.minimapEl);
// Init mouse events
$(this.container).mousedown(this.onMinimapMousedown_.bind(this));
$('body').mousemove(this.onMinimapMousemove_.bind(this));
$('body').mouseup(this.onMinimapMouseup_.bind(this));
$.subscribe(Events.ZOOM_CHANGED, $.proxy(this.renderMinimap_, this));
};
ns.MinimapController.prototype.renderMinimap_ = function () {
var verticalRatio = this.getVerticalRatio_();
var horizontalRatio = this.getHorizontalRatio_();
if (verticalRatio > 1 || horizontalRatio > 1) {
this.displayMinimap_();
} else {
this.hideMinimap_();
}
};
ns.MinimapController.prototype.displayMinimap_ = function () {
var minimapSize = this.getMinimapSize_();
var previewSize = this.getPreviewSize_();
var containerHeight = this.container.height();
var containerWidth = this.container.width();
// offset(x, y) in frame pixels
var offset = this.drawingController.getRenderer().getOffset();
// the preview is centered in a square container
// if the sprite is not a square, a margin is needed on the appropriate coordinate
// before adding the offset coming from the drawing area
var leftMargin = (containerWidth - Math.max(minimapSize.width, previewSize.width)) / 2;
var leftOffset = offset.x * this.previewController.getZoom();
var left = leftMargin + leftOffset;
var topMargin = (containerHeight - Math.max(minimapSize.height, previewSize.height)) / 2;
var topOffset = offset.y * this.previewController.getZoom();
var top = topMargin + topOffset;
this.minimapEl.style.display = 'block';
this.minimapEl.style.width = Math.min(minimapSize.width, containerWidth) + 'px';
this.minimapEl.style.height = Math.min(minimapSize.height, containerHeight) + 'px';
this.minimapEl.style.left = Math.max(0, left) + 'px';
this.minimapEl.style.top = Math.max(0, top) + 'px';
this.isVisible = true;
};
ns.MinimapController.prototype.getMinimapSize_ = function () {
// Calculate the ratio to translate drawing area sizes to animated preview sizes
var drawingAreaZoom = this.drawingController.getRenderer().getZoom();
var animatedPreviewZoom = this.previewController.getZoom();
var ratio = drawingAreaZoom / animatedPreviewZoom;
var displaySize = this.drawingController.getRenderer().getDisplaySize();
var minimapWidth = displaySize.width / ratio;
var minimapHeight = displaySize.height / ratio;
return {
width : minimapWidth,
height: minimapHeight
};
};
ns.MinimapController.prototype.getPreviewSize_ = function () {
var frame = this.piskelController.getCurrentFrame();
var previewWidth = frame.getWidth() * this.previewController.getZoom();
var previewHeight = frame.getHeight() * this.previewController.getZoom();
return {
width : previewWidth,
height: previewHeight
};
};
ns.MinimapController.prototype.hideMinimap_ = function () {
this.minimapEl.style.display = 'none';
this.isVisible = false;
};
ns.MinimapController.prototype.onMinimapMousemove_ = function (evt) {
if (this.isVisible && this.isClicked) {
var coords = this.getCoordinatesCenteredAround_(evt.clientX, evt.clientY);
this.drawingController.setOffset(coords.x, coords.y);
}
};
ns.MinimapController.prototype.onMinimapMousedown_ = function (evt) {
this.isClicked = true;
};
ns.MinimapController.prototype.onMinimapMouseup_ = function (evt) {
this.isClicked = false;
};
ns.MinimapController.prototype.getCoordinatesCenteredAround_ = function (x, y) {
var frameCoords = this.previewController.getCoordinates(x, y);
var frameWidth = this.piskelController.getCurrentFrame().getWidth();
var frameHeight = this.piskelController.getCurrentFrame().getHeight();
var width = frameWidth / this.getHorizontalRatio_();
var height = frameHeight / this.getVerticalRatio_();
return {
x : frameCoords.x - (width / 2),
y : frameCoords.y - (height / 2)
};
};
ns.MinimapController.prototype.getVerticalRatio_ = function () {
var drawingAreaZoom = this.drawingController.getRenderer().getZoom();
var frame = this.piskelController.getCurrentFrame();
var frameTotalHeight = frame.getHeight() * drawingAreaZoom;
var frameDisplayHeight = this.drawingController.getRenderer().getDisplaySize().height;
return frameTotalHeight / frameDisplayHeight;
};
ns.MinimapController.prototype.getHorizontalRatio_ = function () {
var drawingAreaZoom = this.drawingController.getRenderer().getZoom();
var frame = this.piskelController.getCurrentFrame();
var frameTotalWidth = frame.getWidth() * drawingAreaZoom;
var frameDisplayWidth = this.drawingController.getRenderer().getDisplaySize().width;
return frameTotalWidth / frameDisplayWidth;
};
})();