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https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
Fixed overlap between drawing canvas and preview.
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parent
8bee1fe4f3
commit
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@ -2,7 +2,7 @@
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.preview-container {
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position : absolute;
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bottom : 0; right : 0;
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height : 285px;
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height : 282px;
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width : 256px;
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background : white;
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border : 0px Solid black;
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@ -12,7 +12,6 @@
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.preview-container canvas {
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border : 0px Solid transparent;
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border-radius:5px 0px 0px 5px;
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}
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#preview-fps {
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@ -205,8 +205,6 @@
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ns.DrawingController.prototype.renderFrame = function () {
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var frame = this.framesheet.getCurrentFrame();
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console.log("render", frame.getHeight());
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if (frame.getHeight() == 32) debugger;
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var serializedFrame = frame.serialize();
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if (this.serializedFrame != serializedFrame) {
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this.serializedFrame = serializedFrame;
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@ -250,7 +248,7 @@
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// Calculate the DPI change needed to bridge height and width gap
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var gapDPI = pskl.PixelUtils.calculateDPI(heightGap, widthGap, framePixelHeight, framePixelWidth);
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// substract gap dpi to initial dpi
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dpi -= (gapDPI - 1);
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dpi -= (gapDPI + 1);
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}
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return dpi;
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};
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