Mutualize HTML generation for drawing tools and transform

This commit is contained in:
jdescottes
2014-11-21 01:15:55 +01:00
parent c8dae1cb79
commit 0f49c884f2
30 changed files with 334 additions and 231 deletions

View File

@@ -0,0 +1,90 @@
/**
* @provide pskl.tools.drawing.SimplePen
*
* @require pskl.utils
*/
(function() {
var ns = $.namespace("pskl.tools.drawing");
ns.SimplePen = function() {
this.toolId = "tool-pen";
this.helpText = "Pen tool";
this.previousCol = null;
this.previousRow = null;
this.pixels = [];
};
pskl.utils.inherit(ns.SimplePen, ns.BaseTool);
/**
* @override
*/
ns.SimplePen.prototype.applyToolAt = function(col, row, color, frame, overlay, event) {
this.previousCol = col;
this.previousRow = row;
overlay.setPixel(col, row, color);
if (color === Constants.TRANSPARENT_COLOR) {
frame.setPixel(col, row, color);
}
this.pixels.push({
col : col,
row : row,
color : color
});
};
/**
* @override
*/
ns.SimplePen.prototype.moveToolAt = function(col, row, color, frame, overlay, event) {
if((Math.abs(col - this.previousCol) > 1) || (Math.abs(row - this.previousRow) > 1)) {
// The pen movement is too fast for the mousemove frequency, there is a gap between the
// current point and the previously drawn one.
// We fill the gap by calculating missing dots (simple linear interpolation) and draw them.
var interpolatedPixels = this.getLinePixels_(col, this.previousCol, row, this.previousRow);
for(var i=0, l=interpolatedPixels.length; i<l; i++) {
var coords = interpolatedPixels[i];
this.applyToolAt(coords.col, coords.row, color, frame, overlay, event);
}
}
else {
this.applyToolAt(col, row, color, frame, overlay, event);
}
this.previousCol = col;
this.previousRow = row;
};
ns.SimplePen.prototype.releaseToolAt = function(col, row, color, frame, overlay, event) {
// apply on real frame
this.setPixelsToFrame_(frame, this.pixels);
// save state
this.raiseSaveStateEvent({
pixels : this.pixels.slice(0),
color : color
});
// reset
this.resetUsedPixels_();
};
ns.SimplePen.prototype.replay = function (frame, replayData) {
this.setPixelsToFrame_(frame, replayData.pixels, replayData.color);
};
ns.SimplePen.prototype.setPixelsToFrame_ = function (frame, pixels, color) {
pixels.forEach(function (pixel) {
frame.setPixel(pixel.col, pixel.row, pixel.color);
});
};
ns.SimplePen.prototype.resetUsedPixels_ = function() {
this.pixels = [];
};
})();