Copy paste bug : add unit tests for FrameUtils with null value

This commit is contained in:
juliandescottes 2015-08-09 12:37:03 +02:00
parent 5437ad8651
commit 1208324d4d
9 changed files with 131 additions and 92 deletions

View File

@ -192,9 +192,7 @@
getFirstFrameAsPng : function () {
var firstFrame = this.piskelController.getFrameAt(0);
var canvasRenderer = new pskl.rendering.CanvasRenderer(firstFrame, 1);
canvasRenderer.drawTransparentAs('rgba(0,0,0,0)');
var firstFrameCanvas = canvasRenderer.render();
var firstFrameCanvas = pskl.utils.FrameUtils.toImage(firstFrame);
return firstFrameCanvas.toDataURL('image/png');
},

View File

@ -25,9 +25,6 @@
};
ns.PreviewController.prototype.init = function () {
// the oninput event won't work on IE10 unfortunately, but at least will provide a
// consistent behavior across all other browsers that support the input type range
// see https://bugzilla.mozilla.org/show_bug.cgi?id=853670
this.fpsRangeInput.on('input change', this.onFPSSliderChange.bind(this));
document.querySelector('.right-column').style.width = Constants.ANIMATED_PREVIEW_WIDTH + 'px';

View File

@ -31,14 +31,6 @@
return scaledCanvas;
};
ns.CanvasRenderer.prototype.renderPixel_ = function (color, x, y, context) {
if (color == Constants.TRANSPARENT_COLOR) {
color = this.transparentColor_;
}
context.fillStyle = color;
context.fillRect(x, y, 1, 1);
};
ns.CanvasRenderer.prototype.createCanvas_ = function (zoom) {
zoom = zoom || 1;
var width = this.frame.getWidth() * zoom;

View File

@ -24,13 +24,9 @@
};
ns.BaseSelection.prototype.fillSelectionFromFrame = function (targetFrame) {
// on copy trim the selection if out of bounds
// this.pixels = this.pixels.filter(function (pixel) {
// return targetFrame.containsPixel(pixel.col, pixel.row);
// });
this.pixels.forEach(function (pixel) {
pixel.color = targetFrame.getPixel(pixel.col, pixel.row);
var color = targetFrame.getPixel(pixel.col, pixel.row);
pixel.color = color || Constants.TRANSPARENT_COLOR;
});
this.hasPastedContent = true;

View File

@ -88,20 +88,18 @@
};
ns.SelectionManager.prototype.paste = function() {
if (this.currentSelection && this.currentSelection.hasPastedContent) {
var pixels = this.currentSelection.pixels;
var opaquePixels = pixels.filter(function (p) {
return p.color !== Constants.TRANSPARENT_COLOR;
});
this.pastePixels(opaquePixels);
if (!this.currentSelection || !this.currentSelection.hasPastedContent) {
return;
}
};
ns.SelectionManager.prototype.pastePixels = function(pixels) {
var currentFrame = this.piskelController.getCurrentFrame();
var pixels = this.currentSelection.pixels;
var frame = this.piskelController.getCurrentFrame();
pixels.forEach(function (pixel) {
currentFrame.setPixel(pixel.col, pixel.row, pixel.color);
if (pixel.color === Constants.TRANSPARENT_COLOR || pixel.color === null) {
return;
}
frame.setPixel(pixel.col, pixel.row, pixel.color);
});
$.publish(Events.PISKEL_SAVE_STATE, {
@ -115,8 +113,7 @@
};
ns.SelectionManager.prototype.replay = function (frame, replayData) {
var pixels = replayData.pixels;
pixels.forEach(function (pixel) {
replayData.pixels.forEach(function (pixel) {
var color = replayData.type === SELECTION_REPLAY.PASTE ? pixel.color : Constants.TRANSPARENT_COLOR;
frame.setPixel(pixel.col, pixel.row, color);
});

View File

@ -5,8 +5,8 @@
/**
* Render a Frame object as an image.
* Can optionally scale it (zoom)
* @param {Frame} frame
* @param {Number} zoom
* @param frame {Frame} frame
* @param zoom {Number} zoom
* @return {Image}
*/
toImage : function (frame, zoom) {
@ -19,9 +19,9 @@
/**
* Draw the provided frame in a 2d canvas
*
* @param {pskl.model.Frame} frame the frame to draw
* @param {Canvas} canvas the canvas target
* @param {String} transparentColor (optional) color to use to represent transparent pixels.
* @param frame {pskl.model.Frame} frame the frame to draw
* @param canvas {Canvas} canvas the canvas target
* @param transparentColor {String} transparentColor (optional) color to use to represent transparent pixels.
*/
drawToCanvas : function (frame, canvas, transparentColor) {
var context = canvas.getContext('2d');
@ -30,6 +30,9 @@
for (var x = 0, width = frame.getWidth() ; x < width ; x++) {
for (var y = 0, height = frame.getHeight() ; y < height ; y++) {
var color = frame.getPixel(x, y);
// accumulate all the pixels of the same color to speed up rendering
// by reducting fillRect calls
var w = 1;
while (color === frame.getPixel(x, y + w) && (y + w) < height) {
w++;
@ -43,14 +46,23 @@
y = y + w - 1;
}
}
},
/**
* Render a line of a single color in a given canvas 2D context.
*
* @param color {String} color to draw
* @param x {Number} x coordinate
* @param y {Number} y coordinate
* @param width {Number} width of the line to draw, in pixels
* @param context {CanvasRenderingContext2D} context of the canvas target
*/
renderLine_ : function (color, x, y, width, context) {
if (color != Constants.TRANSPARENT_COLOR) {
if (color === Constants.TRANSPARENT_COLOR || color === null) {
return;
}
context.fillStyle = color;
context.fillRect(x, y, 1, width);
}
},
merge : function (frames) {

View File

@ -1,6 +1,28 @@
(function () {
var ns = $.namespace('test.testutils');
/**
* Frame.createFromGrid accepts grids that are rotated by 90deg from
* the visual/usual way. (column-based grid)
*
* For testing, it's easier for be able to specify a row-based grid, because
* it visually matches what the image will look like.
*
* For instance :
*
* [[black, black, black],
* [white, white, white]]
*
* we expect this to be a 3x2 image, one black line above a white line.
*
* However Frame.createFromGrid needs the following input to create such an image :
*
* [[black, white],
* [black, white],
* [black, white]]
*
* This helper will build the second array from the first array.
*/
ns.toFrameGrid = function (normalGrid) {
var frameGrid = [];
var w = normalGrid[0].length;

View File

@ -3,35 +3,41 @@ describe("FrameUtils suite", function() {
var red = '#ff0000';
var transparent = Constants.TRANSPARENT_COLOR;
// shortcuts
var toFrameGrid = test.testutils.toFrameGrid;
var frameEqualsGrid = test.testutils.frameEqualsGrid;
it("merges 2 frames", function () {
var B = black, R = red, T = transparent;
var frame1 = pskl.model.Frame.fromPixelGrid([
[black, transparent],
[transparent, black]
[B, T],
[T, B]
]);
var frame2 = pskl.model.Frame.fromPixelGrid([
[transparent, red],
[red, transparent]
[T, R],
[R, T]
]);
var mergedFrame = pskl.utils.FrameUtils.merge([frame1, frame2]);
expect(mergedFrame.getPixel(0,0)).toBe(black);
expect(mergedFrame.getPixel(0,1)).toBe(red);
expect(mergedFrame.getPixel(1,0)).toBe(red);
expect(mergedFrame.getPixel(1,1)).toBe(black);
frameEqualsGrid(mergedFrame, [
[B, R],
[R, B]
]);
});
it("returns same frame when merging single frame", function () {
var frame1 = pskl.model.Frame.fromPixelGrid([
[black, transparent],
[transparent, black]
]);
var B = black, T = transparent;
var frame1 = pskl.model.Frame.fromPixelGrid(toFrameGrid([
[B, T],
[B, T]
]));
var mergedFrame = pskl.utils.FrameUtils.merge([frame1]);
expect(mergedFrame.getPixel(0,0)).toBe(black);
expect(mergedFrame.getPixel(0,1)).toBe(transparent);
expect(mergedFrame.getPixel(1,0)).toBe(transparent);
expect(mergedFrame.getPixel(1,1)).toBe(black);
frameEqualsGrid(mergedFrame, [
[B, T],
[B, T]
]);
});
var checkPixelsColor = function (frame, pixels, color) {
@ -42,9 +48,10 @@ describe("FrameUtils suite", function() {
};
it ("converts an image to a frame", function () {
var B = black, T = transparent;
var frame1 = pskl.model.Frame.fromPixelGrid([
[black, transparent],
[transparent, black]
[B, T],
[T, B]
]);
var image = pskl.utils.FrameUtils.toImage(frame1);
@ -57,48 +64,66 @@ describe("FrameUtils suite", function() {
var biggerFrame = pskl.utils.FrameUtils.createFromImage(biggerImage);
checkPixelsColor(biggerFrame, [
[0,0],[0,1],[0,2],
[1,0],[1,1],[1,2],
[2,0],[2,1],[2,2],
[3,3],[3,4],[3,5],
[4,3],[4,4],[4,5],
[5,3],[5,4],[5,5]
], black);
checkPixelsColor(biggerFrame, [
[0,3],[0,4],[0,5],
[1,3],[1,4],[1,5],
[2,3],[2,4],[2,5],
[3,0],[3,1],[3,2],
[4,0],[4,1],[4,2],
[5,0],[5,1],[5,2]
], transparent);
frameEqualsGrid(biggerFrame, [
[B, B, B, T, T, T],
[B, B, B, T, T, T],
[B, B, B, T, T, T],
[T, T, T, B, B, B],
[T, T, T, B, B, B],
[T, T, T, B, B, B]
]);
});
it ("[LayerUtils] creates a layer from a simple spritesheet", function () {
var frame = pskl.model.Frame.fromPixelGrid([
[black, red],
[red, black],
[black, black],
[red, red]
]);
var B = black, R = red;
// original image in 4x2
var frame = pskl.model.Frame.fromPixelGrid(toFrameGrid([
[B, R, B, R],
[R, B, B, R]
]));
var spritesheet = pskl.utils.FrameUtils.toImage(frame);
// split the spritesheet by 4
var frames = pskl.utils.LayerUtils.createLayerFromSpritesheet(spritesheet, 4);
// expect 4 frames of 1x2
expect(frames.length).toBe(4);
expect(frames[0].getPixel(0,0)).toBe(black);
expect(frames[0].getPixel(0,1)).toBe(red);
// verify frame content
frameEqualsGrid(frames[0], [
[B],
[R]
]);
frameEqualsGrid(frames[1], [
[R],
[B]
]);
frameEqualsGrid(frames[2], [
[B],
[B]
]);
frameEqualsGrid(frames[3], [
[R],
[R]
]);
});
expect(frames[1].getPixel(0,0)).toBe(red);
expect(frames[1].getPixel(0,1)).toBe(black);
it ("supports null values in frame array", function () {
var B = black, T = transparent;
var frame = pskl.model.Frame.fromPixelGrid([
[B, null],
[null, B]
]);
expect(frames[2].getPixel(0,0)).toBe(black);
expect(frames[2].getPixel(0,1)).toBe(black);
expect(frames[3].getPixel(0,0)).toBe(red);
expect(frames[3].getPixel(0,1)).toBe(red);
var image = pskl.utils.FrameUtils.toImage(frame);
// transform back to frame for ease of testing
var testFrame = pskl.utils.FrameUtils.createFromImage(image);
frameEqualsGrid(testFrame, [
[B, T],
[T, B]
]);
});
});