Fixed size related issues. Selection Manager no longer depends on the frameoverlay which is now only manipulated by the tools

This commit is contained in:
jdescottes
2013-08-05 23:34:11 +02:00
parent 9a68da8bda
commit 1977141076
10 changed files with 92 additions and 87 deletions

View File

@@ -90,6 +90,17 @@
}
};
/**
* For each pixel in the selection draw it in white transparent on the tool overlay
* @protected
*/
ns.BaseSelect.prototype.drawSelectionOnOverlay_ = function (selection, overlay) {
var pixels = selection.pixels;
for(var i=0, l=pixels.length; i<l; i++) {
overlay.setPixel(pixels[i].col, pixels[i].row, Constants.SELECTION_TRANSPARENT_COLOR);
}
};
/**
* Move the overlay frame filled with semi-transparent pixels that represent the selection.
* @private

View File

@@ -38,6 +38,7 @@
var selection = new pskl.selection.RectangularSelection(
this.startCol, this.startRow, col, row);
$.publish(Events.SELECTION_CREATED, [selection]);
this.drawSelectionOnOverlay_(selection, overlay);
}
};

View File

@@ -24,11 +24,14 @@
ns.ShapeSelect.prototype.onSelectStart_ = function (col, row, color, frame, overlay) {
// Clean previous selection:
$.publish(Events.SELECTION_DISMISSED);
overlay.clear();
// From the pixel cliked, get shape using an algorithm similar to the paintbucket one:
var pixels = pskl.PixelUtils.getSimilarConnectedPixelsFromFrame(frame, col, row);
var selection = new pskl.selection.ShapeSelection(pixels);
$.publish(Events.SELECTION_CREATED, [selection]);
this.drawSelectionOnOverlay_(selection, overlay);
};
})();