master conflict merge

This commit is contained in:
Vince
2012-09-15 02:24:06 +02:00
14 changed files with 239 additions and 196 deletions

View File

@@ -45,6 +45,10 @@
background-image: url(../img/tools/icons/rectangle.png); background-image: url(../img/tools/icons/rectangle.png);
} }
.tool-icon.tool-circle {
background-image: url(../img/tools/cursors/circle.png);
}
.tool-icon.tool-move { .tool-icon.tool-move {
background-image: url(../img/tools/icons/hand.png); background-image: url(../img/tools/icons/hand.png);
} }
@@ -81,6 +85,10 @@
cursor: url(../img/tools/cursors/rectangle.png) 4 21, pointer; cursor: url(../img/tools/cursors/rectangle.png) 4 21, pointer;
} }
.tool-circle .drawing-canvas-container:hover {
cursor: url(../img/tools/cursors/circle.png) 4 21, pointer;
}
.tool-move .drawing-canvas-container:hover { .tool-move .drawing-canvas-container:hover {
cursor: url(../img/tools/cursors/hand.png) 14 12, pointer; cursor: url(../img/tools/cursors/hand.png) 14 12, pointer;
} }

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@@ -31,6 +31,7 @@
<li class="tool-icon tool-paint-bucket" data-tool-id="tool-paint-bucket" title="Bucket tool"></li> <li class="tool-icon tool-paint-bucket" data-tool-id="tool-paint-bucket" title="Bucket tool"></li>
<li class="tool-icon tool-stroke" data-tool-id="tool-stroke" title="Stroke tool"></li> <li class="tool-icon tool-stroke" data-tool-id="tool-stroke" title="Stroke tool"></li>
<li class="tool-icon tool-rectangle" data-tool-id="tool-rectangle" title="Rectangle tool"></li> <li class="tool-icon tool-rectangle" data-tool-id="tool-rectangle" title="Rectangle tool"></li>
<li class="tool-icon tool-circle" data-tool-id="tool-circle" title="Circle tool"></li>
<li class="tool-icon tool-move" data-tool-id="tool-move" title="Move tool"></li> <li class="tool-icon tool-move" data-tool-id="tool-move" title="Move tool"></li>
<li class="tool-icon tool-rectangle-select" data-tool-id="tool-rectangle-select" title="Rectangle selection tool"></li> <li class="tool-icon tool-rectangle-select" data-tool-id="tool-rectangle-select" title="Rectangle selection tool"></li>
<li class="tool-icon tool-shape-select" data-tool-id="tool-shape-select" title="Shape selection tool"></li> <li class="tool-icon tool-shape-select" data-tool-id="tool-shape-select" title="Shape selection tool"></li>
@@ -115,12 +116,16 @@
<script src="js/selection/ShapeSelection.js"></script> <script src="js/selection/ShapeSelection.js"></script>
<script src="js/Palette.js"></script> <script src="js/Palette.js"></script>
<script src="js/Notification.js"></script> <script src="js/Notification.js"></script>
<!-- Tools-->
<script src="js/drawingtools/BaseTool.js"></script> <script src="js/drawingtools/BaseTool.js"></script>
<script src="js/drawingtools/SimplePen.js"></script> <script src="js/drawingtools/SimplePen.js"></script>
<script src="js/drawingtools/Eraser.js"></script> <script src="js/drawingtools/Eraser.js"></script>
<script src="js/drawingtools/Stroke.js"></script> <script src="js/drawingtools/Stroke.js"></script>
<script src="js/drawingtools/PaintBucket.js"></script> <script src="js/drawingtools/PaintBucket.js"></script>
<script src="js/drawingtools/Rectangle.js"></script> <script src="js/drawingtools/Rectangle.js"></script>
<script src="js/drawingtools/Circle.js"></script>
<script src="js/drawingtools/Move.js"></script> <script src="js/drawingtools/Move.js"></script>
<script src="js/drawingtools/selectiontools/BaseSelect.js"></script> <script src="js/drawingtools/selectiontools/BaseSelect.js"></script>
<script src="js/drawingtools/selectiontools/RectangleSelect.js"></script> <script src="js/drawingtools/selectiontools/RectangleSelect.js"></script>

View File

@@ -17,16 +17,12 @@
ns.HistoryManager.prototype.undo = function () { ns.HistoryManager.prototype.undo = function () {
this.framesheet.getCurrentFrame().loadPreviousState(); this.framesheet.getCurrentFrame().loadPreviousState();
this.redraw(); $.publish(Events.FRAMESHEET_RESET);
}; };
ns.HistoryManager.prototype.redo = function () { ns.HistoryManager.prototype.redo = function () {
this.framesheet.getCurrentFrame().loadNextState(); this.framesheet.getCurrentFrame().loadNextState();
this.redraw(); $.publish(Events.FRAMESHEET_RESET);
}; };
ns.HistoryManager.prototype.redraw = function () {
this.framesheet.drawingController.renderFrame();
this.framesheet.previewsController.createPreviews();
};
})(); })();

View File

@@ -46,5 +46,5 @@
} }
} }
}; };
})(); })();

View File

@@ -15,6 +15,7 @@ pskl.ToolSelector = (function() {
"paintBucket" : new pskl.drawingtools.PaintBucket(), "paintBucket" : new pskl.drawingtools.PaintBucket(),
"stroke" : new pskl.drawingtools.Stroke(), "stroke" : new pskl.drawingtools.Stroke(),
"rectangle" : new pskl.drawingtools.Rectangle(), "rectangle" : new pskl.drawingtools.Rectangle(),
"circle" : new pskl.drawingtools.Circle(),
"move" : new pskl.drawingtools.Move(), "move" : new pskl.drawingtools.Move(),
"rectangleSelect" : new pskl.drawingtools.RectangleSelect(), "rectangleSelect" : new pskl.drawingtools.RectangleSelect(),
"shapeSelect" : new pskl.drawingtools.ShapeSelect() "shapeSelect" : new pskl.drawingtools.ShapeSelect()

View File

@@ -1,44 +1,44 @@
(function () { (function () {
var ns = $.namespace("pskl.controller"); var ns = $.namespace("pskl.controller");
ns.DrawingController = function (framesheet, container, dpi) { ns.DrawingController = function (framesheet, container, dpi) {
// TODO(vincz): Store user prefs in a localstorage string ? // TODO(vincz): Store user prefs in a localstorage string ?
var renderingOptions = { var renderingOptions = {
"dpi": dpi, "dpi": dpi,
"hasGrid" : true "hasGrid" : true
}; };
/** /**
* @public * @public
*/ */
this.framesheet = framesheet; this.framesheet = framesheet;
/** /**
* @public * @public
*/ */
this.overlayFrame = pskl.model.Frame.createEmptyFromFrame(framesheet.getCurrentFrame()); this.overlayFrame = pskl.model.Frame.createEmptyFromFrame(framesheet.getCurrentFrame());
/** /**
* @private * @private
*/ */
this.container = container; this.container = container;
this.renderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, "drawing-canvas"); this.renderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, "drawing-canvas");
this.overlayRenderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, "canvas-overlay"); this.overlayRenderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, "canvas-overlay");
this.renderer.init(framesheet.getCurrentFrame()); this.renderer.init(framesheet.getCurrentFrame());
this.overlayRenderer.init(this.overlayFrame); this.overlayRenderer.init(this.overlayFrame);
// State of drawing controller: // State of drawing controller:
this.isClicked = false; this.isClicked = false;
this.isRightClicked = false; this.isRightClicked = false;
this.previousMousemoveTime = 0; this.previousMousemoveTime = 0;
this.currentToolBehavior = null; this.currentToolBehavior = null;
this.primaryColor = Constants.DEFAULT_PEN_COLOR; this.primaryColor = Constants.DEFAULT_PEN_COLOR;
this.secondaryColor = Constants.TRANSPARENT_COLOR; this.secondaryColor = Constants.TRANSPARENT_COLOR;
this.initMouseBehavior(); this.initMouseBehavior();
$.subscribe(Events.TOOL_SELECTED, $.proxy(function(evt, toolBehavior) { $.subscribe(Events.TOOL_SELECTED, $.proxy(function(evt, toolBehavior) {
console.log("Tool selected: ", toolBehavior); console.log("Tool selected: ", toolBehavior);
this.currentToolBehavior = toolBehavior; this.currentToolBehavior = toolBehavior;
}, this)); }, this));
@@ -51,22 +51,22 @@
this.secondaryColor = color; this.secondaryColor = color;
} }
}, this)); }, this));
}; };
ns.DrawingController.prototype.initMouseBehavior = function() { ns.DrawingController.prototype.initMouseBehavior = function() {
var body = $('body'); var body = $('body');
this.container.mousedown($.proxy(this.onMousedown_, this)); this.container.mousedown($.proxy(this.onMousedown_, this));
this.container.mousemove($.proxy(this.onMousemove_, this)); this.container.mousemove($.proxy(this.onMousemove_, this));
body.mouseup($.proxy(this.onMouseup_, this)); body.mouseup($.proxy(this.onMouseup_, this));
// Deactivate right click: // Deactivate right click:
this.container.contextmenu(this.onCanvasContextMenu_); this.container.contextmenu(this.onCanvasContextMenu_);
}; };
/** /**
* @private * @private
*/ */
ns.DrawingController.prototype.onMousedown_ = function (event) { ns.DrawingController.prototype.onMousedown_ = function (event) {
this.isClicked = true; this.isClicked = true;
if(event.button == 2) { // right click if(event.button == 2) { // right click
@@ -87,8 +87,8 @@
}; };
/** /**
* @private * @private
*/ */
ns.DrawingController.prototype.onMousemove_ = function (event) { ns.DrawingController.prototype.onMousemove_ = function (event) {
var currentTime = new Date().getTime(); var currentTime = new Date().getTime();
// Throttling of the mousemove event: // Throttling of the mousemove event:
@@ -102,7 +102,7 @@
this.framesheet.getCurrentFrame(), this.framesheet.getCurrentFrame(),
this.overlayFrame this.overlayFrame
); );
// TODO(vincz): Find a way to move that to the model instead of being at the interaction level. // TODO(vincz): Find a way to move that to the model instead of being at the interaction level.
// Eg when drawing, it may make sense to have it here. However for a non drawing tool, // Eg when drawing, it may make sense to have it here. However for a non drawing tool,
// you don't need to draw anything when mousemoving and you request useless localStorage. // you don't need to draw anything when mousemoving and you request useless localStorage.
@@ -121,8 +121,8 @@
}; };
/** /**
* @private * @private
*/ */
ns.DrawingController.prototype.onMouseup_ = function (event) { ns.DrawingController.prototype.onMouseup_ = function (event) {
if(this.isClicked || this.isRightClicked) { if(this.isClicked || this.isRightClicked) {
// A mouse button was clicked on the drawing canvas before this mouseup event, // A mouse button was clicked on the drawing canvas before this mouseup event,
@@ -147,8 +147,8 @@
}, },
/** /**
* @private * @private
*/ */
ns.DrawingController.prototype.getRelativeCoordinates = function (clientX, clientY) { ns.DrawingController.prototype.getRelativeCoordinates = function (clientX, clientY) {
var canvasPageOffset = this.container.offset(); var canvasPageOffset = this.container.offset();
return { return {
@@ -158,16 +158,16 @@
}; };
/** /**
* @private * @private
*/ */
ns.DrawingController.prototype.getSpriteCoordinates = function(event) { ns.DrawingController.prototype.getSpriteCoordinates = function(event) {
var coords = this.getRelativeCoordinates(event.clientX, event.clientY); var coords = this.getRelativeCoordinates(event.clientX, event.clientY);
return this.renderer.convertPixelCoordinatesIntoSpriteCoordinate(coords); return this.renderer.convertPixelCoordinatesIntoSpriteCoordinate(coords);
}; };
/** /**
* @private * @private
*/ */
ns.DrawingController.prototype.getCurrentColor_ = function () { ns.DrawingController.prototype.getCurrentColor_ = function () {
if(this.isRightClicked) { if(this.isRightClicked) {
return this.secondaryColor; return this.secondaryColor;
@@ -177,45 +177,44 @@
}; };
/** /**
* @private * @private
*/ */
ns.DrawingController.prototype.onCanvasContextMenu_ = function (event) { ns.DrawingController.prototype.onCanvasContextMenu_ = function (event) {
event.preventDefault(); event.preventDefault();
event.stopPropagation(); event.stopPropagation();
event.cancelBubble = true; event.cancelBubble = true;
return false; return false;
}; };
ns.DrawingController.prototype.updateDPI = function (newDPI) { ns.DrawingController.prototype.updateDPI = function (newDPI) {
this.renderer.updateDPI(newDPI); this.renderer.updateDPI(newDPI);
this.overlayRenderer.updateDPI(newDPI); this.overlayRenderer.updateDPI(newDPI);
this.forceRendering_();
this.render();
};
ns.DrawingController.prototype.render = function () {
try {
this.renderFrame();
this.renderOverlay();
} catch (e) {
// TODO : temporary t/c for integration
}
}; };
ns.DrawingController.prototype.renderFrame = function () { ns.DrawingController.prototype.render = function () {
this.renderFrame();
this.renderOverlay();
};
ns.DrawingController.prototype.renderFrame = function () {
var frame = this.framesheet.getCurrentFrame(); var frame = this.framesheet.getCurrentFrame();
var serializedFrame = frame.serialize(); var serializedFrame = frame.serialize();
if (this.serializedFrame != serializedFrame) { if (this.serializedFrame != serializedFrame) {
this.serializedFrame = serializedFrame this.serializedFrame = serializedFrame;
this.renderer.render(frame); this.renderer.render(frame);
} }
}; };
ns.DrawingController.prototype.renderOverlay = function () { ns.DrawingController.prototype.renderOverlay = function () {
var serializedOverlay = this.overlayFrame.serialize(); var serializedOverlay = this.overlayFrame.serialize();
if (this.serializedOverlay != serializedOverlay) { if (this.serializedOverlay != serializedOverlay) {
this.serializedOverlay = serializedOverlay this.serializedOverlay = serializedOverlay;
this.overlayRenderer.render(this.overlayFrame); this.overlayRenderer.render(this.overlayFrame);
} }
}; };
ns.DrawingController.prototype.forceRendering_ = function () {
this.serializedFrame = this.serializedOverlay = null;
}
})(); })();

View File

@@ -208,7 +208,6 @@
ns.PreviewFilmController.prototype.onDeleteButtonClick_ = function (index, evt) { ns.PreviewFilmController.prototype.onDeleteButtonClick_ = function (index, evt) {
this.framesheet.removeFrameByIndex(index); this.framesheet.removeFrameByIndex(index);
$.publish(Events.FRAMESHEET_RESET);
$.publish(Events.LOCALSTORAGE_REQUEST); // Should come from model $.publish(Events.LOCALSTORAGE_REQUEST); // Should come from model
}; };

84
js/drawingtools/Circle.js Normal file
View File

@@ -0,0 +1,84 @@
/*
* @provide pskl.drawingtools.Circle
*
* @require pskl.utils
*/
(function() {
var ns = $.namespace("pskl.drawingtools");
ns.Circle = function() {
this.toolId = "tool-circle"
// Circle's first point coordinates (set in applyToolAt)
this.startCol = null;
this.startRow = null;
};
pskl.utils.inherit(ns.Circle, ns.BaseTool);
/**
* @override
*/
ns.Circle.prototype.applyToolAt = function(col, row, color, frame, overlay) {
this.startCol = col;
this.startRow = row;
// Drawing the first point of the rectangle in the fake overlay canvas:
overlay.setPixel(col, row, color);
};
ns.Circle.prototype.moveToolAt = function(col, row, color, frame, overlay) {
overlay.clear();
if(color == Constants.TRANSPARENT_COLOR) {
color = Constants.SELECTION_TRANSPARENT_COLOR;
}
// draw in overlay
this.drawCircle_(col, row, color, overlay);
};
/**
* @override
*/
ns.Circle.prototype.releaseToolAt = function(col, row, color, frame, overlay) {
overlay.clear();
if(frame.containsPixel(col, row)) { // cancel if outside of canvas
// draw in frame to finalize
this.drawCircle_(col, row, color, frame);
}
};
ns.Circle.prototype.drawCircle_ = function (col, row, color, targetFrame) {
var circlePoints = this.getCirclePixels_(this.startCol, this.startRow, col, row);
for(var i = 0; i< circlePoints.length; i++) {
// Change model:
targetFrame.setPixel(circlePoints[i].col, circlePoints[i].row, color);
}
};
ns.Circle.prototype.getCirclePixels_ = function (x0, y0, x1, y1) {
var coords = pskl.PixelUtils.getOrderedRectangleCoordinates(x0, y0, x1, y1);
var xC = (coords.x0 + coords.x1)/2;
var yC = (coords.y0 + coords.y1)/2;
var rX = coords.x1 - xC;
var rY = coords.y1 - yC;
var pixels = [];
var x, y, angle;
for (x = coords.x0 ; x < coords.x1 ; x++) {
angle = Math.acos((x - xC)/rX);
y = Math.round(rY * Math.sin(angle) + yC);
pixels.push({"col": x, "row": y});
pixels.push({"col": 2*xC - x, "row": 2*yC - y});
}
for (y = coords.y0 ; y < coords.y1 ; y++) {
angle = Math.asin((y - yC)/rY);
x = Math.round(rX * Math.cos(angle) + xC);
pixels.push({"col": x, "row": y});
pixels.push({"col": 2*xC - x, "row": 2*yC - y});
}
return pixels;
};
})();

View File

@@ -29,20 +29,12 @@
ns.Rectangle.prototype.moveToolAt = function(col, row, color, frame, overlay) { ns.Rectangle.prototype.moveToolAt = function(col, row, color, frame, overlay) {
overlay.clear(); overlay.clear();
// When the user moussemove (before releasing), we dynamically compute the
// pixel to draw the line and draw this line in the overlay :
var strokePoints = pskl.PixelUtils.getBoundRectanglePixels(this.startCol, this.startRow, col, row);
if(color == Constants.TRANSPARENT_COLOR) { if(color == Constants.TRANSPARENT_COLOR) {
color = Constants.SELECTION_TRANSPARENT_COLOR; color = Constants.SELECTION_TRANSPARENT_COLOR;
} }
// Drawing current stroke: // draw in overlay
for(var i = 0; i< strokePoints.length; i++) { this.drawRectangle_(col, row, color, overlay);
overlay.setPixel(strokePoints[i].col, strokePoints[i].row, color);
}
}; };
/** /**
@@ -50,52 +42,17 @@
*/ */
ns.Rectangle.prototype.releaseToolAt = function(col, row, color, frame, overlay) { ns.Rectangle.prototype.releaseToolAt = function(col, row, color, frame, overlay) {
overlay.clear(); overlay.clear();
// If the stroke tool is released outside of the canvas, we cancel the stroke: if(frame.containsPixel(col, row)) { // cancel if outside of canvas
if(frame.containsPixel(col, row)) { // draw in frame to finalize
var strokePoints = pskl.PixelUtils.getBoundRectanglePixels(this.startCol, this.startRow, col, row); this.drawRectangle_(col, row, color, frame);
for(var i = 0; i< strokePoints.length; i++) {
// Change model:
frame.setPixel(strokePoints[i].col, strokePoints[i].row, color);
}
// The user released the tool to draw a line. We will compute the pixel coordinate, impact
// the model and draw them in the drawing canvas (not the fake overlay anymore)
} }
}; };
/** ns.Rectangle.prototype.drawRectangle_ = function (col, row, color, targetFrame) {
* Get an array of pixels representing the rectangle. var strokePoints = pskl.PixelUtils.getBoundRectanglePixels(this.startCol, this.startRow, col, row);
* for(var i = 0; i< strokePoints.length; i++) {
* @private // Change model:
*/ targetFrame.setPixel(strokePoints[i].col, strokePoints[i].row, color);
ns.Rectangle.prototype.getRectanglePixels_ = function(x0, x1, y0, y1) {
var pixels = [];
var swap;
if(x0 > x1) {
swap = x0;
x0 = x1;
x1 = swap;
} }
if(y0 > y1) { };
swap = y0;
y0 = y1;
y1 = swap;
}
// Creating horizontal sides of the rectangle:
for(var x = x0; x <= x1; x++) {
pixels.push({"col": x, "row": y0});
pixels.push({"col": x, "row": y1});
}
// Creating vertical sides of the rectangle:
for(var y = y0; y <= y1; y++) {
pixels.push({"col": x0, "row": y});
pixels.push({"col": x1, "row": y});
}
return pixels;
};
})(); })();

View File

@@ -96,6 +96,14 @@
throw "Out of bound index for frameSheet object."; throw "Out of bound index for frameSheet object.";
} }
this.frames.splice(index, 1); this.frames.splice(index, 1);
// Current frame index might not be valid anymore
if (!this.hasFrameAtIndex(this.currentFrameIndex)) {
// if not select last frame available
this.setCurrentFrameIndex(this.getFrameCount() - 1);
}
$.publish(Events.FRAMESHEET_RESET);
}; };
ns.FrameSheet.prototype.duplicateFrameByIndex = function(index) { ns.FrameSheet.prototype.duplicateFrameByIndex = function(index) {

View File

@@ -17,8 +17,7 @@ $.namespace("pskl");
framePixelHeight = 32, framePixelHeight = 32,
// Scaling factors for a given frameSheet rendering: // Scaling factors for a given frameSheet rendering:
// Main drawing area: // Main drawing area dpi is calculated dynamically
drawingCanvasDpi = 20,
// Canvas preview film canvases: // Canvas preview film canvases:
previewTileCanvasDpi = 4, previewTileCanvasDpi = 4,
// Animated canvas preview: // Animated canvas preview:
@@ -30,15 +29,13 @@ $.namespace("pskl");
var piskel = { var piskel = {
init : function () { init : function () {
piskel.initDPIs_();
frameSheet = new pskl.model.FrameSheet(framePixelWidth, framePixelHeight); frameSheet = new pskl.model.FrameSheet(framePixelWidth, framePixelHeight);
frameSheet.addEmptyFrame(); frameSheet.addEmptyFrame();
this.drawingController = new pskl.controller.DrawingController( this.drawingController = new pskl.controller.DrawingController(
frameSheet, frameSheet,
$('#drawing-canvas-container'), $('#drawing-canvas-container'),
drawingCanvasDpi this.calculateDPIsForDrawingCanvas_()
); );
this.animationController = new pskl.controller.AnimatedPreviewController( this.animationController = new pskl.controller.AnimatedPreviewController(
@@ -47,7 +44,6 @@ $.namespace("pskl");
previewAnimationCanvasDpi previewAnimationCanvasDpi
); );
this.previewsController = new pskl.controller.PreviewFilmController( this.previewsController = new pskl.controller.PreviewFilmController(
frameSheet, frameSheet,
$('#preview-list'), $('#preview-list'),
@@ -55,18 +51,17 @@ $.namespace("pskl");
); );
// To catch the current active frame, the selection manager have to be initialized before // To catch the current active frame, the selection manager have to be initialized before
// the 'frameSheet.setCurrentFrameIndex(0);' // the 'frameSheet.setCurrentFrameIndex(0);' line below.
// TODO(vincz): Slice each constructor to have: // TODO(vincz): Slice each constructor to have:
// - an event(s) listening init // - an event(s) listening init
// - an event(s) triggering init // - an event(s) triggering init
// All listerners will be hook in a first step, then all event triggering inits will be called // All listeners will be hook in a first step, then all event triggering inits will be called
// in a second batch. // in a second batch.
this.selectionManager = this.selectionManager =
new pskl.selection.SelectionManager(frameSheet, this.drawingController.overlayFrame); new pskl.selection.SelectionManager(frameSheet, this.drawingController.overlayFrame);
frameSheet.setCurrentFrameIndex(0);
// DO NOT MOVE THIS LINE (see comment above)
frameSheet.setCurrentFrameIndex(0);
this.animationController.init(); this.animationController.init();
this.previewsController.init(); this.previewsController.init();
@@ -92,6 +87,8 @@ $.namespace("pskl");
var drawingLoop = new pskl.rendering.DrawingLoop(); var drawingLoop = new pskl.rendering.DrawingLoop();
drawingLoop.addCallback(this.render, this); drawingLoop.addCallback(this.render, this);
drawingLoop.start(); drawingLoop.start();
this.connectResizeToDpiUpdate_();
}, },
render : function (delta) { render : function (delta) {
@@ -100,18 +97,18 @@ $.namespace("pskl");
this.previewsController.render(delta); this.previewsController.render(delta);
}, },
/** connectResizeToDpiUpdate_ : function () {
* Override default DPIs. $(window).resize($.proxy(this.startDPIUpdateTimer_, this));
* @private },
*/
initDPIs_ : function() { startDPIUpdateTimer_ : function () {
drawingCanvasDpi = piskel.calculateDPIsForDrawingCanvas_(); if (this.dpiUpdateTimer) window.clearInterval(this.dpiUpdateTimer);
// TODO(vincz): Add throttling on window.resize event. this.dpiUpdateTimer = window.setTimeout($.proxy(this.updateDPIForViewport, this), 200);
$(window).resize($.proxy(function() { },
drawingCanvasDpi = piskel.calculateDPIsForDrawingCanvas_();
this.drawingController.updateDPI(drawingCanvasDpi); updateDPIForViewport : function () {
}, this)); var dpi = piskel.calculateDPIsForDrawingCanvas_();
// TODO(vincz): Check for user settings eventually from localstorage. this.drawingController.updateDPI(dpi);
}, },
/** /**

View File

@@ -4,22 +4,11 @@
ns.PixelUtils = { ns.PixelUtils = {
getRectanglePixels : function (x0, y0, x1, y1) { getRectanglePixels : function (x0, y0, x1, y1) {
var rectangle = this.getOrderedRectangleCoordinates(x0, y0, x1, y1);
var pixels = []; var pixels = [];
var swap;
if(x0 > x1) {
swap = x0;
x0 = x1;
x1 = swap;
}
if(y0 > y1) {
swap = y0;
y0 = y1;
y1 = swap;
}
for(var x = x0; x <= x1; x++) { for(var x = rectangle.x0; x <= rectangle.x1; x++) {
for(var y = y0; y <= y1; y++) { for(var y = rectangle.y0; y <= rectangle.y1; y++) {
pixels.push({"col": x, "row": y}); pixels.push({"col": x, "row": y});
} }
} }
@@ -28,35 +17,35 @@
}, },
getBoundRectanglePixels : function (x0, y0, x1, y1) { getBoundRectanglePixels : function (x0, y0, x1, y1) {
var rectangle = this.getOrderedRectangleCoordinates(x0, y0, x1, y1);
var pixels = []; var pixels = [];
var swap;
if(x0 > x1) {
swap = x0;
x0 = x1;
x1 = swap;
}
if(y0 > y1) {
swap = y0;
y0 = y1;
y1 = swap;
}
// Creating horizontal sides of the rectangle: // Creating horizontal sides of the rectangle:
for(var x = x0; x <= x1; x++) { for(var x = rectangle.x0; x <= rectangle.x1; x++) {
pixels.push({"col": x, "row": y0}); pixels.push({"col": x, "row": rectangle.y0});
pixels.push({"col": x, "row": y1}); pixels.push({"col": x, "row": rectangle.y1});
} }
// Creating vertical sides of the rectangle: // Creating vertical sides of the rectangle:
for(var y = y0; y <= y1; y++) { for(var y = rectangle.y0; y <= rectangle.y1; y++) {
pixels.push({"col": x0, "row": y}); pixels.push({"col": rectangle.x0, "row": y});
pixels.push({"col": x1, "row": y}); pixels.push({"col": rectangle.x1, "row": y});
} }
return pixels; return pixels;
}, },
/**
* Return an object of ordered rectangle coordinate.
* In returned object {x0, y0} => top left corner - {x1, y1} => bottom right corner
* @private
*/
getOrderedRectangleCoordinates : function (x0, y0, x1, y1) {
return {
x0 : Math.min(x0, x1), y0 : Math.min(y0, y1),
x1 : Math.max(x0, x1), y1 : Math.max(y0, y1),
};
},
/** /**
* Return the list of pixels that would have been filled by a paintbucket tool applied * Return the list of pixels that would have been filled by a paintbucket tool applied
* on pixel at coordinate (x,y). * on pixel at coordinate (x,y).