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Integration (with myself) fixes
- Adding default value in empty frames to avoid artifact when paint bucketing (you may have issues with previously stored model before this commit, no migration plan for papybrossette :D) - Fix issue: Model does not show up when loading a remote GAE model - Removing FRAMESHEET_UPDATED events (remains of history manager implementation)
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@ -32,10 +32,4 @@
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ns.Eraser.prototype.moveToolAt = function(col, row, frame, color, canvas, dpi) {
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this.applyToolAt(col, row, frame, color, canvas, dpi);
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};
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ns.Eraser.prototype.releaseToolAt = function(col, row, frame, color, canvas, dpi) {
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// TODO: Create a afterRelease event hook or put that deep in the model
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$.publish(Events.FRAMESHEET_UPDATED);
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};
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})();
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