proto init implementation + less

This commit is contained in:
Vince
2013-06-12 14:53:47 +02:00
parent 5ff471e58f
commit 31062a70a9
62 changed files with 355 additions and 302 deletions

View File

@ -181,16 +181,12 @@
previewTileRoot.addEventListener('click', this.onPreviewClick_.bind(this, tileNumber));
var actionContainer = document.createElement("DIV");
actionContainer.className = "tile-action-container";
var canvasPreviewDuplicateAction = document.createElement("button");
canvasPreviewDuplicateAction.setAttribute('rel', 'tooltip');
canvasPreviewDuplicateAction.setAttribute('data-placement', 'right');
canvasPreviewDuplicateAction.setAttribute('title', 'Duplicate this frame');
canvasPreviewDuplicateAction.className = "tile-action duplicate-frame-action";
actionContainer.appendChild(canvasPreviewDuplicateAction);
canvasPreviewDuplicateAction.className = "tile-overlay duplicate-frame-action";
previewTileRoot.appendChild(canvasPreviewDuplicateAction);
canvasPreviewDuplicateAction.addEventListener('click', this.onAddButtonClick_.bind(this, tileNumber));
// TODO(vincz): Eventually optimize this part by not recreating a FrameRenderer. Note that the real optim
@ -202,24 +198,35 @@
previewTileRoot.appendChild(canvasContainer);
if(tileNumber > 0 || this.framesheet.getFrameCount() > 1) {
var canvasPreviewDeleteAction = document.createElement("button");
canvasPreviewDeleteAction.setAttribute('rel', 'tooltip');
canvasPreviewDeleteAction.setAttribute('data-placement', 'right');
canvasPreviewDeleteAction.setAttribute('title', 'Delete this frame');
canvasPreviewDeleteAction.className = "tile-action delete-frame-action";
canvasPreviewDeleteAction.addEventListener('click', this.onDeleteButtonClick_.bind(this, tileNumber));
previewTileRoot.appendChild(canvasPreviewDeleteAction);
actionContainer.appendChild(canvasPreviewDeleteAction);
}
// Add 'remove frame' button.
var deleteButton = document.createElement("button");
deleteButton.setAttribute('rel', 'tooltip');
deleteButton.setAttribute('data-placement', 'right');
deleteButton.setAttribute('title', 'Delete this frame');
deleteButton.className = "tile-overlay delete-frame-action";
deleteButton.addEventListener('click', this.onDeleteButtonClick_.bind(this, tileNumber));
previewTileRoot.appendChild(deleteButton);
previewTileRoot.appendChild(actionContainer);
// Add 'dragndrop handle'.
var dndHandle = document.createElement("div");
dndHandle.setAttribute('rel', 'tooltip');
dndHandle.setAttribute('title', 'Drag\'n drop');
dndHandle.setAttribute('data-placement', 'right');
dndHandle.className = "tile-overlay dnd-action";
previewTileRoot.appendChild(dndHandle);
}
var tileCount = document.createElement("div");
tileCount.className = "tile-overlay tile-count";
tileCount.innerHTML = tileNumber;
previewTileRoot.appendChild(tileCount);
return previewTileRoot;
};
ns.PreviewFilmController.prototype.onPreviewClick_ = function (index, evt) {
// has not class tile-action:
if(!evt.target.classList.contains('tile-action')) {
if(!evt.target.classList.contains('tile-overlay')) {
this.framesheet.setCurrentFrameIndex(index);
}
};
@ -239,7 +246,7 @@
* Calculate the preview DPI depending on the framesheet size
*/
ns.PreviewFilmController.prototype.calculateDPI_ = function () {
var previewSize = 128,
var previewSize = 120,
framePixelHeight = this.framesheet.getCurrentFrame().getHeight(),
framePixelWidth = this.framesheet.getCurrentFrame().getWidth();
// TODO (julz) : should have a utility to get a Size from framesheet easily (what about empty framesheets though ?)