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fix js error when resizing piskel (missing fps arg)
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@ -64,7 +64,8 @@
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var resizedLayers = this.piskelController.getLayers().map(this.resizeLayer_.bind(this));
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var resizedLayers = this.piskelController.getLayers().map(this.resizeLayer_.bind(this));
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var currentPiskel = this.piskelController.getPiskel();
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var currentPiskel = this.piskelController.getPiskel();
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var piskel = pskl.model.Piskel.fromLayers(resizedLayers, currentPiskel.getDescriptor());
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var fps = this.piskelController.getFPS();
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var piskel = pskl.model.Piskel.fromLayers(resizedLayers, fps, currentPiskel.getDescriptor());
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// propagate savepath to new Piskel
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// propagate savepath to new Piskel
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piskel.savePath = currentPiskel.savePath;
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piskel.savePath = currentPiskel.savePath;
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