mirror of
https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
Clear layers canvas before redraw
This commit is contained in:
@ -275,11 +275,13 @@
|
||||
|
||||
var serialized = [currentFrameIndex, this.piskelController.currentLayerIndex, layers.length].join("-");
|
||||
if (this.serializedLayerFrame != serialized) {
|
||||
this.layersUpRenderer.clear();
|
||||
this.layersDownRenderer.clear();
|
||||
|
||||
var downLayers = layers.slice(0, currentLayerIndex);
|
||||
var downFrame = this.getFrameForLayersAt_(currentFrameIndex, downLayers);
|
||||
this.layersDownRenderer.render(downFrame);
|
||||
|
||||
// try {this.layersUpRenderer.clear();}catch(e) {}
|
||||
if (currentLayerIndex + 1 < layers.length) {
|
||||
var upLayers = layers.slice(currentLayerIndex + 1, layers.length);
|
||||
var upFrame = this.getFrameForLayersAt_(currentFrameIndex, upLayers);
|
||||
|
Reference in New Issue
Block a user