From 6943dc3ebeec2349d4cb622d9e168698dde81744 Mon Sep 17 00:00:00 2001 From: Julian Descottes Date: Wed, 23 Jun 2021 09:16:15 +0200 Subject: [PATCH] Fix deserialization of fps-less sprites --- src/js/utils/serialization/Deserializer.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/js/utils/serialization/Deserializer.js b/src/js/utils/serialization/Deserializer.js index ac8ae9bb..e986f477 100644 --- a/src/js/utils/serialization/Deserializer.js +++ b/src/js/utils/serialization/Deserializer.js @@ -33,9 +33,10 @@ var piskelData = data.piskel; var name = piskelData.name || 'Deserialized piskel'; var description = piskelData.description || ''; + var fps = typeof piskelData.fps != 'undefined' ? piskelData.fps : 12; var descriptor = new pskl.model.piskel.Descriptor(name, description); - this.piskel_ = new pskl.model.Piskel(piskelData.width, piskelData.height, piskelData.fps, descriptor); + this.piskel_ = new pskl.model.Piskel(piskelData.width, piskelData.height, fps, descriptor); this.hiddenFrames = piskelData.hiddenFrames || []; this.layersToLoad_ = piskelData.layers.length;