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Added drawing loop, unplugged traditional renderers
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@ -29,7 +29,6 @@
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var colDiff = col - this.startCol, rowDiff = row - this.startRow;
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if (colDiff != 0 || rowDiff != 0) {
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this.shiftFrame(colDiff, rowDiff, drawer.frame, this.frameClone);
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drawer.renderFrame();
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}
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};
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