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Update README.md
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README.md
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README.md
@ -5,9 +5,21 @@ The goal is to create an easy-to-use/in-the-cloud/web-based 2d animation editor.
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Try it at : http://juliandescottes.github.com/piskel/
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Try it at : http://juliandescottes.github.com/piskel/
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v0.0almostthere
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15 Sep 2012
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**30 Aug 2012** : Many new features in 2 days :
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2 weeks already since the last README.md update, and so much changed in 2 weeks. There has been a continuous stream of features added to piskel by @grosboudda, @captainbrosset (thanks guys) and myself.
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I can't list everything here but quickly
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* __Tools__ : in addition to the regular Pen, you can now draw Rectangles, Circles. You can move stuff, copy, paste !
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* __Undo/redo__ : you can now cancel your actions using ctrl-z/ctrl-y
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* __Drag and drop__ : move frames around in your framesheet, using drag and drop
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And a screenshot, for the record :
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![Screenshot 3](https://dl.dropbox.com/u/17803671/screen_piskel_3.png "Screenshot 3")
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30 Aug 2012
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Many new features in 2 days :
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* __save animations__, they are persisted in the cloud, and can be retrieved via a __unique URL__
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* __save animations__, they are persisted in the cloud, and can be retrieved via a __unique URL__
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* __color picker__, no longer limited to black and white
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* __color picker__, no longer limited to black and white
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* __local storage__, your work is automatically backed up locally
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* __local storage__, your work is automatically backed up locally
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@ -18,16 +30,15 @@ UI was slightly updated :
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![Screenshot 2](https://dl.dropbox.com/u/17803671/screen_piskel_2.png "Screenshot 2")
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![Screenshot 2](https://dl.dropbox.com/u/17803671/screen_piskel_2.png "Screenshot 2")
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v0.0something
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28 Aug 2012
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**28 Aug 2012** : Thanks to grosbouddha, new features added to Piskel :
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Thanks to grosbouddha, new features added to Piskel :
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* modify preview speed !
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* modify preview speed !
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* remove frames
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* remove frames
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* transparent background
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* transparent background
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v0.0whatever (aka the thing I did last night)
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24 Aug 2012 (aka the thing I did last night)
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**24 Aug 2012** : You can :
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* create small animations in __black__ (left click) and __white__ (right click)
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* create small animations in __black__ (left click) and __white__ (right click)
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* and actually animations are always in __32x32__ zoomed 10 times
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* and actually animations are always in __32x32__ zoomed 10 times
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* you can __not even save them__ !
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* you can __not even save them__ !
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