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synced 2023-08-10 21:12:52 +03:00
fix : reduce piskel model size
+ moved Serializer and Deserializer to utils.serialization package + put all backward code in utils.serialization.backward + added static method on Deserializer to make its usage similar to other utils in the package - still not happy with the names used in Deserializer classes (deserializer.deserialize ...)
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68
js/utils/serialization/Deserializer.js
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68
js/utils/serialization/Deserializer.js
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(function () {
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var ns = $.namespace('pskl.utils.serialization');
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ns.Deserializer = function (data, callback) {
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this.layersToLoad_ = 0;
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this.data_ = data;
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this.callback_ = callback;
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this.piskel_ = null;
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};
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ns.Deserializer.deserialize = function (data, callback) {
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var deserializer;
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if (data.modelVersion == Constants.MODEL_VERSION) {
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deserializer = new ns.Deserializer(data, callback);
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} else if (data.modelVersion == 1) {
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deserializer = new ns.backward.Deserializer_v1(data, callback);
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} else {
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deserializer = new ns.backward.Deserializer_v0(data, callback);
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}
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deserializer.deserialize();
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};
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ns.Deserializer.prototype.deserialize = function () {
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var data = this.data_;
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var piskelData = data.piskel;
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this.piskel_ = new pskl.model.Piskel(piskelData.width, piskelData.height);
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this.layersToLoad_ = piskelData.layers.length;
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piskelData.layers.forEach(function (serializedLayer) {
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var layer = this.deserializeLayer(serializedLayer);
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this.piskel_.addLayer(layer);
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}.bind(this));
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};
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ns.Deserializer.prototype.deserializeLayer = function (layerString) {
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var layerData = JSON.parse(layerString);
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var layer = new pskl.model.Layer(layerData.name);
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// 1 - create an image to load the base64PNG representing the layer
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var base64PNG = layerData.base64PNG;
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var image = new Image();
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// 2 - attach the onload callback that will be triggered asynchronously
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image.onload = function () {
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// 5 - extract the frames from the loaded image
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var frames = pskl.utils.LayerUtils.createFromImage(image, layerData.frameCount);
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// 6 - add each image to the layer
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frames.forEach(layer.addFrame.bind(layer));
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this.onLayerLoaded_();
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}.bind(this);
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// 3 - set the source of the image
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image.src = base64PNG;
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// 4 - return a pointer to the new layer instance
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return layer;
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};
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ns.Deserializer.prototype.onLayerLoaded_ = function () {
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this.layersToLoad_ = this.layersToLoad_ - 1;
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if (this.layersToLoad_ === 0) {
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this.callback_(this.piskel_);
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}
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};
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})();
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