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https://github.com/piskelapp/piskel.git
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Fixing the preview frame grid stroke
- The width/height of the canvas used to draw the frame grid in the preview was incorrect, so the stroke width was too thick - This change fixes it so the stroke width remains nice and thin by applying the correct canvas size
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8e4ea8437f
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@ -55,12 +55,14 @@
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var height = this.importedImage_.height;
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var height = this.importedImage_.height;
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var width = this.importedImage_.width;
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var width = this.importedImage_.width;
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// Parse the X frame count
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var frameCountX = parseInt(this.frameCountX.val(), 10);
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var frameCountX = parseInt(this.frameCountX.val(), 10);
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if (frameCountX <= 0 || isNaN(frameCountX)) {
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if (frameCountX <= 0 || isNaN(frameCountX)) {
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this.frameCountX.val(1);
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this.frameCountX.val(1);
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frameCountX = 1;
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frameCountX = 1;
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}
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}
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// Parse the Y frame count
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var frameCountY = parseInt(this.frameCountY.val(), 10);
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var frameCountY = parseInt(this.frameCountY.val(), 10);
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if (frameCountY <= 0 || isNaN(frameCountY)) {
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if (frameCountY <= 0 || isNaN(frameCountY)) {
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this.frameCountY.val(1);
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this.frameCountY.val(1);
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@ -178,8 +180,8 @@
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var countX = this.frameCountX.val();
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var countX = this.frameCountX.val();
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var countY = this.frameCountY.val();
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var countY = this.frameCountY.val();
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if (countX > 1 || countY > 1) {
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if (countX > 1 || countY > 1) {
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var width = this.importedImage_.width;
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var width = this.importPreview.width();
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var height = this.importedImage_.height;
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var height = this.importPreview.height();
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var frameW = width / countX;
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var frameW = width / countX;
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var frameH = height / countY;
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var frameH = height / countY;
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