Fixed FilmPreview bugs. Simplified piskel.js, removed refernce to drawingController from tools

This commit is contained in:
juliandescottes
2012-09-10 23:26:12 +02:00
parent e1af86b647
commit 99e9cf8856
14 changed files with 166 additions and 221 deletions

View File

@ -19,17 +19,16 @@
/**
* @override
*/
ns.Rectangle.prototype.applyToolAt = function(col, row, color, drawer) {
ns.Rectangle.prototype.applyToolAt = function(col, row, color, frame, overlay) {
this.startCol = col;
this.startRow = row;
// Drawing the first point of the rectangle in the fake overlay canvas:
drawer.overlayFrame.setPixel(col, row, color);
overlay.setPixel(col, row, color);
};
ns.Rectangle.prototype.moveToolAt = function(col, row, color, drawer) {
// Clean overlay canvas:
drawer.clearOverlay();
ns.Rectangle.prototype.moveToolAt = function(col, row, color, frame, overlay) {
overlay.clear();
// When the user moussemove (before releasing), we dynamically compute the
// pixel to draw the line and draw this line in the overlay :
@ -41,21 +40,21 @@
if(color == Constants.TRANSPARENT_COLOR) {
color = Constants.SELECTION_TRANSPARENT_COLOR;
}
drawer.overlayFrame.setPixel(strokePoints[i].col, strokePoints[i].row, color);
overlay.setPixel(strokePoints[i].col, strokePoints[i].row, color);
}
};
/**
* @override
*/
ns.Rectangle.prototype.releaseToolAt = function(col, row, color, drawer) {
drawer.clearOverlay();
ns.Rectangle.prototype.releaseToolAt = function(col, row, color, frame, overlay) {
overlay.clear();
// If the stroke tool is released outside of the canvas, we cancel the stroke:
if(drawer.frame.containsPixel(col, row)) {
if(frame.containsPixel(col, row)) {
var strokePoints = this.getRectanglePixels_(this.startCol, col, this.startRow, row);
for(var i = 0; i< strokePoints.length; i++) {
// Change model:
drawer.frame.setPixel(strokePoints[i].col, strokePoints[i].row, color);
frame.setPixel(strokePoints[i].col, strokePoints[i].row, color);
}
// The user released the tool to draw a line. We will compute the pixel coordinate, impact
// the model and draw them in the drawing canvas (not the fake overlay anymore)