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increase appengine storage limit to avoid false positive
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@ -53,7 +53,7 @@ var Constants = {
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// This size will be compared to the length of the stringified serialization of the sprite.
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// This size will be compared to the length of the stringified serialization of the sprite.
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// This is an approximation at best but gives correct results in most cases.
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// This is an approximation at best but gives correct results in most cases.
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// The datastore limit is 1 MiB, which we roughly approximate to 1 million characters.
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// The datastore limit is 1 MiB, which we roughly approximate to 1 million characters.
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APPENGINE_SAVE_LIMIT : 1 * 1000 * 1000,
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APPENGINE_SAVE_LIMIT : 1 * 1024 * 1024,
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// SERVICE URLS
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// SERVICE URLS
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APPENGINE_SAVE_URL : 'save',
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APPENGINE_SAVE_URL : 'save',
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