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Issue #727 - skip import steps if current piskel is empty
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@@ -80,7 +80,13 @@
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var step = this.wizard.getCurrentStep();
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if (step.name === 'IMAGE_IMPORT') {
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this.wizard.goTo('SELECT_MODE');
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if (this.piskelController.isEmpty()) {
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// If the current sprite is empty finalize immediately and replace the current sprite.
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this.mergeData.importMode = ns.steps.SelectMode.MODES.REPLACE;
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this.finalizeImport_();
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} else {
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this.wizard.goTo('SELECT_MODE');
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}
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} else if (step.name === 'SELECT_MODE') {
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if (this.mergeData.importMode === ns.steps.SelectMode.MODES.REPLACE) {
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this.finalizeImport_();
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