Merge branch 'master' into gh-pages
1
.gitignore
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
*.DS_Store
|
139
css/style.css
|
@ -127,24 +127,145 @@ ul, li {
|
|||
z-index: 1;
|
||||
}
|
||||
|
||||
#palette li {
|
||||
.canvas-overlay {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
z-index: 10;
|
||||
}
|
||||
|
||||
.drawing-canvas-container {
|
||||
float: left;
|
||||
}
|
||||
|
||||
.tool-paint-bucket .drawing-canvas-container:hover {
|
||||
cursor: url(../img/tools/cursors/paint-bucket.png) 18 17, pointer;
|
||||
}
|
||||
|
||||
.tool-pen .drawing-canvas-container:hover {
|
||||
cursor: url(../img/tools/cursors/pen.png) 7 21, pointer;
|
||||
}
|
||||
|
||||
.tool-eraser .drawing-canvas-container:hover {
|
||||
cursor: url(../img/tools/cursors/eraser.png) 5 21, pointer;
|
||||
}
|
||||
|
||||
.tool-stroke .drawing-canvas-container:hover {
|
||||
cursor: url(../img/tools/cursors/pen.png) 5 21, pointer;
|
||||
}
|
||||
|
||||
.tool-rectangle .drawing-canvas-container:hover {
|
||||
cursor: url(../img/tools/cursors/rectangle.png) 4 21, pointer;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Tool section:
|
||||
*/
|
||||
|
||||
.color-tool {
|
||||
|
||||
}
|
||||
|
||||
.palette .palette-color {
|
||||
cursor: pointer;
|
||||
display : inline-block;
|
||||
height : 20px;
|
||||
width : 20px;
|
||||
margin : 5px;
|
||||
}
|
||||
|
||||
.palette .palette-color.transparent-color {
|
||||
background-color: white;
|
||||
height : 16px;
|
||||
width : 16px;
|
||||
border: 2px solid #000;
|
||||
|
||||
background-image: -webkit-gradient(
|
||||
linear,
|
||||
left top,
|
||||
right bottom,
|
||||
color-stop(0, #fff),
|
||||
color-stop(0.45, #fff),
|
||||
color-stop(0.5, #ff0000),
|
||||
color-stop(0.55, #fff),
|
||||
color-stop(1, #fff)
|
||||
);
|
||||
background-image: -moz-linear-gradient(
|
||||
left top,
|
||||
#fff 0%,
|
||||
#fff 45%,
|
||||
#f00 50%,
|
||||
#fff 55%,
|
||||
#fff 100%
|
||||
);
|
||||
}
|
||||
|
||||
.tools-container {
|
||||
float: left;
|
||||
}
|
||||
|
||||
.tools-container .tool-icon {
|
||||
display: block;
|
||||
float: left;
|
||||
margin-right: 2px;
|
||||
}
|
||||
|
||||
.tool-icon {
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
border: 5px solid #fff;
|
||||
background-color: #fff
|
||||
}
|
||||
|
||||
.tool-icon:hover {
|
||||
border-color: #;
|
||||
}
|
||||
|
||||
.tool-icon:hover {
|
||||
cursor: pointer;
|
||||
border: 5px solid #eee;
|
||||
}
|
||||
|
||||
.tool-icon.selected {
|
||||
cursor: auto;
|
||||
border: 5px solid #ddd;
|
||||
}
|
||||
|
||||
.tool-icon.tool-pen {
|
||||
background: #fff url(../img/tools/icons/pen.png) 3px 3px no-repeat;
|
||||
}
|
||||
|
||||
.tool-icon.tool-paint-bucket {
|
||||
background: #fff url(../img/tools/icons/paint-bucket.png) 3px 3px no-repeat;
|
||||
}
|
||||
|
||||
.tool-icon.tool-eraser {
|
||||
background: #fff url(../img/tools/icons/eraser.png) 3px 3px no-repeat;
|
||||
}
|
||||
|
||||
.tool-icon.tool-stroke {
|
||||
background: #fff url(../img/tools/icons/stroke.png) 3px 3px no-repeat;
|
||||
}
|
||||
|
||||
.tool-icon.tool-rectangle {
|
||||
background: #fff url(../img/tools/icons/rectangle.png) 3px 3px no-repeat;
|
||||
}
|
||||
|
||||
#preview-fps {
|
||||
width : 200px;
|
||||
}
|
||||
|
||||
/* User messages */
|
||||
/**
|
||||
* User messages
|
||||
*/
|
||||
.user-message {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
left: 40%;
|
||||
background-color: #F9EDBE;
|
||||
padding: 7px 22px;
|
||||
padding-right: 42px;
|
||||
border-top-left-radius: 7px;
|
||||
border-top-right-radius: 7px;
|
||||
font-family: ‘Arial Black’, Gadget, sans-serif;
|
||||
|
@ -156,6 +277,20 @@ ul, li {
|
|||
z-index: 10000;
|
||||
}
|
||||
|
||||
.user-message .close {
|
||||
position: absolute;
|
||||
top: 3px;
|
||||
right: 6px;
|
||||
color: gray;
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
font-size: 18px;
|
||||
}
|
||||
|
||||
.user-message .close:hover {
|
||||
color: black;
|
||||
}
|
||||
|
||||
/* Force apparition of scrollbars on leopard */
|
||||
::-webkit-scrollbar {
|
||||
-webkit-appearance: none;
|
||||
|
|
BIN
img/tools/.DS_Store
vendored
Normal file
BIN
img/tools/cursors/eraser.png
Normal file
After Width: | Height: | Size: 774 B |
BIN
img/tools/cursors/paint-bucket.png
Normal file
After Width: | Height: | Size: 50 KiB |
BIN
img/tools/cursors/pen.png
Normal file
After Width: | Height: | Size: 47 KiB |
BIN
img/tools/cursors/rectangle.png
Normal file
After Width: | Height: | Size: 532 B |
BIN
img/tools/icons/eraser.png
Normal file
After Width: | Height: | Size: 774 B |
BIN
img/tools/icons/paint-bucket.png
Normal file
After Width: | Height: | Size: 50 KiB |
BIN
img/tools/icons/pen.png
Normal file
After Width: | Height: | Size: 48 KiB |
BIN
img/tools/icons/rectangle.png
Normal file
After Width: | Height: | Size: 262 B |
BIN
img/tools/icons/stroke.png
Normal file
After Width: | Height: | Size: 48 KiB |
60
index.html
|
@ -7,7 +7,7 @@
|
|||
<title>Piskel</title>
|
||||
<meta name="description" content="">
|
||||
<meta name="author" content="Julian Descottes">
|
||||
|
||||
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<link rel="stylesheet" href="css/style.css">
|
||||
|
||||
|
@ -15,20 +15,41 @@
|
|||
</head>
|
||||
<body>
|
||||
<div class='debug left-nav'>
|
||||
|
||||
<!-- Frame actions: -->
|
||||
<button onclick="piskel.storeSheet()" class="action-button">Save Framesheet</button>
|
||||
<button id='add-frame-button' class="action-button">
|
||||
Add a Frame
|
||||
</button>
|
||||
<ul id="preview-list">
|
||||
</ul>
|
||||
|
||||
<!-- List of frames: -->
|
||||
<ul id="preview-list"></ul>
|
||||
</div>
|
||||
<div class='main-panel'>
|
||||
<div id="drawing-canvas-container" class="canvas-container">
|
||||
|
||||
<!-- Drawing area: -->
|
||||
<div id="drawing-canvas-container" class="drawing-canvas-container canvas-container">
|
||||
<div class="canvas-background"></div>
|
||||
</div>
|
||||
<input id="color-picker" class="color" type="text" value=""/>
|
||||
<ul id="palette" onclick="piskel.onPaletteClick(event)">
|
||||
</ul>
|
||||
|
||||
<!-- Tool section: -->
|
||||
<div id="tools-container" class="tools-container">
|
||||
<div class="tool-icon tool-pen" data-tool-id="tool-pen" title="Pen tool"></div>
|
||||
<div class="tool-icon tool-eraser" data-tool-id="tool-eraser" title="Eraser tool"></div>
|
||||
<div class="tool-icon tool-paint-bucket" data-tool-id="tool-paint-bucket" title="Bucket tool"></div>
|
||||
<div class="tool-icon tool-stroke" data-tool-id="tool-stroke" title="Stroke tool"></div>
|
||||
<div class="tool-icon tool-rectangle" data-tool-id="tool-rectangle" title="Rectangle tool"></div>
|
||||
|
||||
<div class="color-tool">
|
||||
<input id="color-picker" class="color {hash:true}" type="text" value=""/>
|
||||
|
||||
<ul id="palette" class="palette">
|
||||
<span class="palette-color transparent-color" data-color="TRANSPARENT" title="Transparent"></span>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Animation preview: -->
|
||||
<div class='preview-container'>
|
||||
<div id='preview-canvas-container' class="canvas-container">
|
||||
<div class="canvas-background"></div>
|
||||
|
@ -41,10 +62,31 @@
|
|||
</div>
|
||||
<div id="cursorInfo"></div>
|
||||
|
||||
<!-- Core libraries: -->
|
||||
<script src="js/lib/jquery-1.8.0.js"></script>
|
||||
<script src="js/lib/pubsub.js"></script>
|
||||
<script src="js/lib/pubsub.js"></script>
|
||||
|
||||
<!-- Application wide configuration -->
|
||||
<script src="js/Constants.js"></script>
|
||||
<script src="js/Events.js"></script>
|
||||
|
||||
<!-- Libraries -->
|
||||
<script src="js/utils.js"></script>
|
||||
<script src="js/lib/jsColor_1_4_0/jscolor.js"></script>
|
||||
<script src="js/frameSheetModel.js"></script>
|
||||
|
||||
<!-- Application libraries-->
|
||||
<script src="js/FrameSheetModel.js"></script>
|
||||
<script src="js/LocalStorageService.js"></script>
|
||||
<script src="js/Notification.js"></script>
|
||||
<script src="js/drawingtools/BaseTool.js"></script>
|
||||
<script src="js/drawingtools/SimplePen.js"></script>
|
||||
<script src="js/drawingtools/Eraser.js"></script>
|
||||
<script src="js/drawingtools/Stroke.js"></script>
|
||||
<script src="js/drawingtools/PaintBucket.js"></script>
|
||||
<script src="js/drawingtools/Rectangle.js"></script>
|
||||
<script src="js/ToolSelector.js"></script>
|
||||
|
||||
<!-- Application controller and initialization -->
|
||||
<script src="js/piskel.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
6
js/Constants.js
Normal file
|
@ -0,0 +1,6 @@
|
|||
var Constants = {
|
||||
|
||||
DEFAULT_PEN_COLOR : '#000000',
|
||||
TRANSPARENT_COLOR : "TRANSPARENT",
|
||||
PISKEL_SERVICE_URL: 'http://2.piskel-app.appspot.com'
|
||||
};
|
26
js/Events.js
Normal file
|
@ -0,0 +1,26 @@
|
|||
Events = {
|
||||
|
||||
TOOL_SELECTED : "TOOL_SELECTED",
|
||||
COLOR_SELECTED: "COLOR_SELECTED",
|
||||
COLOR_USED: "COLOR_USED",
|
||||
|
||||
/**
|
||||
* When this event is emitted, a request is sent to the localstorage
|
||||
* Service to save the current framesheet. The storage service
|
||||
* may not immediately store data (internal throttling of requests).
|
||||
*/
|
||||
LOCALSTORAGE_REQUEST: "LOCALSTORAGE_REQUEST",
|
||||
|
||||
CANVAS_RIGHT_CLICKED: "CANVAS_RIGHT_CLICKED",
|
||||
CANVAS_RIGHT_CLICK_RELEASED: "CANVAS_RIGHT_CLICK_RELEASED",
|
||||
|
||||
/**
|
||||
* Event to requset a refresh of the display.
|
||||
* A bit overkill but, it's just workaround in our current drawing system.
|
||||
* TODO: Remove or rework when redraw system is refactored.
|
||||
*/
|
||||
REFRESH: "REFRESH",
|
||||
|
||||
SHOW_NOTIFICATION: "SHOW_NOTIFICATION",
|
||||
HIDE_NOTIFICATION: "HIDE_NOTIFICATION"
|
||||
};
|
95
js/LocalStorageService.js
Normal file
|
@ -0,0 +1,95 @@
|
|||
/*
|
||||
* @provide pskl.LocalStrageService
|
||||
*
|
||||
* @require Constants
|
||||
* @require Events
|
||||
*/
|
||||
$.namespace("pskl");
|
||||
|
||||
pskl.LocalStorageService = (function() {
|
||||
|
||||
var frameSheet_;
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var localStorageThrottler_ = null;
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var persistToLocalStorageRequest_ = function() {
|
||||
// Persist to localStorage when drawing. We throttle localStorage accesses
|
||||
// for high frequency drawing (eg mousemove).
|
||||
if(localStorageThrottler_ != null) {
|
||||
window.clearTimeout(localStorageThrottler_);
|
||||
}
|
||||
localStorageThrottler_ = window.setTimeout(function() {
|
||||
persistToLocalStorage_();
|
||||
localStorageThrottler_ = null;
|
||||
}, 1000);
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var persistToLocalStorage_ = function() {
|
||||
console.log('[LocalStorage service]: Snapshot stored')
|
||||
window.localStorage['snapShot'] = frameSheet_.serialize();
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var restoreFromLocalStorage_ = function() {
|
||||
frameSheet_.deserialize(window.localStorage['snapShot']);
|
||||
// Model updated, redraw everything:
|
||||
$.publish(Events.REFRESH);
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var cleanLocalStorage_ = function() {
|
||||
console.log('[LocalStorage service]: Snapshot removed')
|
||||
delete window.localStorage['snapShot'];
|
||||
};
|
||||
|
||||
return {
|
||||
init: function(frameSheet) {
|
||||
|
||||
if(frameSheet == undefined) {
|
||||
throw "Bad LocalStorageService initialization: <undefined frameSheet>"
|
||||
}
|
||||
frameSheet_ = frameSheet;
|
||||
|
||||
$.subscribe(Events.LOCALSTORAGE_REQUEST, persistToLocalStorageRequest_);
|
||||
},
|
||||
|
||||
// TODO(vincz): Find a good place to put this UI rendering, a service should not render UI.
|
||||
displayRestoreNotification: function() {
|
||||
if(window.localStorage && window.localStorage['snapShot']) {
|
||||
var reloadLink = "<a href='#' class='localstorage-restore onclick='piskel.restoreFromLocalStorage()'>reload</a>";
|
||||
var discardLink = "<a href='#' class='localstorage-discard' onclick='piskel.cleanLocalStorage()'>discard</a>";
|
||||
var content = "Non saved version found. " + reloadLink + " or " + discardLink;
|
||||
|
||||
$.publish(Events.SHOW_NOTIFICATION, [{
|
||||
"content": content,
|
||||
"behavior": function(rootNode) {
|
||||
rootNode = $(rootNode);
|
||||
rootNode.click(function(evt) {
|
||||
var target = $(evt.target);
|
||||
if(target.hasClass("localstorage-restore")) {
|
||||
restoreFromLocalStorage_();
|
||||
}
|
||||
else if (target.hasClass("localstorage-discard")) {
|
||||
cleanLocalStorage_();
|
||||
}
|
||||
$.publish(Events.HIDE_NOTIFICATION);
|
||||
});
|
||||
}
|
||||
}]);
|
||||
}
|
||||
}
|
||||
};
|
||||
})();
|
39
js/Notification.js
Normal file
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
* @provide pskl.NotificationService
|
||||
*
|
||||
*/
|
||||
$.namespace("pskl");
|
||||
|
||||
pskl.NotificationService = (function() {
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var displayMessage_ = function (evt, messageInfo) {
|
||||
var message = document.createElement('div');
|
||||
message.id = "user-message";
|
||||
message.className = "user-message";
|
||||
message.innerHTML = messageInfo.content;
|
||||
message.innerHTML = message.innerHTML + "<div title='Close message' class='close'>x</div>";
|
||||
document.body.appendChild(message);
|
||||
$(message).find(".close").click(removeMessage_);
|
||||
if(messageInfo.behavior) messageInfo.behavior(message);
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var removeMessage_ = function (evt) {
|
||||
var message = $("#user-message");
|
||||
if (message.length) {
|
||||
message.remove();
|
||||
}
|
||||
};
|
||||
|
||||
return {
|
||||
init: function() {
|
||||
$.subscribe(Events.SHOW_NOTIFICATION, displayMessage_);
|
||||
$.subscribe(Events.HIDE_NOTIFICATION, removeMessage_);
|
||||
}
|
||||
};
|
||||
})();
|
156
js/ToolSelector.js
Normal file
|
@ -0,0 +1,156 @@
|
|||
/*
|
||||
* @provide pskl.ToolSelector
|
||||
*
|
||||
* @require Constants
|
||||
* @require Events
|
||||
* @require pskl.drawingtools
|
||||
*/
|
||||
$.namespace("pskl");
|
||||
|
||||
pskl.ToolSelector = (function() {
|
||||
|
||||
var paletteColors = [];
|
||||
|
||||
var toolInstances = {
|
||||
"simplePen" : new pskl.drawingtools.SimplePen(),
|
||||
"eraser" : new pskl.drawingtools.Eraser(),
|
||||
"paintBucket" : new pskl.drawingtools.PaintBucket(),
|
||||
"stroke" : new pskl.drawingtools.Stroke(),
|
||||
"rectangle" : new pskl.drawingtools.Rectangle()
|
||||
};
|
||||
var currentSelectedTool = toolInstances.simplePen;
|
||||
var previousSelectedTool = toolInstances.simplePen;
|
||||
|
||||
var selectTool_ = function(tool) {
|
||||
var maincontainer = $("body");
|
||||
var previousSelectedToolClass = maincontainer.data("selected-tool-class");
|
||||
if(previousSelectedToolClass) {
|
||||
maincontainer.removeClass(previousSelectedToolClass);
|
||||
}
|
||||
maincontainer.addClass(toolBehavior.toolId);
|
||||
$("#drawing-canvas-container").data("selected-tool-class", toolBehavior.toolId);
|
||||
};
|
||||
|
||||
var activateToolOnStage_ = function(tool) {
|
||||
var stage = $("body");
|
||||
var previousSelectedToolClass = stage.data("selected-tool-class");
|
||||
if(previousSelectedToolClass) {
|
||||
stage.removeClass(previousSelectedToolClass);
|
||||
}
|
||||
stage.addClass(tool.toolId);
|
||||
stage.data("selected-tool-class", tool.toolId);
|
||||
};
|
||||
|
||||
var selectTool_ = function(tool) {
|
||||
console.log("Selecting Tool:" , currentSelectedTool);
|
||||
currentSelectedTool = tool;
|
||||
activateToolOnStage_(currentSelectedTool);
|
||||
$.publish(Events.TOOL_SELECTED, [tool]);
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var onToolIconClicked_ = function(evt) {
|
||||
var target = $(evt.target);
|
||||
var clickedTool = target.closest(".tool-icon");
|
||||
|
||||
if(clickedTool.length) {
|
||||
for(var tool in toolInstances) {
|
||||
if (toolInstances[tool].toolId == clickedTool.data()["toolId"]) {
|
||||
selectTool_(toolInstances[tool]);
|
||||
|
||||
// Show tool as selected:
|
||||
$("#tools-container .tool-icon.selected").removeClass("selected");
|
||||
clickedTool.addClass("selected");
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var onPickerChange_ = function(evt) {
|
||||
var inputPicker = $(evt.target);
|
||||
$.publish(Events.COLOR_SELECTED, [inputPicker.val()]);
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var addColorToPalette_ = function (color) {
|
||||
if (paletteColors.indexOf(color) == -1) {
|
||||
var paletteEl = $("#palette");
|
||||
var colorEl = document.createElement("li");
|
||||
colorEl.className = "palette-color";
|
||||
colorEl.setAttribute("data-color", color);
|
||||
colorEl.setAttribute("title", color);
|
||||
colorEl.style.background = color;
|
||||
paletteEl[0].appendChild(colorEl);
|
||||
paletteColors.push(color);
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
onPaletteColorClick_ = function (event) {
|
||||
var selectedColor = $(event.target).data("color");
|
||||
var colorPicker = $('#color-picker');
|
||||
if (selectedColor == Constants.TRANSPARENT_COLOR) {
|
||||
// We can set the current palette color to transparent.
|
||||
// You can then combine this transparent color with an advanced
|
||||
// tool for customized deletions.
|
||||
// Eg: bucket + transparent: Delete a colored area
|
||||
// Stroke + transparent: hollow out the equivalent of a stroke
|
||||
|
||||
// The colorpicker can't be set to a transparent state.
|
||||
// We set its background to white and insert the
|
||||
// string "TRANSPARENT" to mimic this state:
|
||||
colorPicker[0].color.fromString("#fff");
|
||||
colorPicker.val("TRANSPARENT");
|
||||
} else {
|
||||
colorPicker[0].color.fromString(selectedColor);
|
||||
}
|
||||
$.publish(Events.COLOR_SELECTED, [selectedColor])
|
||||
};
|
||||
|
||||
return {
|
||||
init: function() {
|
||||
|
||||
// Initialize tool:
|
||||
// Set SimplePen as default selected tool:
|
||||
selectTool_(toolInstances.simplePen);
|
||||
// Activate listener on tool panel:
|
||||
$("#tools-container").click(onToolIconClicked_);
|
||||
|
||||
// Initialize colorpicker:
|
||||
var colorPicker = $('#color-picker');
|
||||
colorPicker.val(Constants.DEFAULT_PEN_COLOR);
|
||||
colorPicker.change(onPickerChange_);
|
||||
|
||||
// Initialize palette:
|
||||
$("#palette").click(onPaletteColorClick_);
|
||||
$.subscribe(Events.COLOR_USED, function(evt, color) {
|
||||
addColorToPalette_(color);
|
||||
});
|
||||
|
||||
|
||||
// Special right click handlers (select the eraser tool)
|
||||
$.subscribe(Events.CANVAS_RIGHT_CLICKED, function() {
|
||||
previousSelectedTool = currentSelectedTool;
|
||||
currentSelectedTool = toolInstances.eraser;
|
||||
$.publish(Events.TOOL_SELECTED, [currentSelectedTool]);
|
||||
});
|
||||
|
||||
$.subscribe(Events.CANVAS_RIGHT_CLICK_RELEASED, function() {
|
||||
currentSelectedTool = previousSelectedTool;
|
||||
$.publish(Events.TOOL_SELECTED, [currentSelectedTool]);
|
||||
});
|
||||
}
|
||||
};
|
||||
})();
|
||||
|
||||
|
||||
|
95
js/drawingtools/BaseTool.js
Normal file
|
@ -0,0 +1,95 @@
|
|||
/*
|
||||
* @provide pskl.drawingtools.BaseTool
|
||||
*
|
||||
* @require pskl.utils
|
||||
*/
|
||||
(function() {
|
||||
var ns = $.namespace("pskl.drawingtools");
|
||||
|
||||
ns.BaseTool = function() {};
|
||||
|
||||
ns.BaseTool.prototype.applyToolAt = function(col, row, frame, color, canvas, dpi) {};
|
||||
|
||||
ns.BaseTool.prototype.moveToolAt = function(col, row, frame, color, canvas, dpi) {};
|
||||
|
||||
ns.BaseTool.prototype.releaseToolAt = function(col, row, frame, color, canvas, dpi) {};
|
||||
|
||||
// TODO: Remove that when we have the centralized redraw loop
|
||||
ns.BaseTool.prototype.drawPixelInCanvas = function (col, row, canvas, color, dpi) {
|
||||
var context = canvas.getContext('2d');
|
||||
if(color == undefined || color == Constants.TRANSPARENT_COLOR) {
|
||||
context.clearRect(col * dpi, row * dpi, dpi, dpi);
|
||||
}
|
||||
else {
|
||||
// TODO(vincz): Found a better design to update the palette, it's called too frequently.
|
||||
$.publish(Events.COLOR_USED, [color]);
|
||||
context.fillStyle = color;
|
||||
context.fillRect(col * dpi, row * dpi, dpi, dpi);
|
||||
}
|
||||
};
|
||||
|
||||
// TODO: Remove that when we have the centralized redraw loop
|
||||
ns.BaseTool.prototype.drawFrameInCanvas = function (frame, canvas, dpi) {
|
||||
var color;
|
||||
for(var col = 0, num_col = frame.length; col < num_col; col++) {
|
||||
for(var row = 0, num_row = frame[col].length; row < num_row; row++) {
|
||||
color = pskl.utils.normalizeColor(frame[col][row]);
|
||||
this.drawPixelInCanvas(col, row,canvas, color, dpi);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// For some tools, we need a fake canvas that overlay the drawing canvas. These tools are
|
||||
// generally 'drap and release' based tools (stroke, selection, etc) and the fake canvas
|
||||
// will help to visualize the tool interaction (without modifying the canvas).
|
||||
ns.BaseTool.prototype.createCanvasOverlay = function (canvas) {
|
||||
var overlayCanvas = document.createElement("canvas");
|
||||
overlayCanvas.className = "canvas-overlay";
|
||||
overlayCanvas.setAttribute("width", canvas.width);
|
||||
overlayCanvas.setAttribute("height", canvas.height);
|
||||
|
||||
canvas.parentNode.appendChild(overlayCanvas);
|
||||
return overlayCanvas;
|
||||
};
|
||||
|
||||
ns.BaseTool.prototype.removeCanvasOverlays = function () {
|
||||
$(".canvas-overlay").remove();
|
||||
};
|
||||
|
||||
/**
|
||||
* Bresenham line algorihtm: Get an array of pixels from
|
||||
* start and end coordinates.
|
||||
*
|
||||
* http://en.wikipedia.org/wiki/Bresenham's_line_algorithm
|
||||
* http://stackoverflow.com/questions/4672279/bresenham-algorithm-in-javascript
|
||||
*
|
||||
* @private
|
||||
*/
|
||||
ns.BaseTool.prototype.getLinePixels_ = function(x0, x1, y0, y1) {
|
||||
|
||||
var pixels = [];
|
||||
var dx = Math.abs(x1-x0);
|
||||
var dy = Math.abs(y1-y0);
|
||||
var sx = (x0 < x1) ? 1 : -1;
|
||||
var sy = (y0 < y1) ? 1 : -1;
|
||||
var err = dx-dy;
|
||||
|
||||
while(true){
|
||||
|
||||
// Do what you need to for this
|
||||
pixels.push({"col": x0, "row": y0});
|
||||
|
||||
if ((x0==x1) && (y0==y1)) break;
|
||||
var e2 = 2*err;
|
||||
if (e2>-dy){
|
||||
err -= dy;
|
||||
x0 += sx;
|
||||
}
|
||||
if (e2 < dx) {
|
||||
err += dx;
|
||||
y0 += sy;
|
||||
}
|
||||
}
|
||||
return pixels;
|
||||
};
|
||||
})();
|
41
js/drawingtools/Eraser.js
Normal file
|
@ -0,0 +1,41 @@
|
|||
/*
|
||||
* @provide pskl.drawingtools.Eraser
|
||||
*
|
||||
* @require Constants
|
||||
* @require pskl.utils
|
||||
*/
|
||||
(function() {
|
||||
var ns = $.namespace("pskl.drawingtools");
|
||||
|
||||
ns.Eraser = function() {
|
||||
this.toolId = "tool-eraser";
|
||||
};
|
||||
|
||||
pskl.utils.inherit(ns.Eraser, ns.BaseTool);
|
||||
|
||||
/**
|
||||
* @override
|
||||
*/
|
||||
ns.Eraser.prototype.applyToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
|
||||
// Change model:
|
||||
frame[col][row] = Constants.TRANSPARENT_COLOR;
|
||||
|
||||
// Draw on canvas:
|
||||
// TODO: Remove that when we have the centralized redraw loop
|
||||
this.drawPixelInCanvas(col, row, canvas, Constants.TRANSPARENT_COLOR, dpi);
|
||||
};
|
||||
|
||||
/**
|
||||
* @override
|
||||
*/
|
||||
ns.Eraser.prototype.moveToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
this.applyToolAt(col, row, frame, color, canvas, dpi);
|
||||
};
|
||||
|
||||
ns.Eraser.prototype.releaseToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
// TODO: Create a afterRelease event hook or put that deep in the model
|
||||
$.publish(Events.FRAMESHEET_UPDATED);
|
||||
};
|
||||
|
||||
})();
|
157
js/drawingtools/PaintBucket.js
Normal file
|
@ -0,0 +1,157 @@
|
|||
/*
|
||||
* @provide pskl.drawingtools.PaintBucket
|
||||
*
|
||||
* @require pskl.utils
|
||||
*/
|
||||
(function() {
|
||||
var ns = $.namespace("pskl.drawingtools");
|
||||
|
||||
ns.PaintBucket = function() {
|
||||
this.toolId = "tool-paint-bucket"
|
||||
};
|
||||
|
||||
pskl.utils.inherit(ns.PaintBucket, ns.BaseTool);
|
||||
|
||||
/**
|
||||
* @override
|
||||
*/
|
||||
ns.PaintBucket.prototype.applyToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
|
||||
// Change model:
|
||||
var targetColor = pskl.utils.normalizeColor(frame[col][row]);
|
||||
//this.recursiveFloodFill_(frame, col, row, targetColor, color);
|
||||
this.queueLinearFloodFill_(frame, col, row, targetColor, color);
|
||||
$.publish(Events.FRAMESHEET_UPDATED);
|
||||
|
||||
// Draw in canvas:
|
||||
// TODO: Remove that when we have the centralized redraw loop
|
||||
this.drawFrameInCanvas(frame, canvas, dpi);
|
||||
};
|
||||
|
||||
ns.PaintBucket.prototype.releaseToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
// TODO: Create a afterRelease event hook or put that deep in the model
|
||||
$.publish(Events.FRAMESHEET_UPDATED);
|
||||
};
|
||||
|
||||
/**
|
||||
* Flood-fill (node, target-color, replacement-color):
|
||||
* 1. Set Q to the empty queue.
|
||||
* 2. If the color of node is not equal to target-color, return.
|
||||
* 3. Add node to Q.
|
||||
* 4. For each element n of Q:
|
||||
* 5. If the color of n is equal to target-color:
|
||||
* 6. Set w and e equal to n.
|
||||
* 7. Move w to the west until the color of the node to the west of w no longer matches target-color.
|
||||
* 8. Move e to the east until the color of the node to the east of e no longer matches target-color.
|
||||
* 9. Set the color of nodes between w and e to replacement-color.
|
||||
* 10. For each node n between w and e:
|
||||
* 11. If the color of the node to the north of n is target-color, add that node to Q.
|
||||
* 12. If the color of the node to the south of n is target-color, add that node to Q.
|
||||
* 13. Continue looping until Q is exhausted.
|
||||
* 14. Return.
|
||||
*
|
||||
* @private
|
||||
*/
|
||||
ns.PaintBucket.prototype.queueLinearFloodFill_ = function(frame, col, row, targetColor, replacementColor) {
|
||||
|
||||
var queue = [];
|
||||
var dy = [-1, 0, 1, 0];
|
||||
var dx = [0, 1, 0, -1];
|
||||
|
||||
try {
|
||||
if(frame[col][row] == replacementColor) {
|
||||
return;
|
||||
}
|
||||
} catch(e) {
|
||||
// Frame out of bound exception.
|
||||
}
|
||||
|
||||
var isInFrameBound = function(frame_, col_, row_) {
|
||||
if( col_ < 0 ||
|
||||
col_ >= frame_.length ||
|
||||
row_ < 0 ||
|
||||
row_ >= frame_[0].length) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
queue.push({"col": col, "row": row});
|
||||
var loopCount = 0;
|
||||
var cellCount = frame.length * frame[0].length;
|
||||
while(queue.length > 0) {
|
||||
loopCount ++;
|
||||
|
||||
var currentItem = queue.pop();
|
||||
frame[currentItem.col][currentItem.row] = replacementColor;
|
||||
|
||||
for (var i = 0; i < 4; i++) {
|
||||
var nextCol = currentItem.col + dx[i]
|
||||
var nextRow = currentItem.row + dy[i]
|
||||
try {
|
||||
if (isInFrameBound(frame, nextCol, nextRow) && frame[nextCol][nextRow] == targetColor) {
|
||||
queue.push({"col": nextCol, "row": nextRow });
|
||||
}
|
||||
} catch(e) {
|
||||
// Frame out of bound exception.
|
||||
}
|
||||
}
|
||||
|
||||
// Security loop breaker:
|
||||
if(loopCount > 10 * cellCount) {
|
||||
console.log("loop breaker called")
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Basic Flood-fill implementation (Stack explosion !):
|
||||
* Flood-fill (node, target-color, replacement-color):
|
||||
* 1. If the color of node is not equal to target-color, return.
|
||||
* 2. Set the color of node to replacement-color.
|
||||
* 3. Perform Flood-fill (one step to the west of node, target-color, replacement-color).
|
||||
* Perform Flood-fill (one step to the east of node, target-color, replacement-color).
|
||||
* Perform Flood-fill (one step to the north of node, target-color, replacement-color).
|
||||
* Perform Flood-fill (one step to the south of node, target-color, replacement-color).
|
||||
* 4. Return.
|
||||
*
|
||||
* @private
|
||||
*/
|
||||
ns.PaintBucket.prototype.recursiveFloodFill_ = function(frame, col, row, targetColor, replacementColor) {
|
||||
|
||||
// Step 1:
|
||||
if( col < 0 ||
|
||||
col >= frame.length ||
|
||||
row < 0 ||
|
||||
row >= frame[0].length ||
|
||||
frame[col][row] != targetColor) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Step 2:
|
||||
frame[col][row] = replacementColor;
|
||||
|
||||
//Step 3:
|
||||
this.simpleFloodFill(frame, col - 1, row, targetColor, replacementColor);
|
||||
this.simpleFloodFill(frame, col + 1, row, targetColor, replacementColor);
|
||||
this.simpleFloodFill(frame, col, row - 1, targetColor, replacementColor);
|
||||
this.simpleFloodFill(frame, col, row + 1, targetColor, replacementColor);
|
||||
|
||||
return;
|
||||
};
|
||||
|
||||
})();
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
128
js/drawingtools/Rectangle.js
Normal file
|
@ -0,0 +1,128 @@
|
|||
/*
|
||||
* @provide pskl.drawingtools.Rectangle
|
||||
*
|
||||
* @require pskl.utils
|
||||
*/
|
||||
(function() {
|
||||
var ns = $.namespace("pskl.drawingtools");
|
||||
|
||||
ns.Rectangle = function() {
|
||||
this.toolId = "tool-rectangle"
|
||||
|
||||
// Rectangle's first point coordinates (set in applyToolAt)
|
||||
this.startCol = null;
|
||||
this.startRow = null;
|
||||
// Rectangle's second point coordinates (changing dynamically in moveToolAt)
|
||||
this.endCol = null;
|
||||
this.endRow = null;
|
||||
|
||||
this.canvasOverlay = null;
|
||||
};
|
||||
|
||||
pskl.utils.inherit(ns.Rectangle, ns.BaseTool);
|
||||
|
||||
/**
|
||||
* @override
|
||||
*/
|
||||
ns.Rectangle.prototype.applyToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
this.startCol = col;
|
||||
this.startRow = row;
|
||||
|
||||
// The fake canvas where we will draw the preview of the rectangle:
|
||||
this.canvasOverlay = this.createCanvasOverlay(canvas);
|
||||
// Drawing the first point of the rectangle in the fake overlay canvas:
|
||||
this.drawPixelInCanvas(col, row, this.canvasOverlay, color, dpi);
|
||||
};
|
||||
|
||||
ns.Rectangle.prototype.moveToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
this.endCol = col;
|
||||
this.endRow = row;
|
||||
// When the user moussemove (before releasing), we dynamically compute the
|
||||
// pixel to draw the line and draw this line in the overlay canvas:
|
||||
var strokePoints = this.getRectanglePixels_(this.startCol, this.endCol, this.startRow, this.endRow);
|
||||
|
||||
// Clean overlay canvas:
|
||||
this.canvasOverlay.getContext("2d").clearRect(
|
||||
0, 0, this.canvasOverlay.width, this.canvasOverlay.height);
|
||||
|
||||
// Drawing current stroke:
|
||||
for(var i = 0; i< strokePoints.length; i++) {
|
||||
|
||||
if(color == Constants.TRANSPARENT_COLOR) {
|
||||
color = "rgba(255, 255, 255, 0.6)";
|
||||
}
|
||||
this.drawPixelInCanvas(strokePoints[i].col, strokePoints[i].row, this.canvasOverlay, color, dpi);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @override
|
||||
*/
|
||||
ns.Rectangle.prototype.releaseToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
this.endCol = col;
|
||||
this.endRow = row;
|
||||
|
||||
// If the stroke tool is released outside of the canvas, we cancel the stroke:
|
||||
// TODO: Mutualize this check in common method
|
||||
if(col < 0 || row < 0 || col > frame.length || row > frame[0].length) {
|
||||
this.removeCanvasOverlays();
|
||||
return;
|
||||
}
|
||||
|
||||
// The user released the tool to draw a line. We will compute the pixel coordinate, impact
|
||||
// the model and draw them in the drawing canvas (not the fake overlay anymore)
|
||||
var strokePoints = this.getRectanglePixels_(this.startCol, this.endCol, this.startRow, this.endRow);
|
||||
|
||||
for(var i = 0; i< strokePoints.length; i++) {
|
||||
// Change model:
|
||||
frame[strokePoints[i].col][strokePoints[i].row] = color;
|
||||
|
||||
// Draw in canvas:
|
||||
// TODO: Remove that when we have the centralized redraw loop
|
||||
this.drawPixelInCanvas(strokePoints[i].col, strokePoints[i].row, canvas, color, dpi);
|
||||
}
|
||||
|
||||
// For now, we are done with the stroke tool and don't need an overlay anymore:
|
||||
this.removeCanvasOverlays();
|
||||
|
||||
// TODO: Create a afterRelease event hook or put that deep in the model
|
||||
$.publish(Events.FRAMESHEET_UPDATED);
|
||||
};
|
||||
|
||||
/**
|
||||
* Get an array of pixels representing the rectangle.
|
||||
*
|
||||
* @private
|
||||
*/
|
||||
ns.Rectangle.prototype.getRectanglePixels_ = function(x0, x1, y0, y1) {
|
||||
|
||||
var pixels = [];
|
||||
var swap;
|
||||
|
||||
if(x0 > x1) {
|
||||
swap = x0;
|
||||
x0 = x1;
|
||||
x1 = swap;
|
||||
}
|
||||
if(y0 > y1) {
|
||||
swap = y0;
|
||||
y0 = y1;
|
||||
y1 = swap;
|
||||
}
|
||||
|
||||
// Creating horizontal sides of the rectangle:
|
||||
for(var x = x0; x <= x1; x++) {
|
||||
pixels.push({"col": x, "row": y0});
|
||||
pixels.push({"col": x, "row": y1});
|
||||
}
|
||||
|
||||
// Creating vertical sides of the rectangle:
|
||||
for(var y = y0; y <= y1; y++) {
|
||||
pixels.push({"col": x0, "row": y});
|
||||
pixels.push({"col": x1, "row": y});
|
||||
}
|
||||
|
||||
return pixels;
|
||||
};
|
||||
|
||||
})();
|
60
js/drawingtools/SimplePen.js
Normal file
|
@ -0,0 +1,60 @@
|
|||
/*
|
||||
* @provide pskl.drawingtools.SimplePen
|
||||
*
|
||||
* @require pskl.utils
|
||||
*/
|
||||
(function() {
|
||||
var ns = $.namespace("pskl.drawingtools");
|
||||
|
||||
ns.SimplePen = function() {
|
||||
this.toolId = "tool-pen"
|
||||
};
|
||||
|
||||
this.previousCol = null;
|
||||
this.previousRow = null;
|
||||
|
||||
pskl.utils.inherit(ns.SimplePen, ns.BaseTool);
|
||||
|
||||
/**
|
||||
* @override
|
||||
*/
|
||||
ns.SimplePen.prototype.applyToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
|
||||
this.previousCol = col;
|
||||
this.previousRow = row;
|
||||
|
||||
// Change model:
|
||||
var color = pskl.utils.normalizeColor(color);
|
||||
if (color != frame[col][row]) {
|
||||
frame[col][row] = color;
|
||||
}
|
||||
|
||||
// Draw on canvas:
|
||||
// TODO: Remove that when we have the centralized redraw loop
|
||||
this.drawPixelInCanvas(col, row, canvas, color, dpi);
|
||||
};
|
||||
|
||||
ns.SimplePen.prototype.moveToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
|
||||
if((Math.abs(col - this.previousCol) > 1) || (Math.abs(row - this.previousRow) > 1)) {
|
||||
// The pen movement is too fast for the mousemove frequency, there is a gap between the
|
||||
// current point and the previously drawn one.
|
||||
// We fill the gap by calculating missing dots (simple linear interpolation) and draw them.
|
||||
var interpolatedPixels = this.getLinePixels_(col, this.previousCol, row, this.previousRow);
|
||||
for(var i=0, l=interpolatedPixels.length; i<l; i++) {
|
||||
this.applyToolAt(interpolatedPixels[i].col, interpolatedPixels[i].row, frame, color, canvas, dpi);
|
||||
}
|
||||
}
|
||||
else {
|
||||
this.applyToolAt(col, row, frame, color, canvas, dpi);
|
||||
}
|
||||
|
||||
this.previousCol = col;
|
||||
this.previousRow = row;
|
||||
};
|
||||
|
||||
ns.SimplePen.prototype.releaseToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
// TODO: Create a afterRelease event hook or out that deep in the model
|
||||
$.publish(Events.FRAMESHEET_UPDATED);
|
||||
};
|
||||
})();
|
105
js/drawingtools/Stroke.js
Normal file
|
@ -0,0 +1,105 @@
|
|||
/*
|
||||
* @provide pskl.drawingtools.Stroke
|
||||
*
|
||||
* @require pskl.utils
|
||||
*/
|
||||
(function() {
|
||||
var ns = $.namespace("pskl.drawingtools");
|
||||
|
||||
ns.Stroke = function() {
|
||||
this.toolId = "tool-stroke"
|
||||
|
||||
// Stroke's first point coordinates (set in applyToolAt)
|
||||
this.startCol = null;
|
||||
this.startRow = null;
|
||||
// Stroke's second point coordinates (changing dynamically in moveToolAt)
|
||||
this.endCol = null;
|
||||
this.endRow = null;
|
||||
|
||||
this.canvasOverlay = null;
|
||||
};
|
||||
|
||||
pskl.utils.inherit(ns.Stroke, ns.BaseTool);
|
||||
|
||||
/**
|
||||
* @override
|
||||
*/
|
||||
ns.Stroke.prototype.applyToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
this.startCol = col;
|
||||
this.startRow = row;
|
||||
|
||||
// When drawing a stroke we don't change the model instantly, since the
|
||||
// user can move his cursor to change the stroke direction and length
|
||||
// dynamically. Instead we draw the (preview) stroke in a fake canvas that
|
||||
// overlay the drawing canvas.
|
||||
// We wait for the releaseToolAt callback to impact both the
|
||||
// frame model and canvas rendering.
|
||||
|
||||
// The fake canvas where we will draw the preview of the stroke:
|
||||
this.canvasOverlay = this.createCanvasOverlay(canvas);
|
||||
// Drawing the first point of the stroke in the fake overlay canvas:
|
||||
this.drawPixelInCanvas(col, row, this.canvasOverlay, color, dpi);
|
||||
};
|
||||
|
||||
ns.Stroke.prototype.moveToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
this.endCol = col;
|
||||
this.endRow = row;
|
||||
// When the user moussemove (before releasing), we dynamically compute the
|
||||
// pixel to draw the line and draw this line in the overlay canvas:
|
||||
var strokePoints = this.getLinePixels_(this.startCol, this.endCol, this.startRow, this.endRow);
|
||||
|
||||
// Clean overlay canvas:
|
||||
this.canvasOverlay.getContext("2d").clearRect(
|
||||
0, 0, this.canvasOverlay.width, this.canvasOverlay.height);
|
||||
|
||||
// Drawing current stroke:
|
||||
for(var i = 0; i< strokePoints.length; i++) {
|
||||
|
||||
if(color == Constants.TRANSPARENT_COLOR) {
|
||||
// When mousemoving the stroke tool, we draw in the canvas overlay above the drawing canvas.
|
||||
// If the stroke color is transparent, we won't be
|
||||
// able to see it during the movement.
|
||||
// We set it to a semi-opaque white during the tool mousemove allowing to see colors below the stroke.
|
||||
// When the stroke tool will be released, It will draw a transparent stroke,
|
||||
// eg deleting the equivalent of a stroke.
|
||||
color = "rgba(255, 255, 255, 0.6)";
|
||||
}
|
||||
this.drawPixelInCanvas(strokePoints[i].col, strokePoints[i].row, this.canvasOverlay, color, dpi);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @override
|
||||
*/
|
||||
ns.Stroke.prototype.releaseToolAt = function(col, row, frame, color, canvas, dpi) {
|
||||
this.endCol = col;
|
||||
this.endRow = row;
|
||||
|
||||
// If the stroke tool is released outside of the canvas, we cancel the stroke:
|
||||
// TODO: Mutualize this check in common method
|
||||
if(col < 0 || row < 0 || col > frame.length || row > frame[0].length) {
|
||||
this.removeCanvasOverlays();
|
||||
return;
|
||||
}
|
||||
|
||||
// The user released the tool to draw a line. We will compute the pixel coordinate, impact
|
||||
// the model and draw them in the drawing canvas (not the fake overlay anymore)
|
||||
var strokePoints = this.getLinePixels_(this.startCol, this.endCol, this.startRow, this.endRow);
|
||||
|
||||
for(var i = 0; i< strokePoints.length; i++) {
|
||||
// Change model:
|
||||
frame[strokePoints[i].col][strokePoints[i].row] = color;
|
||||
|
||||
// Draw in canvas:
|
||||
// TODO: Remove that when we have the centralized redraw loop
|
||||
this.drawPixelInCanvas(strokePoints[i].col, strokePoints[i].row, canvas, color, dpi);
|
||||
}
|
||||
|
||||
// For now, we are done with the stroke tool and don't need an overlay anymore:
|
||||
this.removeCanvasOverlays();
|
||||
|
||||
// TODO: Create a afterRelease event hook or out that deep in the model
|
||||
$.publish(Events.FRAMESHEET_UPDATED);
|
||||
};
|
||||
|
||||
})();
|
|
@ -1,16 +1,29 @@
|
|||
var FrameSheetModel = (function() {
|
||||
|
||||
$.namespace("pskl");
|
||||
|
||||
pskl.FrameSheetModel = (function() {
|
||||
|
||||
var inst;
|
||||
var frames = [];
|
||||
var width;
|
||||
var height;
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var createEmptyFrame_ = function() {
|
||||
var emptyFrame = new Array(width);
|
||||
for (var columnIndex=0; columnIndex < width; columnIndex++) {
|
||||
emptyFrame[columnIndex] = new Array(height);
|
||||
}
|
||||
return emptyFrame;
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
var requestLocalStorageSave_ = function() {
|
||||
|
||||
};
|
||||
|
||||
return {
|
||||
|
|
BIN
js/lib/.DS_Store
vendored
Normal file
BIN
js/lib/jsColor_1_4_0/.DS_Store
vendored
Normal file
|
@ -7,6 +7,7 @@
|
|||
var o = $({});
|
||||
|
||||
$.subscribe = function() {
|
||||
//console.log("SUBSCRIBE: " + arguments[0]);
|
||||
o.on.apply(o, arguments);
|
||||
};
|
||||
|
||||
|
@ -15,7 +16,10 @@
|
|||
};
|
||||
|
||||
$.publish = function() {
|
||||
//console.log("PUBLISH: " + arguments[0]);
|
||||
o.trigger.apply(o, arguments);
|
||||
};
|
||||
|
||||
}(jQuery));
|
||||
}(jQuery));
|
||||
|
||||
|
||||
|
|
318
js/piskel.js
|
@ -1,76 +1,105 @@
|
|||
(function ($) {
|
||||
/**
|
||||
* @require Constants
|
||||
* @require Events
|
||||
*/
|
||||
$.namespace("pskl");
|
||||
|
||||
(function () {
|
||||
|
||||
/**
|
||||
* FrameSheetModel instance.
|
||||
*/
|
||||
var frameSheet,
|
||||
|
||||
// Constants:
|
||||
TRANSPARENT_COLOR = 'tc',
|
||||
DEFAULT_PEN_COLOR = '#000000',
|
||||
PISKEL_SERVICE_URL = 'http://2.piskel-app.appspot.com',
|
||||
// Temporary zoom implementation to easily get bigger canvases to
|
||||
// see how good perform critical algorithms on big canvas.
|
||||
zoom = 1,
|
||||
|
||||
// Configuration:
|
||||
// Canvas size in pixel size (not dpi related)
|
||||
framePixelWidth = 32,
|
||||
framePixelHeight = 32,
|
||||
framePixelWidth = 32 * zoom,
|
||||
framePixelHeight = 32 * zoom,
|
||||
|
||||
|
||||
// Scaling factors for a given frameSheet rendering:
|
||||
// Main drawing area:
|
||||
drawingCanvasDpi = 20,
|
||||
drawingCanvasDpi = Math.ceil(20/ zoom),
|
||||
// Canvas previous in the slideshow:
|
||||
previewTileCanvasDpi = 4,
|
||||
previewTileCanvasDpi = Math.ceil(4 / zoom),
|
||||
// Ainmated canvas preview:
|
||||
previewAnimationCanvasDpi = 8,
|
||||
previewAnimationCanvasDpi = Math.ceil(8 / zoom),
|
||||
|
||||
// DOM references:
|
||||
drawingAreaContainer,
|
||||
drawingAreaCanvas,
|
||||
previewCanvas,
|
||||
paletteEl,
|
||||
|
||||
|
||||
// States:
|
||||
isClicked = false,
|
||||
isRightClicked = false,
|
||||
activeFrameIndex = -1,
|
||||
animIndex = 0,
|
||||
penColor = DEFAULT_PEN_COLOR,
|
||||
paletteColors = [],
|
||||
penColor = Constants.DEFAULT_PEN_COLOR,
|
||||
currentFrame = null;
|
||||
currentToolBehavior = null,
|
||||
previousMousemoveTime = 0,
|
||||
|
||||
//utility
|
||||
_normalizeColor = function (color) {
|
||||
if(color == undefined || color == TRANSPARENT_COLOR || color.indexOf("#") == 0) {
|
||||
if(color == undefined || color == Constants.TRANSPARENT_COLOR || color.indexOf("#") == 0) {
|
||||
return color;
|
||||
} else {
|
||||
return "#" + color;
|
||||
}
|
||||
},
|
||||
|
||||
// setTimeout/setInterval references:
|
||||
localStorageThrottler = null
|
||||
;
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* Main application controller
|
||||
*/
|
||||
var piskel = {
|
||||
init : function () {
|
||||
frameSheet = FrameSheetModel.getInstance(framePixelWidth, framePixelHeight);
|
||||
this.setActiveFrame(0);
|
||||
frameSheet.addEmptyFrame();
|
||||
|
||||
init : function () {
|
||||
frameSheet = pskl.FrameSheetModel.getInstance(framePixelWidth, framePixelHeight);
|
||||
frameSheet.addEmptyFrame();
|
||||
this.setActiveFrame(0);
|
||||
|
||||
pskl.NotificationService.init();
|
||||
pskl.LocalStorageService.init(frameSheet);
|
||||
|
||||
// TODO: Add comments
|
||||
var frameId = this.getFrameIdFromUrl();
|
||||
if (frameId) {
|
||||
this.displayMessage("Loading animation with id : [" + frameId + "]");
|
||||
$.publish(Events.SHOW_NOTIFICATION, [{"content": "Loading animation with id : [" + frameId + "]"}]);
|
||||
this.loadFramesheetFromService(frameId);
|
||||
} else {
|
||||
this.finishInit();
|
||||
pskl.LocalStorageService.displayRestoreNotification();
|
||||
}
|
||||
},
|
||||
|
||||
finishInit : function () {
|
||||
this.initPalette();
|
||||
this.initDrawingArea();
|
||||
this.initPreviewSlideshow();
|
||||
this.initAnimationPreview();
|
||||
this.initColorPicker();
|
||||
this.initLocalStorageBackup();
|
||||
|
||||
$.subscribe(Events.TOOL_SELECTED, function(evt, toolBehavior) {
|
||||
console.log("Tool selected: ", toolBehavior);
|
||||
currentToolBehavior = toolBehavior;
|
||||
});
|
||||
|
||||
$.subscribe(Events.COLOR_SELECTED, function(evt, color) {
|
||||
console.log("Color selected: ", color);
|
||||
penColor = color;
|
||||
});
|
||||
|
||||
$.subscribe(Events.REFRESH, function() {
|
||||
piskel.setActiveFrameAndRedraw(0);
|
||||
});
|
||||
|
||||
// TODO: Move this into their service or behavior files:
|
||||
this.initDrawingArea();
|
||||
this.initPreviewSlideshow();
|
||||
this.initAnimationPreview();
|
||||
this.startAnimation();
|
||||
|
||||
pskl.ToolSelector.init();
|
||||
},
|
||||
|
||||
getFrameIdFromUrl : function() {
|
||||
|
@ -82,70 +111,33 @@
|
|||
|
||||
loadFramesheetFromService : function (frameId) {
|
||||
var xhr = new XMLHttpRequest();
|
||||
xhr.open('GET', PISKEL_SERVICE_URL + '/get?l=' + frameId, true);
|
||||
xhr.open('GET', Constants.PISKEL_SERVICE_URL + '/get?l=' + frameId, true);
|
||||
xhr.responseType = 'text';
|
||||
|
||||
xhr.onload = function(e) {
|
||||
frameSheet.deserialize(this.responseText);
|
||||
piskel.removeMessage();
|
||||
$.publish(Events.HIDE_NOTIFICATION);
|
||||
piskel.finishInit();
|
||||
};
|
||||
|
||||
xhr.onerror = function () {
|
||||
piskel.removeMessage();
|
||||
$.publish(Events.HIDE_NOTIFICATION);
|
||||
piskel.finishInit();
|
||||
};
|
||||
|
||||
xhr.send();
|
||||
},
|
||||
|
||||
initLocalStorageBackup: function() {
|
||||
if(window.localStorage && window.localStorage['snapShot']) {
|
||||
var reloadLink = "<a href='#' onclick='piskel.restoreFromLocalStorage()'>reload</a>";
|
||||
var discardLink = "<a href='#' onclick='piskel.cleanLocalStorage()'>discard</a>";
|
||||
this.displayMessage("Non saved version found. " + reloadLink + " or " + discardLink);
|
||||
}
|
||||
},
|
||||
|
||||
displayMessage : function (content) {
|
||||
var message = document.createElement('div');
|
||||
message.id = "user-message";
|
||||
message.className = "user-message";
|
||||
message.innerHTML = content;
|
||||
message.onclick = this.removeMessage;
|
||||
document.body.appendChild(message);
|
||||
},
|
||||
|
||||
removeMessage : function () {
|
||||
var message = $("user-message");
|
||||
if (message) {
|
||||
message.parentNode.removeChild(message);
|
||||
}
|
||||
},
|
||||
|
||||
persistToLocalStorage: function() {
|
||||
console.log('persited')
|
||||
window.localStorage['snapShot'] = frameSheet.serialize();
|
||||
},
|
||||
|
||||
restoreFromLocalStorage: function() {
|
||||
frameSheet.deserialize(window.localStorage['snapShot']);
|
||||
this.setActiveFrameAndRedraw(0);
|
||||
},
|
||||
|
||||
cleanLocalStorage: function() {
|
||||
delete window.localStorage['snapShot'];
|
||||
},
|
||||
|
||||
setActiveFrame: function(index) {
|
||||
activeFrameIndex = index;
|
||||
currentFrame = frameSheet.getFrameByIndex(activeFrameIndex)
|
||||
},
|
||||
|
||||
setActiveFrameAndRedraw: function(index) {
|
||||
this.setActiveFrame(index);
|
||||
|
||||
// Update drawing canvas:
|
||||
this.drawFrameToCanvas(frameSheet.getFrameByIndex(this.getActiveFrameIndex()), drawingAreaCanvas, drawingCanvasDpi);
|
||||
this.drawFrameToCanvas(currentFrame, drawingAreaCanvas, drawingCanvasDpi);
|
||||
|
||||
// Update slideshow:
|
||||
this.createPreviews();
|
||||
|
@ -161,33 +153,8 @@
|
|||
return activeFrameIndex;
|
||||
},
|
||||
|
||||
initColorPicker: function() {
|
||||
this.colorPicker = $('color-picker');
|
||||
this.colorPicker.value = DEFAULT_PEN_COLOR;
|
||||
this.colorPicker.addEventListener('change', this.onPickerChange.bind(this));
|
||||
},
|
||||
|
||||
onPickerChange : function(evt) {
|
||||
penColor = _normalizeColor(this.colorPicker.value);
|
||||
},
|
||||
|
||||
initPalette : function (color) {
|
||||
paletteEl = $('palette');
|
||||
},
|
||||
|
||||
addColorToPalette : function (color) {
|
||||
if (color && color != TRANSPARENT_COLOR && paletteColors.indexOf(color) == -1) {
|
||||
var colorEl = document.createElement("li");
|
||||
colorEl.setAttribute("data-color", color);
|
||||
colorEl.setAttribute("title", color);
|
||||
colorEl.style.background = color;
|
||||
paletteEl.appendChild(colorEl);
|
||||
paletteColors.push(color);
|
||||
}
|
||||
},
|
||||
|
||||
initDrawingArea : function() {
|
||||
drawingAreaContainer = $('drawing-canvas-container');
|
||||
drawingAreaContainer = $('#drawing-canvas-container')[0];
|
||||
|
||||
drawingAreaCanvas = document.createElement("canvas");
|
||||
drawingAreaCanvas.className = 'canvas';
|
||||
|
@ -201,14 +168,14 @@
|
|||
drawingAreaContainer.appendChild(drawingAreaCanvas);
|
||||
|
||||
var body = document.getElementsByTagName('body')[0];
|
||||
body.setAttribute('onmouseup', 'piskel.onCanvasMouseup(event)');
|
||||
body.setAttribute('onmouseup', 'piskel.onDocumentBodyMouseup(event)');
|
||||
drawingAreaContainer.setAttribute('onmousedown', 'piskel.onCanvasMousedown(event)');
|
||||
drawingAreaContainer.setAttribute('onmousemove', 'piskel.onCanvasMousemove(event)');
|
||||
this.drawFrameToCanvas(frameSheet.getFrameByIndex(this.getActiveFrameIndex()), drawingAreaCanvas, drawingCanvasDpi);
|
||||
this.drawFrameToCanvas(currentFrame, drawingAreaCanvas, drawingCanvasDpi);
|
||||
},
|
||||
|
||||
initPreviewSlideshow: function() {
|
||||
var addFrameButton = $('add-frame-button');
|
||||
var addFrameButton = $('#add-frame-button')[0];
|
||||
addFrameButton.addEventListener('mousedown', function() {
|
||||
frameSheet.addEmptyFrame();
|
||||
piskel.setActiveFrameAndRedraw(frameSheet.getFrameCount() - 1);
|
||||
|
@ -218,7 +185,7 @@
|
|||
|
||||
initAnimationPreview : function() {
|
||||
|
||||
var previewAnimationContainer = $('preview-canvas-container');
|
||||
var previewAnimationContainer = $('#preview-canvas-container')[0];
|
||||
previewCanvas = document.createElement('canvas');
|
||||
previewCanvas.className = 'canvas';
|
||||
previewAnimationContainer.setAttribute('style',
|
||||
|
@ -230,7 +197,7 @@
|
|||
|
||||
startAnimation : function () {
|
||||
var scope = this;
|
||||
var animFPSTuner = $("preview-fps");
|
||||
var animFPSTuner = $("#preview-fps")[0];
|
||||
var animPreviewFPS = parseInt(animFPSTuner.value, 10);
|
||||
var startPreviewRefresh = function() {
|
||||
return setInterval(scope.refreshAnimatedPreview, 1000/animPreviewFPS);
|
||||
|
@ -240,13 +207,13 @@
|
|||
animFPSTuner.addEventListener('change', function(evt) {
|
||||
window.clearInterval(refreshUpdater);
|
||||
animPreviewFPS = parseInt(animFPSTuner.value, 10);
|
||||
$("display-fps").innerHTML = animPreviewFPS + " fps";
|
||||
$("#display-fps").html(animPreviewFPS + " fps");
|
||||
refreshUpdater = startPreviewRefresh();
|
||||
});
|
||||
},
|
||||
|
||||
createPreviews : function () {
|
||||
var container = $('preview-list'), previewTile;
|
||||
var container = $('#preview-list')[0], previewTile;
|
||||
container.innerHTML = "";
|
||||
for (var i = 0, l = frameSheet.getFrameCount(); i < l ; i++) {
|
||||
previewTile = this.createPreviewTile(i);
|
||||
|
@ -346,79 +313,74 @@
|
|||
|
||||
onCanvasMousedown : function (event) {
|
||||
isClicked = true;
|
||||
var coords = this.getRelativeCoordinates(event.clientX, event.clientY);
|
||||
if(event.button == 0) {
|
||||
this.drawAt(coords.x, coords.y, penColor);
|
||||
} else {
|
||||
// Right click used to delete.
|
||||
|
||||
if(event.button == 2) { // right click
|
||||
isRightClicked = true;
|
||||
this.drawAt(coords.x, coords.y, TRANSPARENT_COLOR);
|
||||
$.publish(Events.CANVAS_RIGHT_CLICKED);
|
||||
}
|
||||
var spriteCoordinate = this.getSpriteCoordinate(event);
|
||||
currentToolBehavior.applyToolAt(
|
||||
spriteCoordinate.col,
|
||||
spriteCoordinate.row,
|
||||
currentFrame,
|
||||
penColor,
|
||||
drawingAreaCanvas,
|
||||
drawingCanvasDpi);
|
||||
|
||||
$.publish(Events.LOCALSTORAGE_REQUEST);
|
||||
},
|
||||
|
||||
onCanvasMousemove : function (event) {
|
||||
|
||||
//this.updateCursorInfo(event);
|
||||
if (isClicked) {
|
||||
var coords = this.getRelativeCoordinates(event.clientX, event.clientY);
|
||||
if(isRightClicked) {
|
||||
this.drawAt(coords.x, coords.y, TRANSPARENT_COLOR);
|
||||
} else {
|
||||
this.drawAt(coords.x, coords.y, penColor);
|
||||
var currentTime = new Date().getTime();
|
||||
// Throttling of the mousemove event:
|
||||
if ((currentTime - previousMousemoveTime) > 40 ) {
|
||||
if (isClicked) {
|
||||
var spriteCoordinate = this.getSpriteCoordinate(event);
|
||||
currentToolBehavior.moveToolAt(
|
||||
spriteCoordinate.col,
|
||||
spriteCoordinate.row,
|
||||
currentFrame,
|
||||
penColor,
|
||||
drawingAreaCanvas,
|
||||
drawingCanvasDpi);
|
||||
|
||||
// TODO(vincz): Find a way to move that to the model instead of being at the interaction level.
|
||||
// Eg when drawing, it may make sense to have it here. However for a non drawing tool,
|
||||
// you don't need to draw anything when mousemoving and you request useless localStorage.
|
||||
$.publish(Events.LOCALSTORAGE_REQUEST);
|
||||
}
|
||||
previousMousemoveTime = currentTime;
|
||||
}
|
||||
},
|
||||
|
||||
onCanvasMouseup : function (event) {
|
||||
onDocumentBodyMouseup : function (event) {
|
||||
if(isClicked || isRightClicked) {
|
||||
// A mouse button was clicked on the drawing canvas before this mouseup event,
|
||||
// the user was probably drawing on the canvas.
|
||||
// Note: The mousemove movement (and the mouseup) may end up outside
|
||||
// of the drawing canvas.
|
||||
// TODO: Remove that when we have the centralized redraw loop
|
||||
this.createPreviews();
|
||||
}
|
||||
|
||||
if(isRightClicked) {
|
||||
$.publish(Events.CANVAS_RIGHT_CLICK_RELEASED);
|
||||
}
|
||||
isClicked = false;
|
||||
isRightClicked = false;
|
||||
var spriteCoordinate = this.getSpriteCoordinate(event);
|
||||
currentToolBehavior.releaseToolAt(
|
||||
spriteCoordinate.col,
|
||||
spriteCoordinate.row,
|
||||
currentFrame,
|
||||
penColor,
|
||||
drawingAreaCanvas,
|
||||
drawingCanvasDpi);
|
||||
},
|
||||
|
||||
drawAt : function (x, y, color) {
|
||||
var col = (x - x%drawingCanvasDpi) / drawingCanvasDpi;
|
||||
var row = (y - y%drawingCanvasDpi) / drawingCanvasDpi;
|
||||
|
||||
// Update model:
|
||||
var currentFrame = frameSheet.getFrameByIndex(this.getActiveFrameIndex());
|
||||
|
||||
// TODO: make a better accessor for pixel state update:
|
||||
// TODO: Make pen color dynamic:
|
||||
var color = _normalizeColor(color);
|
||||
if (color != currentFrame[col][row]) {
|
||||
currentFrame[col][row] = color;
|
||||
this.drawPixelInCanvas(row, col, color, drawingAreaCanvas, drawingCanvasDpi);
|
||||
}
|
||||
|
||||
// Persist to localStorage when drawing. We throttle localStorage accesses
|
||||
// for high frequency drawing (eg mousemove).
|
||||
if(localStorageThrottler == null) {
|
||||
localStorageThrottler = window.setTimeout(function() {
|
||||
piskel.persistToLocalStorage();
|
||||
localStorageThrottler = null;
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
|
||||
},
|
||||
|
||||
drawPixelInCanvas : function (row, col, color, canvas, dpi) {
|
||||
var context = canvas.getContext('2d');
|
||||
if(color == undefined || color == TRANSPARENT_COLOR) {
|
||||
context.clearRect(col * dpi, row * dpi, dpi, dpi);
|
||||
} else {
|
||||
this.addColorToPalette(color);
|
||||
context.fillStyle = color;
|
||||
context.fillRect(col * dpi, row * dpi, dpi, dpi);
|
||||
}
|
||||
},
|
||||
|
||||
// TODO: move that to a FrameRenderer (/w cache) ?
|
||||
// TODO(vincz/julz): Refactor to make this disappear in a big event-driven redraw loop
|
||||
drawFrameToCanvas: function(frame, canvasElement, dpi) {
|
||||
var color;
|
||||
for(var col = 0, num_col = frame.length; col < num_col; col++) {
|
||||
|
@ -429,6 +391,17 @@
|
|||
}
|
||||
},
|
||||
|
||||
// TODO(vincz/julz): Refactor to make this disappear in a big event-driven redraw loop
|
||||
drawPixelInCanvas : function (row, col, color, canvas, dpi) {
|
||||
var context = canvas.getContext('2d');
|
||||
if(color == undefined || color == Constants.TRANSPARENT_COLOR) {
|
||||
context.clearRect(col * dpi, row * dpi, dpi, dpi);
|
||||
} else {
|
||||
context.fillStyle = color;
|
||||
context.fillRect(col * dpi, row * dpi, dpi, dpi);
|
||||
}
|
||||
},
|
||||
|
||||
onCanvasContextMenu : function (event) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
|
@ -436,15 +409,6 @@
|
|||
return false;
|
||||
},
|
||||
|
||||
onPaletteClick : function (event) {
|
||||
var color = event.target.getAttribute("data-color");
|
||||
if (null !== color) {
|
||||
var colorPicker = $('color-picker');
|
||||
colorPicker.color.fromString(color);
|
||||
this.onPickerChange();
|
||||
}
|
||||
},
|
||||
|
||||
getRelativeCoordinates : function (x, y) {
|
||||
var canvasRect = drawingAreaCanvas.getBoundingClientRect();
|
||||
return {
|
||||
|
@ -453,12 +417,23 @@
|
|||
}
|
||||
},
|
||||
|
||||
getSpriteCoordinate : function(event) {
|
||||
var coord = this.getRelativeCoordinates(event.x, event.y);
|
||||
var coords = this.getRelativeCoordinates(event.clientX, event.clientY);
|
||||
return {
|
||||
"col" : (coords.x - coords.x%drawingCanvasDpi) / drawingCanvasDpi,
|
||||
"row" : (coords.y - coords.y%drawingCanvasDpi) / drawingCanvasDpi
|
||||
}
|
||||
},
|
||||
|
||||
// TODO(julz): Create package ?
|
||||
storeSheet : function (event) {
|
||||
// TODO Refactor using jquery ?
|
||||
var xhr = new XMLHttpRequest();
|
||||
var formData = new FormData();
|
||||
formData.append('framesheet_content', frameSheet.serialize());
|
||||
formData.append('fps_speed', $('preview-fps').value);
|
||||
xhr.open('POST', PISKEL_SERVICE_URL + "/store", true);
|
||||
formData.append('fps_speed', $('#preview-fps').val());
|
||||
xhr.open('POST', Constants.PISKEL_SERVICE_URL + "/store", true);
|
||||
xhr.onload = function(e) {
|
||||
if (this.status == 200) {
|
||||
var baseUrl = window.location.href.replace(window.location.search, "");
|
||||
|
@ -477,5 +452,4 @@
|
|||
window.piskel = piskel;
|
||||
piskel.init();
|
||||
|
||||
})(function(id){return document.getElementById(id)});
|
||||
//small change for checking my git setup :(
|
||||
})();
|
||||
|
|
45
js/utils.js
Normal file
|
@ -0,0 +1,45 @@
|
|||
jQuery.namespace = function() {
|
||||
var a=arguments, o=null, i, j, d;
|
||||
for (i=0; i<a.length; i=i+1) {
|
||||
d=a[i].split(".");
|
||||
o=window;
|
||||
for (j=0; j<d.length; j=j+1) {
|
||||
o[d[j]]=o[d[j]] || {};
|
||||
o=o[d[j]];
|
||||
}
|
||||
}
|
||||
return o;
|
||||
};
|
||||
|
||||
/*
|
||||
* @provide pskl.utils
|
||||
*
|
||||
* @require Constants
|
||||
*/
|
||||
(function(ns) { // namespace: pskl.utils
|
||||
|
||||
var ns = $.namespace("pskl.utils");
|
||||
|
||||
ns.rgbToHex = function(r, g, b) {
|
||||
if (r > 255 || g > 255 || b > 255)
|
||||
throw "Invalid color component";
|
||||
return ((r << 16) | (g << 8) | b).toString(16);
|
||||
};
|
||||
|
||||
ns.normalizeColor = function (color) {
|
||||
if(color == undefined || color == Constants.TRANSPARENT_COLOR || color.indexOf("#") == 0) {
|
||||
return color;
|
||||
} else {
|
||||
return "#" + color;
|
||||
}
|
||||
};
|
||||
|
||||
ns.inherit = function(extendedObject, inheritFrom) {
|
||||
extendedObject.prototype = Object.create(inheritFrom.prototype);
|
||||
extendedObject.prototype.constructor = extendedObject;
|
||||
//pskl.ToolBehavior.Eraser.prototype = Object.create(pskl.ToolBehavior.BaseTool.prototype);
|
||||
//prototypeskl.ToolBehavior.Eraser.prototype.constructor = pskl.ToolBehavior.Eraser;
|
||||
};
|
||||
|
||||
})()
|
||||
|
BIN
resources/cursors-resources.jpg
Normal file
After Width: | Height: | Size: 11 KiB |