cbb249ccdc
0.10.0-beta
2017-01-10 16:27:38 +01:00
37789c7a66
Performance improvement
2016-10-01 14:50:25 +02:00
e7d8bcdcc4
test retina
2016-07-24 17:09:34 +02:00
bf2c9f765e
Test touch events prevent default
2016-06-02 19:23:09 +02:00
44645aa38c
Update to v0.6.0
2016-01-14 00:04:44 +01:00
457d1e3d62
gh-pages : preview v0.5.5
2015-09-14 10:08:06 +02:00
bbacd6d8ed
test resize panel
2015-02-19 01:11:30 +01:00
978d6ef832
update right drawer
2014-07-12 18:36:39 +02:00
f589e71686
swap colors
2014-07-08 20:07:38 +02:00
e9a5e27266
update for darken/lighten
2014-05-17 00:04:55 +02:00
9bdd17d456
update for color palette manager
2014-03-30 03:12:56 +02:00
4537f750ca
Update gh-pages after PR merge : zoom-level, keyboard-shortcuts, model-size
2013-11-25 19:00:19 +01:00
a524c57014
Add preferences action
2013-06-15 18:20:25 +02:00
0bb097e54b
Add 'visit gallery' action
2013-06-14 13:17:53 +02:00
460c391326
Code cleanup + unsued images removal
2013-06-14 13:17:20 +02:00
d34f24141a
Add canvas background switcher
...
A quick integration to make our minds on different backgrounds and ask
for feedback
2013-06-14 13:16:18 +02:00
8e01afc31a
Fix background visual design
2013-06-13 23:35:11 +02:00
9478055658
Move 'add frame button' to preview frames
...
and change UXD
2013-06-13 17:39:59 +02:00
d1f292bd69
Fix save/upload buttons UX
...
- new look and feel
- upload for png spritesheet & animated gif
- remove host code (window.open) from spritesheetRenderer
2013-06-13 17:39:59 +02:00
7484873c03
Clean up image folder names and remove unused icon images
2013-06-13 17:39:59 +02:00
5de77dc6fb
Adding moar icons + anim preview + code removal
2013-06-12 18:39:33 +02:00
31062a70a9
proto init implementation + less
2013-06-12 14:53:47 +02:00
1441dcd67a
Adding simple color picker
...
Left click colorpicker tool:
- Create PRIMARY/SECONDARY_COLOR_SELECTED/UPDATED events
- remove isPrimary arguments
2013-04-09 01:32:30 +02:00
944f1a53df
Changed icons
2013-04-07 21:14:37 +02:00
562d669ae1
Basic export - opening new window with concatenated spritesheet in PNG format
2012-09-20 00:43:39 +02:00
cfd5050901
UI cleanup
2012-09-16 04:33:26 +02:00
1a143ad5e3
Vertical mirror pen - initial implementation
2012-09-16 00:49:52 +02:00
cb9227e4c6
compressed a bit the transparent background png (48kB before)
2012-09-15 00:39:50 +02:00
2edda09f08
Finalized first implementation of Circle tool
2012-09-14 23:43:49 +02:00
f7d235b116
Adding Circle tool - reusing Rectangle implementation for now
2012-09-14 22:20:34 +02:00
e85fe32f02
Basic rectangular select tool basic
2012-09-13 22:57:32 +02:00
022773d3ab
forgot unstaged files
2012-09-07 01:21:05 +02:00
a73eb7d514
Changed eraser icon to fugue icon
2012-09-05 11:24:07 +02:00
d4faba810d
series of tiny improvements to the ui
2012-09-04 23:48:02 +02:00
946444a16b
Adding rectangle tool
2012-09-02 13:19:20 +02:00
700c6ab144
Stroke tool
...
Add stroke tool
new icons for tools
started some refactoring to help having a big redraw loop
2012-09-02 00:44:55 +02:00
ca04f8db4d
Tool plugin architecture with eraser/pen/paintbucket tools.
2012-09-01 01:21:58 +02:00
651563f793
FrameSheet model object migration
...
Migration to a Domain object (currently a FrameSheetModel, feel free to
change its name). The model is being used by the slideshow (drawing
each tiles), animation preview (drawing animation) and drawing (update
model and redraw current tile).
Now the rendering information are not stored in a canvas element that
you paste from canvas to canvas but centralize in this model. The frame
is described as an array of array: that will allow different rendering
using the dpi constants and more flexibility (e.g. drawing a grid,
serializing the data).
Some minor modifications:
- cleaning markup
- adding background image to highlight transparent area
2012-08-27 02:05:13 +02:00