- When imported 1 picture and then importing another one, the picture
preview was not cleaned and was displaying the two images side by side.
Fixed in ImportController.js
- Switched all double-quoted strings in ImportController to single-quoted
strings. Should enforce this using jshint
- Aligned all inputs in the import picture panel
- Renamed 'Preview :' import section to 'Info :'. Mostly it's to make it
shorter, but also I'd like to display additional information to the
right of the preview in the future.
- Added MinimapController that displays a frame on the animated preview
when zoomed in
- Added bounds for the offset to make sure it doesn't go crazy
- Added new utility Math.js with a minmax function
- TODO : the minimap controller has a lot of dependencies, see if could be
cleaned up
- TODO : DrawingController knows the size of the picture it has to render
only indirectly, which makes it hard in some cases (such as boundary
checking performed during setOffset)
- added pskl.controller.settings.ImportController (empty atm)
- moved SettingsController under settings namespace
- move settings templates in a dedicated folder
- created import icon (svg is in the resources folder)
- added import button in right-layer
!! NOT STABLE !!
Initial implementation. No UI update yet.
Check js/model/Piskel.js and js/model/Layer.js for an overview of the new
API.
Piskels can be saved on the existing service.
Previous piskels cannot be loaded. This should be fixed soon.
- Dynamic resizing of canvas when display_grid is activated/deactivated
- Adding a main-wrapper to get a perfect alignement at the top and
bottom the application screen
- fix DPI update on page load (independent of grid option).
- fix available width for DPI calculation (using margin-box, was using
only content before)
- Updating DnD to use Sortable instead of draggable/dropppable
(updating deps as well).
- much simpler logic for DnD
- Remove LESS for now since it's a bit yet overkill
- fix moveFrame function