- fix : removed duplicated code between ImageResizer and CanvasUtils
(disabledImageSmoothing utility method)
- added pskl.utils.UserAgent, basic user agent sniffer. I need it to sniff
out IE10 for frame rendering (and it's not possible to feature detect
here). Can check isChrome, isFirefox, isIE and get the version for each
of them
- added resizeNearestNeighbour in ImageResizer. Readapted from piskel
website, this allows us to 1 - resize without AA on IE10, and 2 - add a
pixel gap to reenable the GRID
- finally : added back support for GRID !
- also extracted the 'zoomed out background color' as a constant in
Constant.js
- Added MinimapController that displays a frame on the animated preview
when zoomed in
- Added bounds for the offset to make sure it doesn't go crazy
- Added new utility Math.js with a minmax function
- TODO : the minimap controller has a lot of dependencies, see if could be
cleaned up
- TODO : DrawingController knows the size of the picture it has to render
only indirectly, which makes it hard in some cases (such as boundary
checking performed during setOffset)
- simplified Renderer(s) architecture (removed decorator,
CachedFrameRenderer simply inherits from FrameRenderer now)
- keeping AbstractRenderer to act as interface
- fixed issue with layers : forgot to clone the first frame while merging
and therefore was modifying the original frame when I just wanted to
create a tmp frame (FrameUtils.js)
- extracted the mousemove throttling delay used in DrawingController to
Constants.js and reduced it from 40ms to 10ms
!! NOT STABLE !!
Initial implementation. No UI update yet.
Check js/model/Piskel.js and js/model/Layer.js for an overview of the new
API.
Piskels can be saved on the existing service.
Previous piskels cannot be loaded. This should be fixed soon.