Commit Graph

19 Commits

Author SHA1 Message Date
Vince
7484873c03 Clean up image folder names and remove unused icon images 2013-06-13 17:39:59 +02:00
grosbouddha
5de77dc6fb Adding moar icons + anim preview + code removal 2013-06-12 18:39:33 +02:00
Vince
31062a70a9 proto init implementation + less 2013-06-12 14:53:47 +02:00
grosbouddha
1441dcd67a Adding simple color picker
Left click colorpicker tool:
- Create PRIMARY/SECONDARY_COLOR_SELECTED/UPDATED events
- remove isPrimary arguments
2013-04-09 01:32:30 +02:00
jdescottes
944f1a53df Changed icons 2013-04-07 21:14:37 +02:00
juliandescottes
562d669ae1 Basic export - opening new window with concatenated spritesheet in PNG format 2012-09-20 00:43:39 +02:00
Vince
cfd5050901 UI cleanup 2012-09-16 04:33:26 +02:00
Vince
1a143ad5e3 Vertical mirror pen - initial implementation 2012-09-16 00:49:52 +02:00
juliandescottes
cb9227e4c6 compressed a bit the transparent background png (48kB before) 2012-09-15 00:39:50 +02:00
juliandescottes
2edda09f08 Finalized first implementation of Circle tool 2012-09-14 23:43:49 +02:00
juliandescottes
f7d235b116 Adding Circle tool - reusing Rectangle implementation for now 2012-09-14 22:20:34 +02:00
Vince
e85fe32f02 Basic rectangular select tool basic 2012-09-13 22:57:32 +02:00
juliandescottes
022773d3ab forgot unstaged files 2012-09-07 01:21:05 +02:00
juliandescottes
a73eb7d514 Changed eraser icon to fugue icon 2012-09-05 11:24:07 +02:00
Patrick Brosset
d4faba810d series of tiny improvements to the ui 2012-09-04 23:48:02 +02:00
Vince
946444a16b Adding rectangle tool 2012-09-02 13:19:20 +02:00
Vince
700c6ab144 Stroke tool
Add stroke tool
new icons for tools
started some refactoring to help having a big redraw loop
2012-09-02 00:44:55 +02:00
Vince
ca04f8db4d Tool plugin architecture with eraser/pen/paintbucket tools. 2012-09-01 01:21:58 +02:00
Vince
651563f793 FrameSheet model object migration
Migration to a Domain object (currently a FrameSheetModel, feel free to
change its name). The model is being used by the slideshow (drawing
each tiles), animation preview (drawing animation) and drawing (update
model and redraw current tile).
Now the rendering information are not stored in a canvas element that
you paste from canvas to canvas but centralize in this model. The frame
is described as an array of array: that will allow different rendering
using the dpi constants and more flexibility (e.g. drawing a grid,
serializing the data).

Some minor modifications:
  - cleaning markup
  - adding background image to highlight transparent area
2012-08-27 02:05:13 +02:00