Commit Graph

26 Commits

Author SHA1 Message Date
jdescottes
e4cf2ac40b Merged 2013-12-18 23:22:25 +01:00
juliandescottes
b77f7057d7 save-panel : added piskel descriptor 2013-12-10 21:25:36 +01:00
jdescottes
b11b16b427 initial 2013-12-06 18:04:04 +01:00
juliandescottes
ce111be5c8 Merging from master after PR zoom level 2013-11-23 19:25:51 +01:00
jdescottes
4a1a7b6c2b fix : reduce piskel model size : ImportController
+ ImportController is no longer relying on the deserializer to build a
  piskel instance
+ Static builders have been added to Piskel and Layer to help easily
  create new instances from existing elements
2013-11-14 23:03:29 +01:00
jdescottes
df4978f6af fix : reduce piskel model size
+ piskel deserialization is now clearly asynchronous
+ added utils.Deserializer (not a singleton though, more a builder/loader)
+ utils.Deserializer constructor expects a callback
+ when all layers are loaded and piskel is ready, the callback provided by
  the client is called with piskel as the first argument
- Deserializer doesn't fit in the utils package, which should be reserved
  to singletons : can move it to service as a PiskelLoaderService, and
  Deserializer could remain with only the purely static methods
- ImportController is realying on the Deserializer to build a Piskel but
  it shouldn't. Find a way to mutualize the code necessary to create a
  Piskel from an array of pskl.model.Frame
- still cleanup to do in app.js
- comments to add as well
2013-11-13 23:39:43 +01:00
jdescottes
4f54715f70 fix : reduce piskel model size
- Initial implementation : working but ...
- MODEL_VERSION has been bumped to 2
- The loading process is now theoretically asynchronous (loading images to
  read the content of the layers), but for now, the asynchronous behaviour
  is hidden behind a nasty hack, which is somehow similar to lazy loading.
  When loading the piskel, a Piskel is created synchronously, with fake
  empty frames, and as the images will get loaded, the fake frames will be
  replaced by the actual frames.

  I really don't like this, and the asynchronous nature of the loading
  should be clearly expressed
- There is no backward compatible deserializer for the previous version of
  the model (1)
- The Serializer utils is just badly designed. Serialization and
  deserialization should be splitted into two different classes
- Saving & loading are still done in app.js and should be moved to
  services

BUT : the size of the piskels is now pretty small. A piskel which was
using 890kB previously is now using only 10kB. Although it should be
noted, that after gzip there is no significant difference between this
version and the existing one. The only gains we can really expect with
this are : less disk space used on appengine, ability to reuse the
layers' pngs directly on piskel-website (but to be honest I can't see any
valid use case for this)
2013-11-08 00:44:24 +01:00
jdescottes
c8a8d470a7 renamed all references to dpi to zoom for consistency (also wtf dpi anyway !) 2013-11-05 22:11:47 +01:00
jdescottes
bd030fdf1f Merge branch 'master' into zoom-level 2013-11-05 00:15:08 +01:00
jdescottes
eb559eee0c fix : import-picture-panel
- When imported 1 picture and then importing another one, the picture
  preview was not cleaned and was displaying the two images side by side.
  Fixed in ImportController.js
- Switched all double-quoted strings in ImportController to single-quoted
  strings. Should enforce this using jshint
- Aligned all inputs in the import picture panel
- Renamed 'Preview :' import section to 'Info :'. Mostly it's to make it
  shorter, but also I'd like to display additional information to the
  right of the preview in the future.
2013-11-02 11:02:03 +01:00
jdescottes
8a380b6c78 merged from master 2013-11-01 23:37:09 +01:00
jdescottes
51f86afe6e feature : zoom
- Created AbstractRenderer in rendering package
- Created CachedRenderer and CachedFrameRenderer to extract basic frame
  caching logic from DrawingController
- Created RendererManager to synchronize updates made to several Renderer
  settings
- Moved FrameRenderer from pskl.rendering to pskl.rendering.frame
- Fixed the resize of the drawing area when the window is resized
2013-11-01 15:39:42 +01:00
jdescottes
a0a1fa7bdf Added preview picture. Added a flow : start with only file input enabled 2013-10-23 23:34:09 +02:00
jdescottes
3dde3504d1 Synchronize resize fields, resize image when importing 2013-10-23 01:01:35 +02:00
jdescottes
6c0f54032d Import panel 2013-10-22 07:40:08 +02:00
jdescottes
61419f0bba import panel : before removal of import from URL option 2013-10-21 23:08:12 +02:00
jdescottes
2509ba80a4 intermediary 2013-10-18 08:01:25 +02:00
jdescottes
1156008213 Import from file 2013-10-16 23:14:41 +02:00
jdescottes
f549174424 Import panel:
- added pskl.controller.settings.ImportController (empty atm)
- moved SettingsController under settings namespace
- move settings templates in a dedicated folder
- created import icon (svg is in the resources folder)
- added import button in right-layer
2013-10-11 00:04:40 +02:00
jdescottes
f514b6cd10 Layers:Review:Cleanup of GifExportController 2013-09-30 22:00:31 +02:00
Julian Descottes
ca427e0853 Dev environment : closure compiler + jshint update
Fixed error raised by closure compiler
Added es3 option to jshint (detect trailing commas)
Added curly option to jshint (missing curly braces for if/for blocks)
Removed trailing whitespaces (not enforced through jshint though)
2013-09-28 23:52:51 +02:00
jdescottes
9395be3034 Layers : add layer icon. Position buttons on top of list. Fix name generation issue 2013-09-25 22:43:21 +02:00
jdescottes
80a9fe3396 First layer UI. Just functional, UX far from ideal 2013-09-25 00:11:12 +02:00
jdescottes
6528c7724b Issue 24 : Layers
!! NOT STABLE !!
Initial implementation. No UI update yet.
Check js/model/Piskel.js and js/model/Layer.js for an overview of the new
API.

Piskels can be saved on the existing service.

Previous piskels cannot be loaded. This should be fixed soon.
2013-09-22 21:02:43 +02:00
jdescottes
4f6863eb8a Gif export panel first draft 2013-09-07 17:50:43 +02:00
jdescottes
73b98850db Added cheap lazy templates + logic to switch between setting controllers 2013-08-12 07:31:09 +02:00